Be careful of selective perception. Players who do not get a jam afte firing 5 mags full auto won’t make posts, however thos that do get jams will = leads to overrepresentation of “weapon jams too much” posts.

1 : Anonymous2021/06/30 16:52 ID: ob1cib

I just went into a raid, found a quiet cornern (online ,not offline) on woods and fired 4 magazines of AK-74M on full auto, no jams.

Now calculate how many thousand players out there have the same experience, no jams, and they won't post on reddit that the gun did not jam. Only the players who did get jams on the first few shots will.

This leads to selective perception, because players with jams often post more often.

2 : Anonymous2021/06/30 16:57 ID: h3kvlo3

This is the general rule of all complaints. Especially on reddit.

ID: h3le8az

dont forget to mention that this is a CATASTROPHIC change for the game and if the devs dont address it immediately they'll fr*cken quit and play some other game!

ID: h3m1z3e

You're so funny dude LOL. Too bad you're actually an idiot.

If RNG based jams continue to exist with good weapon repair a significant number of people actually will quit because its a fucking stupid mechanic. Im not sure why you'd want fewer people playing this game but maybe because you're used to playing dog shit mil sim games with the 10 other people who actually enjoy it you dont care. No hardcore mil sim games are popular, I wonder why that is.

The retarded opinions on this reddit dont represent 99% of the playerbase and 99.9% of the playerbase dont even use reddit.

ID: h3levii

oh noes they'll quit and play another game? I do sure hope that won't happen

3 : Anonymous2021/06/30 16:59 ID: h3kvzdc

Think it more has to do with it being seemingly completely rng, even when using good ammo and a brand new gun.

ID: h3la3k4

As someone who plays Old School Runescape, it could very easily have a .0005% chance of happening at 100% durability and chances are that with x thousand players online all shooting guns that a few of them would be the unlucky people whose gun jams on the first try.

For reference in OSRS there are accounts who get items that are 1/370k chance on their very first attempt. It's extremely rare yet it happens. So to is the case with these gun jams

ID: h3ldnhc

I saw earlier that someone was going to dig through the code later to see exactly how it works, so we'll see in due time.

ID: h3lnjbx

Glad to see another Scaper on here. I've always loved shooters too, and felt like EFT was the runescape of shooters hahaha

ID: h3kxg9a

I like to think that Tarkov gun maintenance is a bit harder than usual. We don't have carrying cases (yet) and considering that it's hard enough to find light bulbs, I doubt we'd have oil and barrel cleaners.

A 100% durability VPO in Tarkov is not the same as a 100% functional weapon maintained by a caring owner and bought fresh from a store. Its an VPO that's been sitting in a damp Russian warehouse for decades before some gangsters boosted em and sold em to Skiier, who's now selling it to me.

ID: h3ldt7u

Tarkov players explaining how 7.25 mm full-metal zinc coated lead plated 24 degree fixated centre of mass moved bullet fired from PPSS-16A8 doesn’t penetrate a quadruple triple magpul pulmag cardboard reinforced helmet manufactured by Johnson Johnson & Johnson in the Middle East on a hot summer day of 28 Celsius because it has a 9.3% chance of ricochet if fired from a degree vertically adjacent to sun, and how the player is a newb for not understanding a difference between 7.25mm-BT and 7.25mm-BT

ID: h3kzhp8

Yeah, it doesn't really seem like it could be all that common, as I've mag dumped a fair number of times without issue.

However there is something that grinds my gears about the idea of this happening during your first controlled burst, with good ammo, on a fresh gun.

I'd rather see a slight gamification by giving a certain level of RNG protection to weapons at extremely high durability with ammo that isn't likely to cause jams, firing in short windows.

Such as jam prevention for X shots (a small number, like 3 or 5), which reduces to zero rapidly, probably when below 95% durability or so, when firing more rounds continuously or having recently done so with your gun, or when using high powered rounds.

Something to keep more conservative gameplay more reliable in a way that makes minimal realism sense maybe, but fits fine for game balance and logic.

