Weekly /r/FinalFantasy Question Thread – Week of August 16, 2021

1 : Anonymous2021/08/16 17:00 ID: p5k7ct
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Are you curious where to begin? Which version of a game you should play? Are you stuck on a particularly difficult part of a Final Fantasy game? You have come to the right place! Alternatively, you can also join /

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If it's Final Fantasy related, your question is welcome here.

Remember that new players may frequent this post so please tag significant spoilers.

Useful links FAQ Where should you start with Final Fantasy? Version differences for each game

Past ^Threads

2 : Anonymous2021/08/16 22:37 ID: h97u02j

just got 1000 needles for Quina in FFIX, does this skill work against all enemies or is it a %chance thing?

ID: h97ufdf

Should just be a spell that does 1000 dmg iirc.

3 : Anonymous2021/08/20 21:22 ID: h9po93j

What's a good second class for Vaan? I'm definitely making him a Shikari, but people recommend either a magic or another physical class for his second job, and I'm kind of split between Uhlan and monk.

Any advice for other characters? planning to make Fran machinist/whitemage or red battle mage, and Basch knight/ foe breaker.

4 : Anonymous2021/08/21 15:45 ID: h9st35i

When does FF IV PR come out? I thought it was supposed to be out on the 19th.

5 : Anonymous2021/08/17 05:57 ID: h99a2dw

I've searched what feels like EVERYWHERE for this, but even the 'Pixel Remaster Differences' threads have left me high and dry--

Does anybody know if the Monk/Black Belt M.Def gains in FF1 are the old NES version (where they get worse after promotion), or if they are like the Dawn of Souls version (where they are reversed, and absolutely atrocious pre-promotion)?

ID: h9cdtco

I'm not sure if the numbers are exactly identical to the Dawn of Souls version, but they do not get worse after promotion, IIRC.

6 : Anonymous2021/08/22 14:04 ID: h9ws37y

Is there a release date for FFV Pixel Remaster?

7 : Anonymous2021/08/17 23:08 ID: h9ciach

Why haven't Square provided release dates for the remaining games?

They're coming out in the next few weeks, so there's no sense in hiding this information.

8 : Anonymous2021/08/16 18:11 ID: h96qgrf

Any talk of Mac support on Steam versions of pixel remasters? Totally sucks to have to switch OS on my macbook.

9 : Anonymous2021/08/17 07:40 ID: h99i4je

I'm playing the pixel Remaster of Final Fantasy 1 and I'm not expecting there to be, but I there a way to turn off encounters at any point? I'm at Melmond and while auto battle helps, my patience is starting to wear a bit thin bumping into an enemy every four feet with all the backtracking I'm doing.

ID: h9cdmsk

No. Best you can do is auto battle.

10 : Anonymous2021/08/17 11:12 ID: h99y3cn

In FFVI where can I find Terra again in "World of Ruin" again? I found her first time in a town that was destroyed and only children were alive. She was in the bed after she had a fight with that monster. And when I came back later to check on her, she was nowhere to be seen again.

ID: h9a0id7

That fight happens 3 times iirc. After the 3rd one, she'll join. I don't remember what triggers each fight tho

11 : Anonymous2021/08/17 15:01 ID: h9apvsi

I've never played Final Fantasy but I want to get in to the series. From PS Plus and good deals etc I own FFX, FFXV, the original FFVII and the remake of it. I know they're all separate stories but which is the most accessible for a first time player?

Also I have the Kingdom Hearts collection, do I need to play any of the FF games to understand them or does it not matter?

ID: h9areng

FFX is recommended as a good starter for the series. It is turn-based, and the graphics, plot and gameplay still hold up pretty well. I'd recommended VII before the remake, because the remake is seemingly going to go in its own direction, plot-wise. XV plays more like a conventional, open-world game with RPG elements - I liked it, but it's more of a B, B+ to me than something that needs to be played immediately.

I haven't played KH in years, but IIRC, the FF and Disney characters in it kind of provide enough characterization in game for you to figure out what their deal is. There are some light spoilers, but they serve more as cameos, and the plot / story focus is on the original characters for those games. You don't need to know all of the FF and Disney lore to enjoy those games.

