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Marvel's Guardians of the Galaxy
Fire up a wild ride across the cosmos with a fresh take on Marvel’s Guardians of the Galaxy. In this third-person action-adventure game, you are Star-Lord, and thanks to your bold yet questionable leadership, you have persuaded an oddball crew of unlikely heroes to join you. Some jerk (surely not you) has set off a chain of catastrophic events, and only you can hold the unpredictable Guardians together long enough to fight off total interplanetary meltdown. Use Element Blasters, tag-team beat downs, jet boot-powered dropkicks, nothing’s off-limits. If you think it’s all going to plan, you’re in for a world of surprises, with the consequences of your actions guaranteed to keep the Guardians on their toes. In this original Marvel’s Guardians of the Galaxy story, you’ll cross paths with powerful new beings and unique takes on iconic characters, all caught in a struggle for the galaxy’s fate. It’s time to show the universe what you’re made of. You got this. Probably.
GotG
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I don't even care for Guardians that much as an IP but really surprised I'm really liking this game so far. Reminds me of a combo of FF7/Mass Effect/Jedi Fallen Order. Been impressed how the game looks... cut scenes look fantastic and the colors really pop in the first level. Also I find the liner story to be so refreshing to play right now.
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I pretty much wrote this off when I first heard of it but it's so nice to see another licensed property getting a decent treatment, by most accounts so far. I hope this is a signpost on the way to a better age of tie-ins.
ID: hi69xyfHonestly, every single player game should have the difficulty customization options this game does. You basically get to decide how you want the game to be in terms of difficulty.
ID: hi4njbsThe game seemingly being a marked difference from Avengers by virtue of not being bogged down with MTX nonsense seems to help.
ID: hi5u09fFor sure. But something had to happen to convince the suits in charge that a single player gameplay-focused product was better than pursuing the most successful profit model in the medium.
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Finished the first chapter and it's excellent. Can't speak for the whole game but the dialogue hits, good music and the game smartly eases you into the mechanics. Unless the rest of the game sucks, I'd say it's this year's Jedi Fallen Order caliber single player game that we don't get often enough.
ID: hi47kwfI’m getting a serious Miles Morales feel. Immersive. Well constructed so far!
ID: hi4hvejRight, same here! Definitely one of the better Marvel games so far and it's more linear than the Spidey games, which actually feels good after so many open worlds.
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"Gardeners of the Galaxy". Enjoying this game a lot more than I was anticipating. Solid music as well.
ID: hi6qfk9Loving the music. Also at the main menu you can skip backwards or forwards in a song via R1/R2 and L1/L2
ID: hi77e6pEven the Star Lord album recorded for the game slaps. In he intro I just sat there and listened lol
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Played the first hour and a half. I don’t know if it’s because the voice acting is better or what, but I dig these characters more than I did for the Avengers game. Maybe it’s because of how we’re used to seeing them in the MCU, but regardless it bothers me less here than it did for the other game. Beautiful game too.
It’s probably just me but sometimes I wish they would calm down a little with the constant chatter. Definitely makes it entertaining though but I find myself listening less if I’m focused on exploring and finding collectibles.
edit: and the fact that I'll listen to a piece of conversation and then it gets cut off because I moved too far ahead. I think a better solution would be what they do in The Last of Us 2 and Uncharted and have it resume if they're going to constantly be talking.
ID: hi3o7jmI actually kinda liked the chatter, the Spoiler for the first 20mins: Rocket "mini" game at the beginning made me actually plow forward faster then I would normally in a game. I was so focused on winning I didn't do my usual thing and scan every inch and try and search every corner. Instead I tried to be in the lead so I could shoot more of the things. I'm sure that was just for bragging rights but it added an incentive to play the game in a way I am not used to and it was actually more fun. I hope the rest of the game has little fun diversions like that because that was a great way to make the usually boring tutorial into something more interesting.
ID: hi30xcjBecause more effort was allowed to be poured into the actual game and not MTX and battle pass crap thankgod.
ID: hi32hfkI mean these are two games made by two completely different studios, one was a live-service full of microtransactions and paid content, while GotG is a standalone singleplayer campaign with no microtransactions or DLC down the line. So, much like Jedi: Fallen Order, there was much more attention to detail here.
