Outriders – Latest News Regarding Known Issues

1 : Anonymous2021/04/23 19:11 ID: mx2qze

Hello everyone,

This is a bit of a refresh of the previous Known Issues thread as the previous thread may have become confusing over time as it's title was focused specifically on the launch period.

This thread may well get updated over time.

We wanted to share a brief update on where things stand at on Friday 23rd of April:

Inventory Wipe & Character Restoration (Previous Thread) Our work & testing on the restoration process will continue throughout the weekend. We hope to provide a clear schedule as soon as possible.
Patching A larger patch that we are aiming to release in the near future is currently undergoing testing. We will share thorough patch notes upon its release but wanted to share some very top level highlights here: Will fix a number of crashes throughout the game. Will fix a number of issues, bugs and crashes associated with multiplayer. Will resolve an issue that could cause players to get stuck on the “Sign In” screen. Will include lots of resolutions for gear, mod, skill, quest, level & lighting bugs. This patch will also address a number of community issues including (but not limited to): Difficulty dealing with Snipers. Difficulty dealing with excessive knockback from creatures in the Stargrave expedition. The 300MB crash dumps left behind on PC. Many more things. Multiplayer As you may notice, the above patch will address a number of issues, bugs and crashes associated with multiplayer. While we hope that these resolutions will improve the multiplayer experience for many of you, we will still be keen to look into detailed reports concerning issues in multiplayer (As has been mentioned in this community earlier this week).

Intentions behind Balancing, Expeditions, Down-scaling and other key areas of discussion in community: We're aware that these are topics that are currently attracting a lot of discussion throughout the community - they are of course also topics that we discuss internally. However, because they are fundamental aspects of the game, feedback and considerations for change must be considered over a longer period of time. This is to say that, while we haven't yet talked about these topics, we do intend to do so in future.

Helpful links:

Outriders Status Page: Square Enix support team: sqex.to/support Outriders Discord: Discord.gg/Outriders Outriders Reddit Mega Threads Collection Outriders FAQ Reddit Thread Outriders General FAQ Outriders Demo
2 : Anonymous2021/04/23 19:21 ID: gvln6nv

This is a list of comments made by the developers in this thread:

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3 : Anonymous2021/04/23 19:17 ID: gvlmm6p

Please look into the animation glitch that occurs with Cyclone Slice on Trickster. If you get hit by an enemy at the same time as you begin your Cyclone Slice you will be knocked out of the animation and stuck in a movement glitch to where you cannot move besides an incredibly slow walk or dodge rolling.

This issue is extremely important for AP Trickster Builds as when it happens its usually an immediate Expedition ruiner

ID: gvln13p

Was wondering what was triggering that. Thank you!

ID: gvlpidj

It's basically anytime the animation stops before it's timer runs out. Even manually cancelling it can cause this.

ID: gvlqszz

Happens to me on my Trickster as well. Super frustrating... can last the whole match. Sucks if it happens at the start.

4 : Anonymous2021/04/23 19:48 ID: gvlqq7j

As far as Multiplayer: I hope you guys address players being kicked by players after the final encounter in expeditions...this happened to me and i missed out on loot...i joined in early on an expedition, helped the guy all the way to the end and right before we opened the drop pod he kicked me...this was totally unfair...the same way someone cant join after the last encounter starts, should be the same for kicking someone

5 : Anonymous2021/04/23 19:14 ID: gvlm9h3

Speaking of Stargrave any update on it not working on PS4 specifically? Cannot progress past the first area.

ID: gvln7yn

So messed up when u are trying to do expeditions. It's been bugged for days

6 : Anonymous2021/04/23 19:53 ID: gvlrfi3

The audio balance in this game is horrendous and needs work badly. My ears get blown out by half the sounds in this game, especially the anomaly rounds for the characters, i have fx sounds turned waaaay down and it is still an issue.

7 : Anonymous2021/04/23 19:40 ID: gvlpo6i

Fix the problem that whenever a character hits an object, he stops running.

Fix that if a player uses a skill where he touches the ground (like Earthquake) without holding down a movement button, gets stuck

ID: gvmld6h

Oh my god this! I absolutely hate having to spam the sprint button every time I hit a marginally small corner or raised bit of ground

8 : Anonymous2021/04/23 21:29 ID: gvm3uy9

Stargrave? My dudes, EVERY monster needs knockback balancing, if I get my ankle rustled by a monster fart, I act as if I was hit my an earthquake. Don't limit that balance to just one mission.

ID: gvmeggm

That's exactly what i was thinking. I don't mind them having some things to keep us on our toes and disturb us, but when EVERY attack, from basic attack to abilities, knocks you back , from any monster , even the minion ones , its fucking too much. This has been an issue from day one im every zone where there are monsters. i wanted to be the melee frontliner tank , but the knockbacks makes the gameplay so boring and tedious.

Also , ennemy CD's seems almost non existent. They need to fix that too.

ID: gvmb2ev

Lmfao!

