I can’t believe I’m saying this, but I think the audio is worse than ever and just gets worse every season.

1 : Anonymous2021/03/07 08:49 ID: lzmri6

Every 5 out of 10 games I die because no footsteps, silent horizons, horizon ults and horizon qs, silent octanes, silent gunfire and resses. Now I get invisible enemy bloodhound scans where I cant see it anywhere or see myself getting scanned I just hear that Im scanned and the end. This season Ive died to audio more than any other. I cant understand how they keep fucking it up more and more, its almost like its on fucking purpose.

2 : Anonymous2021/03/07 12:42 ID: gq3c4c5

Bro too much resources go into battle pass and events. What you want more buying opportunities or your game to play correctly???

3 : Anonymous2021/03/07 09:18 ID: gq2zv9j

It's not on purpose, why would it be? They just don't know what the issue actually is, and it isn't a large enough issue to put heavy resources into.

I believe it's an issue with source sound engine and the way they have done walls/materials as sounds from the outside work fine when inside, and inside works when outside. But it is inside/inside and outside/outside that is doubtable. All in my experience, of course!

I'll watch out for it while streaming to try and find situations where it happens.

4 : Anonymous2021/03/07 13:30 ID: gq3ft24

Had the bloodhound one a lot but sometimes it's hard to tell based on direction or how far you were

5 : Anonymous2021/03/07 17:17 ID: gq43jxi

I lost a tournament with a won point difference in the last game due to an audio bug. My team was getting padded on an there was no audio for their footsteps and that cost us the game.


Notify of
Inline Feedbacks
View all comments
Would love your thoughts, please comment.x