However it's early times yet and I think I need to play like 10-20 hours with full auto weapons to really get a good idea if I'm barking up the right tree here, it's just my initial feeling.

Edit: And for all I know, this is in game already and the posts about instant jams are full of it and had recently been mag dumping, but assuming their claims are in good faith, etc etc.

ID: h3l4du1

Thats not even "gameification", thats just how guns work. A new, good quality gun will just shoot the ammo it is supposed to shoot for three to four reloads straight (assuming full auto and fast reloads), then you'll start to see some heat-related issues, like the barrel bending, feeding problems and such things. If you are using something line the Vector with a high rpm with the wrong ammo though, there will be problems almost immediatly, mostly because of the pressure building up being to high.

4 : Anonymous2021/06/30 17:55 ID: h3l3xrg

I got a jam on my 5th bullet of my first raid with the kit that comes ready for you. Ak-74m BP

ID: h3lao42

I got a jam on the very first bullet of my first raid, with a brand new Beretta picked from the stash.

ID: h3lhp9n

So its realistic

ID: h3l6l56

Yet I have not had a jam at all in any of my raids.

ID: h3le5tw

2 malfunctions in 5 raids feels bad.

5 : Anonymous2021/06/30 18:42 ID: h3lajqs

Random RNG jamming on a brand new weapon is beyond stupid, no matter how low the chance. I'm all for Far Cry 2: Electric Boogaloo, but let's also remember that the very few who do have a brand new weapons jam in a critical moment will have the deepest sense of dissatisfaction possible for no good reason.

6 : Anonymous2021/06/30 16:54 ID: h3kv6yx

This is something Ive had to train my brain to acknowledge when it comes to any thing in life haha but very good point.

7 : Anonymous2021/06/30 17:55 ID: h3l3wz7

I had 2 jams on my first 2 raids lmfao.

ID: h3l8sei

I got a jam in my first 2 shots

ID: h3lbsih

Same, 2 rounds into a new M4 with m855

8 : Anonymous2021/06/30 17:15 ID: h3ky76w

This is called survivorship bias.

That being said, guns should NEVER jam on the first mag when they're brand new. Maybe certain weapons that are known for being somewhat finicky.

It's bad if the mechanic is pure RNG. Even if the chance is .01% I still think it's bad design. You should be able to mitigate it completely.

The bottom line is that if a gun jams it should be the result of a risk that you took.

ID: h3l8re8

A brand new gun with a brand new mag has a much higher chance of jamming than one that's been broken in.

Also, I think what we're seeing here are misfires, which don't generally have anything to do with gun condition with a few rare exceptions. Almost all ammo in EFT is decades old or hand-loaded, so I think the new rate of misfire feels more realistic.

That said, this is a game and I don't think this mechanic fits under "as realistic as playable" the way it's currently implemented.

ID: h3lim4b

The weapon can be assumed to have been tested in the hideout or something. Total RNG is just bad mechanics though.

9 : Anonymous2021/06/30 17:38 ID: h3l1ftr

Just read a submission by someone who fired 3 bullets out of an MDR and it jammed. So, yeah, already happening.

Now, whether or not a new gun should jam is open for discussion. I've seen Demolition Ranch videos where he's bought a new gun and it jammed after the first few rounds, so it's definitely a thing that can happen. But whether that's a thing we want to happen in Tarkov is debatable.

ID: h3lw95o

That’s usually gas setting fucked up. You can assume that your pmc has tested a new gun before he trusts his life on that thing

10 : Anonymous2021/06/30 16:57 ID: h3kvomu

I’m glad someone said it, because I have a feeling in the next 24-48 hours we’re gonna see a lot of complaints.

ID: h3kwssh

This was literally the first post I looked at today….. seems the sub is ALREADY full of posts about it….

11 : Anonymous2021/06/30 18:59 ID: h3lcrzy

Jamming once on perfectly repaired weapon is too much.

12 : Anonymous2021/06/30 19:12 ID: h3leidl

Basically what you are saying is that its so random RNG that it has almost nothing to do with weapon, ammo, condition, and the factors it SHOULD have to do with, and instead will just randomly screw people.