ID: gvmf9ll

had to same reaction to reading this... as if this is the only problematic expedition... every map with monsters is a bump fest from instantly leaping Alphas that spawn at the same time all around you.

Or what about the Reaper on Eye of the Storm that leap at you with no cooldown for your entire life no matter your mitigation.

9 : Anonymous2021/04/23 19:30 ID: gvlocel

Dedicated servers !!!

ID: gvm9v0q

I wish.

I was like "oh did they improve multiplayer or is this patch for future" because I assume back-end is what they need to do not client side changes.

Went in joining my friend and well fuck:

FYI we're both in the IT industry (me programmer him networker) so we're not stupid here.

We use Ping Plotter so both of us had a clean connection no packet loss We play other games hosting 24/7 on dedicated boxes (Terraria, 7DTD, Valheim etc...) no issues We live 10 minutes apart driving distance

What we get is

Red connection constant A message for host connection problem here and there Gameplay is rubber banding and the usual complete utter laggy gameplay

Overall I like this game as a solo experience, the multiplayer in Australia is limited we get 2-3 months of activity before it dies and we have to wait 5-10 minutes for games to be found. This is one of the worse multiplayer experience I have had in 15 years of MP gaming.

At least P2P architecture worked better in games like Payday 2, Vermintide 1/2, I believe Warframe missions are P2P. Like I used to say Bloons TD was the worse because their relay servers are terrible but Outriders takes the cake.

You know in Bloons when the host disconnects, at least I can continue the game. When the host disconnects, I restart from the beginning. That's such a bummer experience.

10 : Anonymous2021/04/23 19:29 ID: gvlo8ko

I also find it funny that this game has been marketed as a coop style game yet has no type of in game voice chat and relies solely on 3rd party applications for it. my friends have PS4, I'm on PC. not all of them can access discord and if they can, it's difficult and often not great quality. Don't market a game as coop and then make us rely on something else for communication.

ID: gvlxynr

Seriously it's pretty ridiculous to only have emotes to mime with in a co-op shooter. That's one of the biggest features missing that stood out. What excuse could they possibly shit out to justify that decision. The only thing I could find was they'd have to add every type of communication, they can't add 'just' voice chat. Which peeves me because that should be something good to add all of, instead of the middle finger adding none.

11 : Anonymous2021/04/23 19:19 ID: gvlmxnb

<cough> dedicated servers </cough>

12 : Anonymous2021/04/23 19:16 ID: gvlmk44

Crazy how “considerations for change must be considered over a longer period of time” when you literally made a decision to nerf certain classes and expedition times within a week of the game going live... not saying those weren’t necessary but how much consideration was given then? **** My issue is not with the nerfs but the priority that they were given then and the priority balancing is given now**** With over 120 hours played its safe to say I’m enjoying the game. Some parts feel more like a chore and with the multiplayer issues(rubberbanding, killing shots not registering, broken mods) I’m eagerly awaiting the fixes that the devs come up with 🙂

13 : Anonymous2021/04/23 19:46 ID: gvlqhy5

its possible to revert the decision of remove legendary from chest and raise the legendary drop and made legendary feel real legendary like give them a 3 mod slots

14 : Anonymous2021/04/23 19:49 ID: gvlqwiq

Is aiming with controller getting a rework?

ID: gvlwpes

I would also like to know this.

Auto Aim (on Xbox) is surprisingly awful. It drags the cursor to center mass, regardless of where the reticule is. It the target is behind cover when you ADS, you find yourself aiming squarely at the barricade instead of the head and shoulders just above it.

ID: gvlxaj2

It's an absolute dump, we need more options regarding deadzones, acceleration and sensitivity.

15 : Anonymous2021/04/23 19:54 ID: gvlrk4u

Will broken/buggy trickster skills be fixed in the next patch, like borrowed time revive bug and hunt the prey failing to teleport?

16 : Anonymous2021/04/23 20:10 ID: gvltoo1

"However, because they are fundamental aspects of the game, feedback and considerations for change must be considered over a longer period of time."

Good to know! I appreciate the transparency. No sense waiting around, I'll just uninstall it now.

17 : Anonymous2021/04/23 21:18 ID: gvm2gq3

Can we get some sliders for aiming? Let us turn off aim acceleration, etc.

18 : Anonymous2021/04/24 02:01 ID: gvmywoj

it's really amazing that you released this game. I played cyberpunk and this is easily 10x worse. way bad bro. terrible. you got lucky you scammed Microsoft on the whole gampass gig. grats. well played

19 : Anonymous2021/04/23 21:43 ID: gvm5kal

Excessive knockback in just Stargrave? How about every expedition in the game? How about elite frozen spam as well?

20 : Anonymous2021/04/23 20:51 ID: gvlyym6

Intentions behind Balancing, Expeditions, Down-scaling and other key areas of discussion in community: We're aware that these are topics that are currently attracting a lot of discussion throughout the community - they are of course also topics that we discuss internally. However, because they are fundamental aspects of the game, feedback and considerations for change must be considered over a longer period of time. This is to say that, while we haven't yet talked about these topics, we do intend to do so in future.