ID: h9c2qhs

If you have access to PSP, a Vita, or a platform that can run PPSSPP, I recommend FF4: The Complete Collection as your first.

It's the best version of FF4, and FF4 offers the most vanilla implementation of the ATB system (used in FF4 through to FF9 and in Chrono Trigger), is pretty easy for the first few hours, and gets more challenging later on.

Don't bother playing Interlude and After Years till you've at least played FF4 through to FF10 and Chrono Trigger.

Chrono Trigger, FF6, FF7, FF9, and FF10 are all excellent to play as a second Final Fantasy; FF5, FF8, and both the earliest and latest entries have either cheap difficulty or more complicated gameplay mechanics and can be played later on.

12 : Anonymous2021/08/17 16:32 ID: h9b3nsv

Starting FF1 on the Pixel Remasters on Steam, is it the same as the NES version, Origins version, Dawn of Souls version, or PSP version? Same question about 2 and 3. 4 thru 6 when they release as well haha

ID: h9brsvn

Basically the NES version including the "vancian" spell system with a lot less bugs, lower prices on the initial shop, some items added to shops ( ethers and phoenix downs ) and less grinding ( exp and money from encounters increased ). So a mix match of versions. No extra content from any version either.

On top of that, updated sprites from the original artist for the characters and enemies, orchestrated remixed bso (that sounds great!), and many quality of life stuff, like map, bestiary, better interface for shopping, autocombat... This paragraph applies basically to all the PRs

For FF2 they have removed the negative stats and added constanst health increase when leveling up (so no more hitting yourself to gain health). And characters on the back can now attack and receive damage, like other FFs.

For FF3 I havent played much yet, but basically the classic without any penalties or cost to changing jobs, and some of the job additions and adjustments from the DS 3D remake have made it into the game, making experimenting and changing to situational jobs more viable.

The rest we don't know what exact adjustments they have. In general all of the qol are quite nice, and reduce grinding or annoyances in all the games, bringing them closer to the "easy" versions of re-releases.

ID: h9cd6ue

For FF1, the mechanics are closest to the Dawn of Souls and PSP versions: same level curve, monster stats, added healing items (Phoenix Downs, Ethers, Elixirs, etc.), less expensive items, and so on. But the one major caveat is that it restores the original and PS1 tier-based Vancian magic system and abandons the MP-based system used in the Dawn of Souls and PSP remakes. Content wise, it includes none of the added dungeons from the Dawn of Souls and PSP remakes. And the final boss fight has been significantly retooled. In the end, though, it feels very much like SQEX was working from the DoS/PSP versions as a base. The result is different in a number of respects, but the lineage is pretty clear, IMO.

FF2 is much the same story. The only two major mechanical deviations from the DoS/PSP versions are the restoration of weapon spellcasting penalties and 100% on-hit status ailment effectiveness, the latter of which is almost certainly a bug. It still lacks the bonus dungeons, though.

FF3, on the other hand, is closer to the Famicom original than the 3D remake. It adopts some changes from the latter (auto attack retargeting for killed monsters, some changed job abilities), but not nearly to the extent FF1 and FF2 borrowed from their DoS/PSP versions. There are a number of changes unique to this version, as well, like the elimination of any cost or penalty for job switching.

13 : Anonymous2021/08/17 16:34 ID: h9b3zj8

In FF3 pixel remaster : what does the Bard do? I keep seeing people say the Bard is OP but that seems to refer to the mechanics in the 3D versions.

What does "attack" do for a bard, and how do I get more options in "sing" besides the healing song?

ID: h9c1kyz

Different instruments have different status effects when you use attack. You’ll unlock more songs as you increase your bard job level.

14 : Anonymous2021/08/17 22:53 ID: h9cgexg

Playing ff2 pixel version and I've been playing for 20 hours with two shields for firion guy and maria.

Am I doing something wrong? should I start using weapons?

