Battlefield 2042’s Troubled Development and Identity Crisis

1 : Anonymous2021/10/11 19:44 ID: q640iu
Battlefield 2042's Troubled Development and Identity Crisis
2 : Anonymous2021/10/11 19:47 ID: hg9me7r

From my perspective it's a good game but it suffers a lot from trying to add popular mechanics from other games. To me personally it doesn't feel like I'm playing battlefield, it feels like I'm playing warzone 2. That's just me though.

ID: hg9mqvz

"As for the lack of creativity, management loved some of Modern Warfare 2019’s aspects that much, that the studio was supposedly encouraged to create something similar."

ID: hga8uir

No surprise at all after the beta. It has tried desperately to copy the gunplay/movement/operators of MW2019 but they are not only inferior but the implementation effectively ruins the Battlefield identity.

Huge disappointment, my group of friends basically cancelled all their day 1 purchases and only considering picking it up in 6-12 months if it improves significantly.

A damn shame.

ID: hg9oexj

Easily refunded the game today as playing the beta felt like CoD. Shame, will wait to see what the next BF has in store for us.

ID: hgab75i

the thing is, Warzone is more fun. I don’t play it anymore, and Battlefield is usually my go to but i think it’s just completely generic

ID: hgad10f

Yep. I played BF for 6 hours. The longer I played the more I got frustrated and found more things I hated about it. Put on CoD and was like holy shit, this plays SO MUCH BETTER.

3 : Anonymous2021/10/11 19:53 ID: hg9n7q0

I personally had a blast with the Beta, but I definitely see the problem with the Specialists. Seems more like their additions sole purpose is to sell skins, and what they add to gameplay was an afterthought.

ID: hg9q0ow

Also the removal of classes is confusing. If they wanted to convert it into a hero shooter, these specialists should have been specific to a class and a faction. Boris should be Russian engineer and there should be an American equivalent. That adds even more options to sell skins, not sure why they decided to go the mercenary route.

ID: hg9v9ks

They copied call of duty in so many ways, but not the one that can generate ludicrous amounts of cash.

4 : Anonymous2021/10/11 20:04 ID: hg9oocs

The destruction was a big letdown for me. On most buildings you can only blow off certain sections of walls, meanwhile in Battlefield 4 you can blow down an entire skyscraper while this one you can’t even slightly damage any of the larger structures. I wish we got the opportunity to play a map with more structures so we could see if that is how it’s gonna be with all the maps.

ID: hga6ppv

I would’ve rather had slightly smaller maps if that mean we could have some crazy destruction. Devs think for some reason that we want these giant maps, but they all end up being empty with small hot spots.

ID: hgaa6x4

Exactly. Every game I played had all the action going on at the big building and the points in its immediate vicinity with only small skirmishes at the other points.

ID: hgamypv

Wasn’t it only a specific skyscraper on specific maps and not every single skyscraper?

ID: hgb8jp5

Yeah, just the one. Which was also a scripted event that plays out the same every single time (also it makes the map arguably worse because it gets covered in smog).

BF4 had great destruction but idk why people always bring up the skyscraper like it was a CORE feature of destruction

ID: hgaqpe1

Yes. People are trying to make shit up to shit on the beta and it's weird.

Bf4 destruction was piss poor.

ID: hgba0ic

This is exactly what made Bad Company (even better, BC2) so great. The maps were large enough, yet too small for even jets to work. With a higher player count they could perhaps make them a little bigger (where necessary) but the formula was perfect in my opinion. They had the best sound of any battlefield games and the smaller maps with no major setpieces allowed for virtually every building to be taken down. Most fun I've had in Battlefield and have played every one.

When a helicopter can come spinning down and the tail takes out the 2nd story corner of the building you were quietly clearing, yeets your buddy across the street... that's the Battlefield I want to go back to.

ID: hgbf1yc

Bad Company 2 is easily my favourite Battlefield and one of my favourite multiplayer games ever. They never quite managed to capture that magic again for me, although Battlefield 4 came close.

ID: hg9pcft

That was traded for the huge maps and weather system.

ID: hg9q6h1

That’s super disappointing. Some of the best moments in Battlefield are when you are trying to destroy a tank before it brings the whole building down on you.

ID: hg9xv86

The tornado is cool, the rocket launch is cool, specially when it fails and blows up on ground level. That said, that only adds to the visual experience. Environment destruction adds so much variety to the game play and that trade hurts battlefield to its core.

I still have hopes this is going to be a fun game, but I'm definitely waiting to see what the other modes and maps are about before even considering buying the game.

ID: hg9qkmn

I didn't know that. Thanks for the info. That sucks

ID: hgaqk39

You can only bring down that 1 building in bf4.

Why are people acting like that was the norm

And even still in that 1 map where the building fell the map went from one of the best to one of the worst once people knocked it down.