Talking about balancing requires lots of discussion and considerations... Yet you nerfed us 1 week in and reduced timers for some missions with very little play time being out... Okay...

ID: gvmeqcb

Lol i was scrolling to see if that argument was already being said to not make a redundant comment. It's a bullshit excuse.

21 : Anonymous2021/04/23 19:23 ID: gvlnesl

Hopefully patch includes fixing the quest tracker that just flat out leads to dead ends and wrong directions frequently, requiring game reboot to show the correct path.

22 : Anonymous2021/04/23 19:17 ID: gvlmmxg

“... Feedback and considerations for change must be considered over a longer period of time.” So why nerf the strongest abilities a week into the game while not buffing any of the lesser performing things for each class for more variety? Same goes for completion times for specific expeditions, making them way harder to complete even on lower tiers with the unnecessary downscaling while solo.

23 : Anonymous2021/04/23 20:21 ID: gvlv312
Intentions behind Balancing, Expeditions, Down-scaling and other key areas of discussion in community: We're aware that these are topics that are currently attracting a lot of discussion throughout the community - they are of course also topics that we discuss internally. However, because they are fundamental aspects of the game, feedback and considerations for change must be considered over a longer period of time. This is to say that, while we haven't yet talked about these topics, we do intend to do so in future.

What a bummer of a response.

ID: gvme8x2

Yep, just keep waiting until 90% of your player base is gone due to mulling it over with your coworkers for months when 9/10 topics are complaints about issues derived directly from gameplay in expeditions. Most people wouldn’t care about to note it from the campaign and chalk it up to actual difficulty scaling, but expeditions are either cleared or failed upon the backs of certain mods.

They probably want to watch streamers and content creators to state the game is broken after the alterations to Emergency Stance and Perseverance Shield take affect or if they find other broken defensives they can use to exploit the broken mess of balance instead of the developers biting the bullet, nerfing enemies and bringing much demanded changes/QoL to make the game enjoyable to all players.

ID: gvm4z5t

I guess just come back in 6 months and hope they have made the changes or addressed them. It is like they know these issues exist and they haven't even discussed them yet. I get there was the inventory issue but not even discussing the gameplay issues?? GOnna be awhile until any changes are made it seems. I feel the devs just want a stable game and then they will just stop caring much about this game and go onto something else.

24 : Anonymous2021/04/23 19:55 ID: gvlrm34

Can you clarify how Legendary Loot Pools work and what is locked behind certain content?

Also, a buff to the legendary drop rate, or some protection against duplicates would be welcome. There is nothing worse than grinding for hours upon hours to see Legendaries drop for them to be duplicates.

25 : Anonymous2021/04/23 19:55 ID: gvlromr

Nothing on riflemen damage nerf?

ID: gvls7jk

"Difficulty dealing with Snipers"

Probably includes Riflemen, since Riflemen behave as snipers.

26 : Anonymous2021/04/23 20:50 ID: gvlyww9

By the the time balance changes will come everyone will have everything anyways.

27 : Anonymous2021/04/23 21:44 ID: gvm5p7d

I want to skip intro....I have nightmare about this intro.....omg

28 : Anonymous2021/04/23 20:46 ID: gvlycg7

I’m just tired of the whole mess. It just blows my mind how any senior mgmt official of SE or PCF could have let this hot mess release at least one year too soon. I guess money speaks louder than community respect as their collective reputations are in the toilet.

29 : Anonymous2021/04/23 20:26 ID: gvlvro7

" feedback and considerations for change must be considered over a longer period of time "

Didn't you nerf multiple classes across the board within the first week?

30 : Anonymous2021/04/23 19:19 ID: gvlmxjp

you guys didn't really consider or hesitate long to nerf things tho lol.

31 : Anonymous2021/04/23 19:20 ID: gvln29l

Wow, just wow. Another weekend where the players that lost their loot have to wait. At this point would it be possible to get a refund? This is flat out ridiculous.

ID: gvlv849

Whoever originally downvoted this didn’t experience losing everything late in the game.

ID: gvlvfk7

I cannot think of any other game that’s had this problem. Hit level 30 and want to play with other people? Ha! Instead you get all you’re gear taken away and that character is unplayable!

32 : Anonymous2021/04/23 19:21 ID: gvln7y0

There is a pretty big bug that needs addressing. Well there are lots of them, and they are quite big, and fly around, and shoot toxic venom with heatseaker like accuracy.

It's the Strix, I'm talking about the Strix. In case it wasn't obvious.

ID: gvlpjpl

Pretty much every damn enemy in this game, including the Riflemen, seems to have heatseaker-like accuracy. Bloody annoying. When attacks curve to hit you when you try rolling, that's when you know it's screwed up.

引用元:https://www.reddit.com/r/outriders/comments/mx2qze/outriders_latest_news_regarding_known_issues/

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