Edit: my shield level are around 10-12 if that helps

15 : Anonymous2021/08/18 02:27 ID: h9d5ro8

Now that I'm starting to get the ability to change my party around, how much does party matter in FFIX, or basically what I'm asking are Freya, Garnet and Vivi good choices for party members in the end? Picking based off of favourites while still filling the typical roles

I know Steiner is better than Freya and part of me wants to use Steiner aswell, but I don't want to lose Freya, Vivi or Garnet and I imagine I'm going to have to use Zidane for the rest of the game including the final boss

ID: h9dk6cl

Yeah any party is fine to use for FFIX, the game isn't that hard.

16 : Anonymous2021/08/18 12:32 ID: h9ehn35

Anyone having problems with the STEAM OVERLAY in the FF2 PM?

17 : Anonymous2021/08/18 12:55 ID: h9ejzlf

How do I activate dream sequences in FVI? And how many of them are in the game?

ID: h9eubp5

Do you mean the dream sequences related to Shadow? If so, you just sleep at any inn (most inns would work, but a few won't, like Thamasa) with him in the party during the second half of the game. There are four scenes, and it just pops up at random. If one doesn't pop up. Just rest again. You can repeat in the same inn until you see all four.

But if you left him to die at the Floating Continent, then there will be one dream sequence by sleeping at an inn with Relm in the party.

ID: h9fpet3

As Starry said, there are four dream sequences for Shadow - five, I think, if you count when you find him in the game's second half - and one for Relm. Honestly, if there isn't an achievement tied to them, the easiest way to watch is to just go on YouTube. Seeing the dreams doesn't unlock items, abilities or provide a gameplay benefit. Otherwise, it requires some careful save usage and/or playing the game twice to see them all.

For Shadow's dreams: Four can trigger during any non-Thamasa or non-free inn stay. (Thamasa might work; info on the Internet differs on whether the chances are just lower, or non-existent.) Since you actually don't get many chances to use an inn with Shadow in the party in the game's first half, it's easier to do this in the game's second half. The fifth dream is triggered when you rescue him from the Cave on the Veldt.

For Relm's dream: Don't save Shadow when leaving the Floating Continent. In the World of Ruin, Relm will be in the Cave on the Veldt instead. Her dream triggers when you rescue her. It connects to Shadow's dreams, though, which is why it's good to watch it in that YouTube compilation.

18 : Anonymous2021/08/18 15:20 ID: h9f1sub

Does anyone know if there's a way to dash in the mobile versions of the pixel remasters? It seems like the only way is to switch to tap mode which is fine but then you can't enter hidden passageways (╯ರ ~ ರ)╯

19 : Anonymous2021/08/18 19:57 ID: h9g3626

I'm playing Final Fantasy III and just got to Doga's Village where the high level spells cost 20000 each, totalling to a whopping 120000 if I want all six. Enemies around this area give out about like 900-1300 gil and I was wondering it anyone has any suggestions for gil farming? To avoid future story spoilers please bear in mind I just got the ability to take the Nautilus underwater. So yeah, does anyone have any tips or recommendations as to where to gil farm or even if I have a better reason to wait to buy the spells? Thanks!

ID: h9iwddt

I ended up grinding on underwater enemies, myself. Changed one of my characters into a Bard for the healing ability, and just used auto battle until I got enough gil.

20 : Anonymous2021/08/18 22:57 ID: h9gquo9

Are there good mods for FF8 Remastered for Steam? Going from Moguri Mod FF9, these blurry backgrounds are kinda jarring.

ID: h9ik4k0

I also searched for this before. People said it's in progress, but not sure if it's nearing completion or still faraway.

21 : Anonymous2021/08/19 01:02 ID: h9h6ok4

So in the FF3 pixel remaster, there's no indication of the Vitality stat like in other games. Is there any list of which jobs have best vitality so we can make sure our HP levels up as fast as possible? I've read that now Viking has more Vitality than Black Belt, but have absolutely no idea where to check to confirm this.