ID: hgae6u9

you’d rather have that scripted skyscraper animation again?

5 : Anonymous2021/10/11 22:51 ID: hgaa7vh

It feels very bland. Didn’t feel like a BF game.

6 : Anonymous2021/10/12 01:51 ID: hgawtn8

Super bland.

I was really surprised man.

7 : Anonymous2021/10/11 21:15 ID: hg9y5qv

I played around 2-3 hours of it. Safe to say I a cancelled my Pre-order. The game has potential but has a lot of issues, and I don’t mean “glitches” wise. I was super pumped when I heard it was going modern era again but jeez, it just just doesn’t feel like Battlefield. It feels like a clone of MW or warzone. The specialists add no real variety and lack any incentive to play as a squad or a team. It’s created a meta style feel which BF was never really known for even had! The vehicles feel unbalanced and the controls for them are awful too.

The UI is so damn cluttered and messy, I can barely tell what Info I’m needing to look for. The games extremely rough and very messy. I will be a while before it feels like battlefield in my opinion.

ID: hg9zdsx

The specialists add no real variety

I like the specialists conceptually, but you're right; they lack of any the personality which specialist operatives had in BF5 - and those were just paid skins without any gameplay alterations. I just played as the medic lady constantly because of her self-heal.

8 : Anonymous2021/10/12 01:53 ID: hgax2h6

I don’t like the color pallet. It’s looks like they were trying to make things look more futuristic with it but that’s a total crock and it does not look good.

Why is the greenery so detailed, when the urban portions are so uninteresting to look at with no real textures or anything?

I really despised that map. What’s even the point of upping the player count with a map like that? Way too many open spaces (the ramp to the spaceship seemed especially like a waste). I don’t think there was one area of the map that I liked being.

Otherwise I thought it was better than most people here seem to think it was. I enjoyed the gunplay but overall things definitely weren’t what I thought they were going to be. There just wasn’t really anything interesting or engaging about it.

9 : Anonymous2021/10/11 22:19 ID: hga6abl

It just doesn’t feel like a Battlefield game. It feels like a Battlefield/Apex/Cod mashup and most fans I feel don’t want that. I’m sure if all the bugs are worked out that most of us will still get it, but it is disappointing that it plays the way it does, but not enough to make us not purchase it. As much as people hated on BFV, it’s funny to see how many of them now realize that it wasn’t as bad as they though. Aside from the lack of content I think it is a solid game and I would’ve been completely fine with BFV but in a modern setting. Maybe the feedback they get from the beta will make them realize what fans really wanted, but I doubt it.

ID: hgborek

Yeah, because in trying to mix them all they've made something that isn't as good as any of those games. I don't think Battlefield will ever reach the heights of CoD popularity, because it's inherently more strategic and team based. But if they atleast kept doing what it was good at it would find an audience.

I feel like many games find audiences that surprise me, but I just don't understand why anyone would play this when they could either play other modern shooters with more of an identity or keep playing fun, older Battlefield games.

ID: hga9gfq

I loved the original BF games on PC way back. I really enjoyed BC2 on Xbox 360. BF3 was such an exciting reboot. (and still most solid feeling BF gunplay)

BF4 started rocky, but ended up one of the best ones.

Now there is a lot of things they changed for the worse, the class system being one, however a recurring regression is the map design in battlefield games.

I don't know who they had working on BC2, BF3 and BF4 but the map design on those games is still unmatched. Arica Harbor, Operation Firestorm, Caspian Border, Seine Crossing, Metro, Siege of Shanghai.

The beta map literally has no interesting bits to it at all, huuge open and empty field, almost no defining features. Which is what a majority of BFV and BF1 maps felt like as well to me. (BF1 still had a few good ones)

ID: hgb8a19

BF1 takes the cake for me map wise. It was a perfect balance between infantry and vehicle interplay.

ID: hgbauw9

Wow that’s super disappointing. The classes and team strategy is what keeps me coming back to the battlefield franchise. If I want a twitch shooter I’ll play Cod. If I want a hero shooter I’ll play Overwatch. But if I want team gameplay mechanics and strategy I would always go for Battlefield.

10 : Anonymous2021/10/12 11:36 ID: hgccnkc

The beta definitely killed the hype for me.

Battlefield games always tried to mix things up a little. Move a gadget to a different class or add weapons that all classes can use.

But this is just a clusterfuck. No class identity, no loadout forethought required. Found yourself in a tactical disadvantage? No problem, just swap out attachments right there and alleviate any tactical disadvantage you have.

Teamwork is dead. A sniper can now sit on a hill the entire round, with a box of ammo. Before, you had to have someone drop it for you and if you're too far away from combat, that means one extra support player not playing the objective.

They're just trying to chase the COD crowd now more than ever and in return this games feels far removed from any BF before. Will definitely not be buying this at release.

