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Fellow AMD users/fans,
Like others out there, I'm suffering from FPS drops in games that are heavily CPU bound like CSGO. FPS can fall from 400 to 150 and back in about half a second, hurting gameplay in a very bad way.
As more and more reports are coming in, this is starting to look as a general issue. A few examples can be found below.
/comments/mgu7e5/fps_drop_with_6700_xt/gvgfdzo/?context=3" class="reddit-press-link" target="_blank" rel="noopener">https://www.reddit.com//comments/mgu7e5/fps_drop_with_6700_xt/gvgfdzo/?context=3
Games often mentioned are War Thunder, Rocket League, Fortnite and CSGO. Your typical CPU based games, that much is clear.
It looks like the GPU clock is all over the place in these kinds of games, causing the drops in frames. There doesn't seem to be any way to solve this and in many cases this has been going on for months. It's not limited to a specific card, as complaints are coming from all over the RX6000-series spectrum.
For reference: I have an RX6700XT myself, and my previous card (a VEGA 56) performed a lot better in games like CSGO than the new card. It had no drops in frames whatsoever, the RX6700XT is making games like CSGO a pain to play competitive.
In times where people pay crazy amounts of money to upgrade their GPU's, this is totally unacceptable. They can actually end up with lower performance on their favorite games. This is a major red flag.
If you experience the same issues, please let me know by reacting to this topic or even better - share your possible solutions to this problem.
Thank you,
Tricolor3s
I'm not sure if it's game specific? I'm tarkov my frames dip here and there from 120-80 then back. But that game is poorly optimized...
Does it feel lile a kick in the dick? Then it is Tarkov.
Create a Wattman Profile vor the Game and set Min and Max Clock to the same Value. Have to do the same for Minecraft to stop the GPU from going to minimal clock all the time.
Will give it a go tommorow, thank you!
It doesn't work, the gpu still drops usage and consequently frames like crazy. I did this with a 6900XT and an overclocked 10700.
It is so bizarre how powerful this card is, yet it can't do the (for the GPU) easiest games stable.
Run an ingame static benchmark, then rollback Win10 if latest and rerun the static ingame benchmark.
I'm having the same issue with Dota 2. 6800 xt red devil, you'd THINK that it would push dota at 150+ FPS. Running at 3440x1440 100hz.
Same here. 5900x + 6900xt. 3840x1600. Full details. GPU load around 30%, frequency not boosting very high. FPS around 80-110 with drops to 50 during teamfights. But even when locking min and max frequency to 2500 mhz it wont get much better. Lowering/disabling all details ingame gets somewhat better results. But not remotely what I expected with this hardware. Installed the new driver yesterday but didn't test it ingame yet.
Similar with CSGO. FPS range between 150 and 600.
On the other side games like AC Valhalla, RAGE 2, Warzone, GTA V run exceptionally good on ultra settings.
Perhaps its just the Source engine?
crazy man. Let me know if the new driver helps, I try not to install those things on day 1.
I tried running Warzone on 1080p low the other day to see where the CPU limit is. I think I ran into this issue, because the stutters got really bad. Otherwise, trying out Diablo III, the framerate is less than half of what I had with Vega 64 and it actually goes up substantially when more action is happening on screen. 65 fps avg up to peaks of 120 when fighting a ton of enemies.
Same with me on lol. I have 6900xt and it fluctuates around 120 with dips to 80s and max at 200 on base, max 150 elsewhere. Bfv is similar story too. 5900x cpu here. 144hz 3440x1440. Frustrated
in death stranding i play 4k with image sharpening on, usually i get 110/120 but there are specific area where fps always dips to 80/90 unless i move to other area.
im not sure if its normal.
I have a 6900 XT in an eGPU setup (paired with a core i7 8565u in a HP Spectre x360). With Dota 2, I got around less than 60 fps average at 1080p (dropped to sub 40 during team fight). I thought it was because of the eGPU setup (and Thunderbolt 3 bandwidth limit), but from your post it seems to suggest that Dota 2 just doesn't run very well on AMD GPU.
Super sad, that's the main game I play.
What solved my frame drops is removing the virtual memory/paging file on any HDD that you may have.
Will try that tommorow, thank you!
its not the gpu. csgo has been complete garbage for the new 3080 and 6000xt series.
I had 4 computers built: 3080+ 10700k, 3070+10600k, 6800xt, 5600x
All of them had problems in csgo. its just a shit game
The latest driver was supposed to fix this. Did you try it?
Yes. And no, it didn't.
Hey there, I had an identical issue with an R9 390X, in CPU-bound titles as well.
In AMD's software, I noticed that the GPU was bouncing between P-states like crazy. My hypothesis is that the GPU was having trouble picking an appropriate speed to keep up with the CPU.
My solution was to set the top 6 out of 7 P-states to the exact same clock and voltage. In CPU-bound titles, the GPU still bounced back and forth between P-states. But, because all of the P-states are the same clock and voltage (except 1, the idle state), there was no more problem with the clock speeds randomly dipping and wrecking FPS.
Edit: I don't know if the new AMD cards still use P-states. If so, these settings should be available in the Adrenalin software. If not, I wonder if you can use MSI afterburner and specify a very aggressive voltage/frequency curve to force maximum clock and voltage at anything higher than idle loads
You're exactly right, here's how to fix it:
/comments/mwatp7/rx6000_series_cards_suffer_from_framedrops_in_cp/?utm_source=reddit&utm_medium=web2x&context=3" class="reddit-press-link" target="_blank" rel="noopener">https://www.reddit.com//comments/mwatp7/rx6000_series_cards_suffer_from_framedrops_in_cp/?utm_source=reddit&utm_medium=web2x&context=3
Thats Tarkov for you, love the game but its optimized very poorly like you said. Not a good indicator of performance