EDIT: I think it may be the Stamina stat? It looks like they may have just renamed it from Vitality to Stamina. any confirmation would help a ton though <3

ID: h9hly57

Are HP increases still dependant on the job you're using at level up? I know this was true in the DS version, but it wasn't in the NES original.

22 : Anonymous2021/08/19 10:01 ID: h9ik0dh

Finished ff1 & 2 PR. I'm so sad i missed a secret room in Fynn, locking me out from chests achievement.

Before i start ff3, can anyone pls tell me if there's any easily missable achievement/chest/bestiary?

This is my first time playing 2 & 3

ID: h9ikptv

Several easily missed bestiary entries: everything in Castle Hien, everything in the sea at a certain point, everything in Lake Dohr after leaving.

Missable chests in Castle Hien and Doga's Grotto, maybe a few other locations, can't remember.

You can easily miss visiting Living Woods for your Adventurous Wayfarer achievement if you're not careful.

Edit: forgot Nepto Dragon. Encounter and flee

ID: h9iw54e

There's a guide on Steam's community page discussing missables in the game:

23 : Anonymous2021/08/19 10:33 ID: h9imbhu

another FF3 pixel remaster question: is it sufficient to have 1 ultimate mage and 3 physical jobs? or do i have to balance it out with 2 phys 2 mag?

ID: h9in8sh

Realistically, except for a few situations, you can run with whatever party comp you want. However, there are a couple situations you'll need to use a full party of mages. Just note if you are gonna run without 2 mages, you'll probably want a lot of healing items early game

24 : Anonymous2021/08/19 14:15 ID: h9ja19r

Anyone know how the FF7 always run mod affects the ingame step counter?

Does running count as walking in terms of steps taken?

I know that when you sneak out of Aerith's house you have to run because it's reversed, if you hold the walk button it counts as running and you get caught.

25 : Anonymous2021/08/19 14:38 ID: h9jd9kl

How does FF III (the 3d remake) hold up? I rarely see it mentioned when talking about the greats of the franchise and so far I'm having a blast. I do understand this game is very grindy and doesnt hold your hand though, so I could see why many may not like it as much.

ID: h9lqy3z

In addition to what the other comment said, the biggest gripe tends to be with the final dungeon, which is a pretty major slog with 5 boss fights and no save point to save between those battles.

ID: h9kxnp8

Holds up well, the jobs are mostly good but other FFs have a more polished system (FFV, X-2 and LR). Changing job means your stats will be reduced for a couple of battles and that's a bad design choice. If you're looking for a classic challenging game then FF3 Remake is definetely the one, it has no phoenix downs or ethers for purchase or save points in dungeons.

It's not really grindy if you have a good setup (except for the optional boss and the 99 job level lmao).

26 : Anonymous2021/08/20 02:34 ID: h9m4z17

Did anyone else find the end battles in ff7 extremely easy? I just finished the game for the first time and with barely any grinding I just kind of steam rolled over the jenova and sephiroth fights. I think I took maybe 1000 damage on each of my characters total. Guess maybe next time I play through will be a challenge run or something

ID: h9onyu9

Yeah - If you get EVERYTHING in FF7, then the end game is pretty easy. Knights of the Round alone crushes all non-Weapon bosses, and there are a slew of ways to do great damage in the end game (Omnislash, summons, 4x Attack, etc.).

Usually, people only get into trouble if they don't do any side quests. A friend of mine did that when the game first came out, and the final dungeon was tough for him. Even then, he managed to beat the game by leveling up, and using still-pretty-good things like the Pandora's Box enemy skill and Level 3 limits.

27 : Anonymous2021/08/20 02:47 ID: h9m6hep

Just found out the pixel remasters don't (and for the ones that still haven't come out, aren't) including any bonus stuff from future ports like the extra jobs in the GBA port of FFV

How much do the extra jobs add for FFV? and is there any other great bonus content only in future ports that will most likely be cut? tbh although I thought it wasn't as bad as FFVI's GBA port in the OST department it's definitely inferior to the original so I was planning on picking up the pixel remaster when it comes out for FFV... but if the content is a lot better I might just stick to emulating the GBA port... or honestly just the SNES original if they're not going to add anything worth purchasing it over playing the original aside from OST

ID: h9nj6ac

I’m not a big fan of a lot of the bonus content in these games, but V’s is probably the best unfortunately. The bonus jobs are fun (but certainly not essential) and the extra dungeon and bosses tie into the main story more than in others. Without having the Pixel Remaster it is a little premature but if you are interested in that content the GBA version might be the way to go if it’s an option for you.