11 : Anonymous2021/10/11 22:14 ID: hga5osj

My main issue is the removal of classes. It’s just the same operators running around which doesn’t even make sense in a US vs RU fight, but on top of it just doesn’t feel all like battlefield. Still had fun with it but disappointed

12 : Anonymous2021/10/11 20:47 ID: hg9ufm8

For me. I played on console and PC. Keep seeing some of th same bugs to.

13 : Anonymous2021/10/12 01:54 ID: hgax5h1

Just canceled my preorder. I'll wait and see how this turns out.

14 : Anonymous2021/10/11 23:46 ID: hgagvqk

Battlefield is so popular with the older crowd that grew out of Call of Duty. It actually felt good to get kills and play the objective. If this was called Warzone 2 I honestly would have believed it. This is warzone and I can guarantee in 12 months this will be a live service game that has a constantly updated battle royale mode with a battle pass.

Its a real shame. With the power of next gen, they literally could have just created a Battlefield 4.5 while taking advantage of next gen hardware and it would have been an instant hit.

15 : Anonymous2021/10/12 02:03 ID: hgaygmc

I am so shocked by this unecpected turn of events

16 : Anonymous2021/10/12 07:39 ID: hgbvvpk

Imo its identity crisis it that it is a £70 'trrrrrrripppplele A' game infested with F2P shite like battlepasses.

17 : Anonymous2021/10/11 22:38 ID: hga8moy

This game is fucking ass

18 : Anonymous2021/10/11 19:51 ID: hg9mxvw

Hell Let Loose deflated my excitement. HLL is more what I've wanted from online shooters. BF will be a fun distraction now, instead of my MP game of choice.

ID: hg9tjp9

Try out insurgency too

ID: hgbt941

Hell Let Loose absolutely rules!

So does Insurgency: Sandstorm.

ID: hga6b7l

Big battlefield fan and after playing a couple matches of the beta I ended up going back to HLL

ID: hg9o6br

My feelings as well. I played the beta for about 10 minutes and just didn't get a buzz. Switched to HLL and it's just full all out war, intense, tactical.

19 : Anonymous2021/10/11 22:00 ID: hga3yhp

The beta was a huge disappointment. Feels more like war zone than battlefield. The lack of use for the adaptive triggers is also a letdown. Won’t be picking this up

ID: hga5rcw

I’m pretty sure adaptive triggers are coming, they just didn’t put all that in the beta

20 : Anonymous2021/10/12 00:22 ID: hgalc7m

The least battlefield feeling battlefield I have ever played. I played 4 at it’s horrible launch and I still enjoyed it and it became my favourite ever game.

This game feels… off in some way. The shooting feels janky, the animations feel hollow and the movement of characters and vehicles lacks oomph. Yes the graphics on old gen suck for the beta but that can be polished. Everything else I mentioned can’t be fixed by polish. It feels off.

That’s not even the biggest issues as well, the lack of class utility, teamwork and the inclusion of specialists has all taken away from core concepts of the series.

I was a day 1 player, now I think I might pick it up in a year or so if it’s on offer and the game has improved dramatically.

I just wanted a sequel to 4 that felt like a battlefield game.

I feel like specialists could have worked if they went the exact same route as Cod. Give them distinct finishers and skins and leave the class system as it is.

21 : Anonymous2021/10/12 00:31 ID: hgamimn

The removal classes and hyper-casual gunplay along with too arcade-ish movement is my main concern. Generally - I like the map, I like the flow. I especially like reworked vehicles and physics. There's a lot of medium/long distance gunfights and you always have to watch for flanks. If they also keep "freedoms" in cutting maps for Rush or Rush-like modes so we could have actual flanks like in BF3 rush - I bet I may become a nolifer of this game.

But core-gameplay just make me feel like I'm playing cheap F2P CoD/Apex-wannabe shooter. Flash-speed movement along with slide that almost has same speeds and distances as Apex/Titanfall... Cheap visual recoil on guns and killed classes system where now finding a good medic or ammo-support - is extremely rare because Apex kiddos wanna make grapple 360 with RPG...

Low DPB at small visual bullet spread feels like a very bad trade. I'd rather want to see bigger DBP and bigger recoil so we would have slightly same TTK in general, but now it's a matter of mastering the gun, playing with sprays and more rewarding kills, than brainless lasers. HOWEVER, I judge by current guns. SMG (especially Vector) seem to have fairly recoil for even medium range and I hope it's only Sig Sauer's MCX (M5A or whatever) that is lasering hard and better keep it alone like this. Looking forward for gunplay tweaks on release. Hopefully we may get rid of visual recoil as well, because it's not serious at all. How could they go to such BF1-level downgrade when they had so right recoil system in BFV that was actual factual recoil, not a visual imitation...

引用元:https://www.reddit.com/r/PS5/comments/q640iu/battlefield_2042s_troubled_development_and/

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