- Deathloop's FSR implementation is currently broken (and there are hints of DLSS an XeSS)
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So the people who said Arkane will screw up the performance (again), were actually right.
ID: hd3rxslID: hd44v6fI think he means screw up FSR implementation and as a result perf, not that the game won't run without it.
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TL;DR from a comment:
Arkane messed up the FSR implementation, the game lowers the internal resolution like it should, but it does NOT upscale, nor sharpen the image. So, it's literally broken, I don't know how Arkane managed to mess up something as easy and straightforward to implement as FSR.
ID: hd256i5That users post seems bullshit either there is a bug in his system or his FSR picture is mislabeled other people have tested it and showing good work
Here is an FSR vs Native picture
source:
ID: hd2wbm6That FSR image is noticeably lower res. Check out any of the far textures like the rocks or road.
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Well that explains why it looked so bad. Ironically, some people found it acceptable.
ID: hd2m59ait does have AMD logo on it so i'm sure there'll be some individuals claiming FSR looks great no matter what, lol
ID: hd2qnvuTo be completely honest on my 27“ 4K screen unless I see a direct comparison of two pictures right after each other overalls can’t see any difference between 1080p and 4K images. Call me old or bad sighted but I think with high enough resolution there isn’t much difference
ID: hd4lxduNot gonna lie, I tried it and it looks perfectly fine, almost better than DLSS. I don't just eat up everything AMD does; this objectively looks fine.
ID: hd3w17eHow's they the fault of AMD, blame the developers
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good work Arkane
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Have you tried using applications like Lossless Scaling to see if it actually works better than what Arkane gave you?
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"easy to integrate" smh
ID: hd2ahgjIf you make something idiot proof, someone will just make a better idiot.
ID: hd35764What about this suggests that it isn't easy to implement compared to similar techniques?
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That users post seems bullshit either there is a bug in his system or his FSR picture is mislabeled other people have tested it and showing good work
Here is an FSR vs Native picture
source:
引用元:https://www.reddit.com/r/Amd/comments/pp8ci6/deathloops_fsr_implementation_is_currently_broken/
eh works fine with rx 6800 + 5800x