What are your REALISTIC wishes for Worldslayer expansion update?

1 : Anonymous2021/11/20 21:22 ID: qyf4ec

So someone made a "hopes and dreams" which fair enough, but its not particularly useful in regards to what is most important so i wanted to make a similar for what people really want if they had to pick a few, that would be realistic to make

My list would be

-Loadouts, Atleast in skill tree, but ideally something akin to monster hunter world where you equip a full armor set and skill tree with the click of a button, would be really cool.

-More storage space, having only 100 slots is rough when there are so many legendaries + sets of epic gear you want for various builds

-Something other than "max health" on gear, either have it removed so its easier to get gear you want, or have it be a secondary armor stat instead of a primary.

-Something like 1 - 2 new skills per class, and maybe another skill tree branch.

Thats it, the new story stuff is gonna be cool, same with maybe new expeditions, but if i can get the first 2 then i would be happy.

2 : Anonymous2021/11/20 21:46 ID: hlfmrqc

For the max Health increase add 4% resistance on top of how much it increases your max health. That would make those pieces more desirable.

ID: hlfounx

indeed, making getting tanking stats easier would definitely help. I could even see resistances as being on gear as secondary stats.

3 : Anonymous2021/11/20 22:38 ID: hlftobu

A nice change would be for Mods to be shared across characters. I suppose also transmog if isn’t already. It’s just cumbersome to mod a cheap piece of gear and pass it to an alt via the stash.

ID: hlfx2jb

transmog is shared.

4 : Anonymous2021/11/20 23:00 ID: hlfwkze

I would like some armor customizations that change the physical appearance of my character. All the other altered in the game have physical mutations. Why do I have to stay pretty if I'm alive and they're dead now? Can't I have some cool glowing eyes, or spines, or something like that? Hell, they don't even have to have stats attached to them. It can be an armor piece that you pick up specifically as a transmog. That would be my one thing I'd love to see. Let me be a fucking monster with God like super powers. I want people to be afraid of my character for a reason.

5 : Anonymous2021/11/20 21:40 ID: hlflyz8

Offline mode option

6 : Anonymous2021/11/20 21:23 ID: hlfjrgo

Same as the other...

Actual build diversity and viability improvements

7 : Anonymous2021/11/20 21:42 ID: hlfm9nc

Round based survival arena.

8 : Anonymous2021/11/20 21:40 ID: hlfm1t6

Blighted Rounds Technomancer here.

I want them to nerf Blighted Rounds.

ID: hlfn94v

Genuinely curious how you'd like to see this happen. Seeing full reduction from resistance? Nerf to ammo regen mods? What's the method by which it would be nerfed in your opinion?

ID: hlfr8z2

So, the big frustration with Blighted Rounds (for me, anyway) is that it’s so good that it makes big parts of the game completely irrelevant.

Armor piercing is useless to a BR Techno, and that kinda sucks because it’s everywhere. Furthermore if you’ve got any assault weapon equipped as well as Trick Up Your Sleeve and Extra Magazine slotted into your gear, you will almost never have to reload, and absolutely never switch weapons.

I would have the ability double the value of your Armor Piercing stat instead of just ignore armor That would make the stat relevant to BR users instead of just eliminating it entirely. Like I’ve got to burn two class points on the Pestilence tree on AP as it is right now and that kinda sucks.

I’d have BR load all of your guns instead of just the one, and instead of TUYS dumping rounds directly into your mag, I’d have it reduce the cooldown of the skill to something like a minimum of 10 seconds.

Don’t get me wrong, I dig feeling like a bulldozer, I like how Toxic works, but I also kinda want to play the game and BR penalizes that in the state it’s in right now.

9 : Anonymous2021/11/20 22:12 ID: hlfqb3v
More class abilities, skill trees and build diversity.
Less gear-set domination, gear sets should be an easy build for casual players, not THE best endgame build!
Seamless multiplayer networking to make PUG coop enjoyable, you should be able to start solo and just have someone join you without noticing.
Vastly improved inventory management and information.
Add abilities/perks to support weapon builds. Weapon CD-swap and swap-reload are NOT fun ways to play!

I don't really care about the story, it's more important that there are fun repeatable content.

10 : Anonymous2021/11/20 22:16 ID: hlfqtc4

I want my infinite progressive mingun of pain back 🙁

11 : Anonymous2021/11/20 22:28 ID: hlfseoj

A new class. Loadouts. Lock on items. New sets. Buff on some nods in middle skill trees to help the tank meta.

12 : Anonymous2021/11/20 23:41 ID: hlg1u6y

Only thing I could imagine wanting, that isn't already a given, is something that makes using the minigun on the Techno more desirable, aka an increase in the base damage for it. Having it be super tanky is great and all but not exactly required, while the damage from the minigun itself is somewhat lacking, at least in coop or if you can't build Massacre stacks like against a boss. It is already fun to play with, but kinda pales in comparison to an RPG build.

I suppose loadouts would be nice as well but I'm not one to experiment with tons of different builds, so currently still have oversight over my different pieces of gear and skill trees for those builds that I use.

More enemy variety is a given with the expansion, so kinda redundant to mention. Care most about the story stuff, having extra replayable content will be more of a bonus to me.

13 : Anonymous2021/11/20 23:41 ID: hlg1x26

I'd like anamoly builds to get buffed to compete with the shooter builds. I like using my skills not just do a run and gun. My anamoly build trickster can handle most tier 15 expeditions but no where near as efficiently or as easy as the shooter builds.

So more build diversity is what I'm looking for.


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