ID: h9nuo85

The extra content in V is....fine. Like the extra boss is related to the story (not just a random boss from a different game) but there isn't really much that happens.

The new jobs you can only get after you finish the extra content, and you can only do that after you beat the entire game. The new jobs are interesting enough, but you literally have nothing else to do by the time you get them. Normally I love having more jobs to play around with but not if the only way to play around with them is to just grind for no reason.

So I'm not going to miss them in the pixel remaster, honestly.

28 : Anonymous2021/08/20 03:45 ID: h9md2w1

For the FF1 Pixel Remaster on iOS, how do I activate the mini game on the ship? I read online that I need to hold one finger on the screen and tap numerous times with another but I can’t seem to get it to open unless it takes a ridiculous amount of taps. Does it matter if tap control is on?

30 : Anonymous2021/08/20 16:13 ID: h9oeyyy

I'm trying to play FFX on steam but honestly the FMVs look terrible they are grainy and look ancient is there any way to fix this? The rest of the game looks good and plays good but this is bugging me

31 : Anonymous2021/08/20 20:20 ID: h9pfhys

FFVI question: Can I immediately exit Kefka's tower once I am in?

32 : Anonymous2021/08/20 23:02 ID: h9q1nga

Yes. You can cast Teleport or use a Teleport Stone and you’ll be back at the airship. Otherwise, there’s a hook at the area where you entered and you can interact with that to exit.

33 : Anonymous2021/08/21 08:18 ID: h9rn7sa

I've only heard good things about the FFXIV community, but I don't have any personal experience with the game, so I can't really answer any of the other questions. You might have more luck with some of those on the dedicated XIV subreddit

34 : Anonymous2021/08/22 14:09 ID: h9wsqa3

I've had no issues with the community either as a new player 2 years ago or as a returning player who has gotten rusty a couple of days ago. The couple of dungeons I've done the people were understanding of me being out of practice and took it easy while I got back into the swing of things. That said, I play it largely single player and I'm far from endgame. I typically only interact with people when doing dungeons.

The lore and story are both really good and is the main draw of the game for me. I haven't spent too much time doing random stuff, but the minigames in the Golden Saucer were pretty fun

35 : Anonymous2021/08/21 05:24 ID: h9r9yo3

Can you guys give me some tips on FF7? Gonna play it for the first time and i don't wanna miss on anything, however watch out for the story spoilers, besides that give me everything you guys can please.

36 : Anonymous2021/08/21 20:10 ID: h9ts41e

If you don't want to miss anything, one thing to keep in mind is the Enemy Skill materia. You get 4 throughout the game, and that's it. I only mastered one of them because that's all I cared about, but depending on what criteria you use for not missing anything you might want to master all 4.

With that in mind, there are 3 enemy skills you can permanently miss. Chocobuckle is learned from certain chocobos in a very specific way, and the ones you need will eventually stop showing up by the end of the game. One skill,Trine, is only used by certain bosses.

And last is Pandora's Box. This one is very important to know about ahead of time, especially if you want to master all 4. There is exactly ONE time you can ever learn it in each playthrough. It's learned from a random enemy near the end of the game called Dragon Zombie that uses it after you win the fight, but because if a programming error this will only happen for the very first time you fight the enemy. If they don't have enough MP to cast the spell when you win this fight you'll miss learning it forever. So if you want all 4 mastered materia make sure they are all equipped when you go into the final area, and don't take them off until you get this encounter. And if for some reason the spell doesn't go off you'll need to reload.

