- Sonic spitting the truth
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I don't give a fuck what they do. Just quit sciencing out how much fun I'm allowed to have to maximize profit and let me actually have fun.
ID: hdpblpiID: hdpszauIf a company wants to make games for the shareholders instead of the players, that’s fine. Let the shareholders buy the millions of copies/subscriptions needed to hit their sales targets.
ID: hdqhfo5I blame the advent of mobile games for the mocrotransaction bullshit we see throughout gaming today. Which ironically never were good games to begin with, or had great graphics, or had a lot of time spent to make them.
ID: hdqfi3hWe have to help OUR people Bob! Starting with our shareholders! Who's helping them out huh?
ID: hdoxqy9Yeah take some risks, and make something that someone might not like but others will love.
ID: hdpkv47This
ID: hdpmqu9whisper death stranding whisper
ID: hdp1j2jAgreed. I don't need some dodgy algorithm to 'monitor fun and apply stimulus when needed' - I need a game which isn't a grind simulator, a gacha selling device or a money syphoning placeholder. Is that too much to ask? :p
ID: hdp95gaThat algorithm is broken anyway. No matter what data we put in, the result is always GTA5.
ID: hdpd29yI think it was the late Total Biscuit who said "It is not longer enough to make a lot of money, you have to make all the money."
ID: hdpefidThat was a recurring talking point from James Stephanie Sterling as well, though they may have attributed it as a quote, I’m not sure.
ID: hdpbjkz[removed]
ID: hdpgqdiThe only AC game I have finished is Black Flag.
I keep giving up on everything else... After a couple hours in, it's like "oh, the gameplay doesn't change, at all, in any real significant context? I guess... I'll go read spoilers and save myself 50 hours."ID: hdpkjhzPretty much exactly how I felt about Horizon Zero Dawn.
ID: hdq60pkAs long as the majority buys those games and anything that comes with them, they won't stop doing it
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Bro I just want a game that’s fun
ID: hdoy0k0Try playing shower with your dad simulator
ID: hdozfjzHave you played “dont shit your pants”?
ID: hdpegq6I just downloaded portal and portal 2 on a whim over the weekend and I have been having an absolute blast! I have a horrible habit of waiting years before I play popular games though, but if you haven't tried them I e courage you to!
ID: hdq2g3tI really dislike puzzle games in general and I still enjoyed the fuck out of Portal 2. That game deserves its reputation, no doubt.
ID: hdox1pbI've been addicted to darkest dungeon for the last week.
ID: hdpc9ieThey said fun not Dealing With Loss Simulator
ID: hdpd39ySlowly, Gently, This Is How A Life Is Taken...
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Graphics are rarely an issue for me as long as you aren't going too far back. The main thing I am interested in is gameplay and story.
ID: hdq3katAs an old school gamer at heart gameplay will always be the most important thing but story can definitely add to the experience.
ID: hdq6lbxAgreed, I've played plenty of games with no story that were good and I've played a couple with no very exciting game play that had a decent story to save the day.
ID: hdqs0wn2010-2012 graphics hit a crescendo for me. Good enough that you can tell exactly what people look like, but not so good you need a new gp
to visualize each sweat drop and pore on their face.Wouldn't be mad if all AAA games just had those levels of graphics on release, putting the rest of their time and effort into gameplay and actual content, then released optional graphics upgrades as a free DLC's later if the game's a success.
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But.. but... I want longer games with better graphics made by people who are paid more to work less.
ID: hdpet5jI really think we’re at a point we can focus less on graphics and just focus on optimization for a while.
ID: hdqbfyhFocus less on graphics and more on creative new game systems. How many titles within the same genre are just reskins of essentially the same game?
ID: hdq6qa5Then you get wait times. I love the work Double Fine did with Psychonauts 2 and I love it because they said from day one that it would release without any forced overtime and they stuck to it. That said, 2.5+ years extra wait is the cost of that environment free of undue pressure. I am happy to wait longer if the game is done and done right but plenty of people don't view it that way.
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That's one way to describe Indie Devs...
ID: hdox9ylExcept the "paid more to work less" part.
ID: hdozhk0Yeah... More like "Paid less to work more" is accurate in this regard...
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Game companies are ridiculously profitable. They can afford to pay their staff. I dunno about the insane hours, but I would bet that comes from not staffing properly and/or not listening to their staff. Gamers/game devs need to form a union/consumer protection bureau to group up against these companies. I mean, AAA studios are just gigantic companies.
ID: hdpgrcvbut if they pay their staff fairly, there might not be enough money left over for Randy Pitchford's legal defense fund!
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If Ubisoft cuts half of the game's content out, the game would actually improve.
ID: hdpgtkbThey would just sell it to you after release anyway.
ID: hdpnx18Like in which games?
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I mean at this point most games only seem to have high quality graphics to take up storage space.
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I also want stunningly beautiful and huge games made by people paid more to work less 😀
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While the industry is making record profits? Haha no. Game devs/publishers can stop shoveling more money then they can spend to the C suite and redirect it towards hiring/worker wages.
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I want long games with better graphics by well paid employees and released when the developers feel it’s finished and I’m not kidding.
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For anyone who doesn’t know, its a quote by Yahtzee Croshaw in one of his game reviews. The main point is to address how stagnant and bloated the AAA games industry is, and how, in it’s pursuit of hyper-realistic graphics and design by committee games, a lot of modern games are becoming soulless.
When a studio is doing things right, game length and graphics take a back seat to fun and innovation, and with the crunch in the industry, many developer teams get the short end of the stick. Shorter games mean less crunch, less complicated graphics can look amazing (just look at BotW) and, honestly, if your boss gave you a raise to work less, you’d jump at it, and thats before taking into account a 100+ hour work week.
ID: hdpgoxyi personally don't see the craze in hyper realistic graphics. if you're playing call of duty or fifa, sure, but in a fantasy type game i sort of like the cartoonish style. it gives so much character to the game when done right and makes it way more endearing than another skyrim/dark souls clone. thinking of games like fable, warcraft 3, halo
ID: hdq2u05I'm the opposite. I don't care about good graphics in fast-paced games like CoD or FIFA because I never have the time to pay attention. But an open-world fantasy RPG with great graphics when I can immerse myself in the atmosphere is amazing.
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Ghost of Tsushima was developed without crunch. Graphics are amazing, great story huge map with lots of side quests.
These gaming companies can afford to give us great games without abusing their workforce. But they sacrifice their workers (and sometimes their customers) for their shareholders.
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Same graphics, same length paid more to work less. All it takes is reasonable deadlines.
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I want fun games made by passionate developers who love their work. Good graphics, bad graphics, none of that matters much as long as it's fun.
引用元:https://www.reddit.com/r/gaming/comments/pscdk4/sonic_spitting_the_truth/
But how else will they get children addicted to gambling mechanics so they can maximise their profits and make their shareholders happy?
Will somebody please think about the shareholders!