Its a horrible addition to the game when implemented this way, and will just infuriate people already pissed off at the RNG of desync etc. Gun jams arent fun in person and they arent in a video game in the middle of Killa pushing your 1 million ruble kit you finally just ran.

13 : Anonymous2021/06/30 22:00 ID: h3m1e7v

The only people actually in favor of RNG based jams are the minority of retards on reddit. Actual players who dont suck dick think this is fucking stupid.

ID: h3mf5rq

Yes. This mechanic is a great litmus test. Anyone who legitimately supports new guns being able to jam and justifying it with "it's rare", "it's realistic", or "it hasn't happened to me so it's fine"...you can safely assume they're stupid.

14 : Anonymous2021/06/30 17:13 ID: h3kxz3n

I was offline setting up my controls and had my 6th single fire shot jam on a brand new 74m but then proceeded to dump 4 or 5 mags in full auto after that and got no jams whatsoever. Even picked up a poopy scav ak that was at 68% durability and mag dumped that as well...still no jam.

Too early to tell but I like it. Reminds me of Farcry 2.

ID: h3l50dp

Meanwhile, on my first raid, the 100% durability AKSU I picked up out of a weapon crate jammed on the fourth shot of 5.45 BP, single-fire.

I then dumped 3 T45 mags out of my scav's 50% durability AKMS, and no jams.

15 : Anonymous2021/06/30 19:04 ID: h3ldgx0

What if I think any jamming at all is too much? Who enjoys dying to RNG?

16 : Anonymous2021/06/30 18:04 ID: h3l59o2

I wouldn't be shocked if the AK doesn't jam as much. Thats what it's known for

ID: h3lwdc2

The ar system is extremely reliable

17 : Anonymous2021/06/30 18:09 ID: h3l5xpp

just use glorious ppsh, wepun never malfunction

18 : Anonymous2021/06/30 19:08 ID: h3le23p

Still, full durability jams are just a poor mechanic.

19 : Anonymous2021/06/30 19:46 ID: h3lj8c7

I'm not going to lie watching my friends M4 jam on the first bullet he fired this wipe was a pretty bullshit moment...

20 : Anonymous2021/06/30 20:41 ID: h3lqzs3

Well yeah but literally the first time I tried to shoot in this raid my weapon jammed.

Talk about unlucky. 😀

21 : Anonymous2021/06/30 20:53 ID: h3lsmt9

Something tells me we are going to find that this is a super half baked addition, and based on pure RNG.

22 : Anonymous2021/06/30 21:07 ID: h3luk35

Sorry but adding gun jams to a video game is such an awful mechanic. It's literally just anti-fun lol y'all are delusional if you're ok with complete RNG deaths.

23 : Anonymous2021/06/30 17:12 ID: h3kxrnf

I just got a weapon malfunction on a pistol with full durability after firing it a few times

Is that intended? I thought it was supposed to be for low dura guns ONLY

ID: h3l9vly

Limp wrist

ID: h3ligdv

This guy shoots

24 : Anonymous2021/06/30 17:06 ID: h3kwul5

I mean to be fair, most new weapons shouldn’t jam till after like a thousand rounds fired

ID: h3kzvfo

This iteration if jamming is primarily focused on misfires, which often are caused by factors outside the actual mechanical condition of the gun (ie bullet was made bad or has been weathered, or some small materials have blocked the cycling of a bullet) which is a constant wether you’re shooting a brand new AR or a withered, dust-coverless ak that’s been ran through the muck

25 : Anonymous2021/06/30 17:53 ID: h3l3l9u

The problem isn't the probability of it happening it's the complete lack of counterplay.

If the guns wouldn't jam above x% durability or i could use some gun oil to prevent this from happening for a set amount of shots it would be fine.

The problem is you can just load in and die in the first encounter because your gun randomly jams with no real way to counter this and thats just shitty game design no matter the realism.

引用元:https://www.reddit.com/r/EscapefromTarkov/comments/ob1cib/be_careful_of_selective_perception_players_who_do/

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