37 : Anonymous2021/08/21 18:22 ID: h9te1o8

Playing the game "normally," I'd say the only thing you might be upset about missing are two semi-secret characters. (I say semi-secret, because their identities are well-known, but they DON'T join your party unless you seek them out.)

The first one you can recruit when you have access to the world map, in any forest, when you start seeing them. The second one - Nibelheim is a frequently mentioned place. When you finally visit there, you can recruit them. Both characters can be a bit tricky to actually recruit, so you might want to consult a guide when the time comes.

When it comes to items, equipment and materia, 7 has a *ton* of hidden stuff. However, as mentioned elsewhere in this thread, the game itself isn't all that hard. You can beat it without accessing much of the side content. Most of the really powerful stuff is never "locked out," with the possible exception... You'll get some tasks related to Huge Materia. You can fail these tasks, and they do provide some useful, regular materia. For this reason, I'd also recommend using different save slots every 1 to 3 hours, depending on how many your version of the game offers.

38 : Anonymous2021/08/22 00:11 ID: h9umau7

I don't have the links one hand, but there are several spoiler-free guides on collecting all the missables on both gamefaqs and steam.

39 : Anonymous2021/08/21 05:25 ID: h9ra2vp

FFX question: I didn't start doing any of the Monster Arena stuff until just after fighting Sin Overdrive and just before going into Sin. I'm now looking to complete the Species Conquest for Flans, but apparently Aqua Flans only appear in Via Purifico which I can't go back to. Can I still complete the species conquest without it?

40 : Anonymous2021/08/21 06:06 ID: h9rdhud

You don't have to capture any enemies from areas that you can't revisit. You didn't even have access to Capture weapons while you were in that area.

41 : Anonymous2021/08/21 06:44 ID: h9rgfzq

Is there a point of no return in VII Remake? Asking because I want to return to face Leviathan before the end.

42 : Anonymous2021/08/22 00:08 ID: h9ulyvl

Once you complete the game once you unlock chapter select where you can return to any chapter you want and replay it. Replaying certain chapters in hard mode is the only way to unlock certain things in the Shinra vr battles. Does this help?

43 : Anonymous2021/08/21 07:38 ID: h9rkhmf

I've been having trouble getting an answer out of google for some reason, maybe I'm wording it badly:

Does your party order do anything in FFV? In FF1 I think the person at the top of the party list get hit more often?

44 : Anonymous2021/08/21 07:48 ID: h9rl5z1

No. I think the only game where party order matters is FF1, and only because it doesn't yet have the concept of front and back rows.

45 : Anonymous2021/08/21 13:53 ID: h9sew53

Is anyone working on a Randomizer for the Pixel Remaster games? I know there's a few mods out already for 1 but they're mostly cosmetic.

46 : Anonymous2021/08/22 05:19 ID: h9vlh6p

How do you improve Steal in FF7R? I'm tired of attempting to Steal half a dozen times and still getting nothing.

47 : Anonymous2021/08/22 08:48 ID: h9w1jlv

Steal chance is based on your Luck stat in VII Remake. So your best bet is to boost that, like via equipping Luck Up Materia or other stuff that can boost it.

48 : Anonymous2021/08/22 17:41 ID: h9xlox2

Is FFX2 supposed to be really easy? I loved X back in the 2000s, but never managed to play the sequel, which I'm doing now thanks to the remaster.

Sure, I was a kid when I played X, but I remember a few tough sections even before Dark Aeons and the rest of late game stuff (Seymour on top of Gagazet or Yunalesca come to mind), now I'm in chapter 5 and I've never even been close to death. I just beat the boss of New Cave in the Thunder Plains and while he took awhile to go down his attacks were doing sub-100 damage and its "super ray of death" with the animation and all hit for a whopping 300. Is that normal? I've never stopped for farming, and I'm not playing with a guide so I surely missed a lot of stuff, but while enemies HP seems fine their attacks feel extremely weak

(Current roster is Dark Knight, Psychic, White Mage at levels 46-48)

49 : Anonymous2021/08/22 23:31 ID: h9ywit5

The main story is easy. The endgame optional stuff can be quite challenging.


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