ID: hi5leomThe constant chatter sells the characters. These big personalities on the ship should be constantly bickering whether you are listening to them or not. Makes them feel real. Would you rather have them hard locked to specific locations with a prompt over their head to make them talk like an Ubisoft game? Here's a perfect example, when Peter tells the crew they need to find credits in the ship Drax immediately starts verbally assaulting Rocket and Groot. Why would you not want that? It was fucking gold and if you got Groot to open the bathroom door you'll see what he has been doing with your toothbrush, which was hilarious.
ID: hi4enoyFor me it feels like there's actual chemistry between them especially star Lord and rocket, didn't feel any of that with avengers.
ID: hi5dxxxI wish they would calm down a little with the constant chatter.
I respect your opinion, but no thank you. The constant back and forth it was does it for me. It really helps sell them as a group. 90% of them time, if I’m walking with friends we’re talking the whole way.
ID: hi9xavcThere's clearly a huge difference in the level of care that went into the games. Avengers feels soulless pretty much the whole time while In Guardians the game oozes passion right from the start In peters room.
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This game is fucking awesome. I want to tell everyone to actually pay attention to the world and look around. You will find items, upgrade points and skins all over each level. Some are a little difficult to get too but they are everywhere. The items open up some fantastic dialog and character development back on the ship. The skins are pretty neat, I found a bunch so far. Got the Drax and Groot MCU skins already and have them activated. And some of Peter's upgrades make the game a lot easier to handle. Its all worth the exploration, and you also get to hear the crew bitch at you for going the wrong way. Last night Rocket screamed "Oh look you found another shiny piece of useless bullshit. How interesting.".
ID: hi66fq3I just booted it up, it's so fucking cool. I really hope everyone who was calling it a hallway simulator just because it's not open world give it a chance. They're missing out big time, it's a HIGH quality experience.
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Had my PS5 shut off while in the middle of playing. Not sure if anyone else has experienced this?
ID: hi31f9oGot to chapter 4 with no issues on PS5 60fps.
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On chapter 3: Dialogue and acting seems like it’s miles above most games I’ve played. No typical cringy game dialogue, it’s actual almost movie quality imo. My only beef is that sometimes your response is timed and you have to interrupt other dialogue.
And I like how the collectibles work, either is a sweet costume, money or something that leads to big conversations on the ship. I didn’t do any research on this, no trailers etc and am really pleasantly surprised. Like I didn’t know there’d be dialogue choices and different paths. Very cool, keen on superhero games coming out with higher and higher quality (not you avengers).
It actually reminds me a lot of South Park games, the way the field skills work and the menus are almost identical
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GotG are my favorites in the marvel-universe so I need to pick this one up, and I'm really happy people seems to be enjoying it far more than anticipated. I heard it's about 16-18 hours long?
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Really loving the game so far.
While i love the MCU, It does something that i REALLY wish the MCU would do more of, and that's let serious, heartfelt moments sit.
Like there is a moment early in the game with Peter and Drax on Knowhere that's just so good because its two guys sharing things about their families and what they believe happens after death. there's no jokes or gags to undercut the message or anything which is something i could see happening in the MCU
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Got a extra throwback pack code if anyone wants it.
TXRX-XLN6-RP29
ID: hi4nbukOh, yay! I was too late ordering the game so I couldn't get the preorder codes (and also my game is stuck in the mail until maybe Thursday, grr).
Thank you! <3
ID: hi4rbe7No problem.
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Simple and Sweet linear game with tight gameplay and great style. Feels so damn refreshing. And I say this as someone who completely wrote this game off until trying it today, was not expecting much at all.
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There's been a few claims that the game is running at 1080p 60fps on the PS5. Can anybody attest to this? A lot of confusion around this subject, most people say its 1440p - but the only source from the devs state that it's 1080p 60fps. Very confusing as some reviewers also saying different things.
ID: hi38cvuI came to ask the same question.
Based on the fact that a lot of people can't spot the difference between SSR and RT reflections, I decided to ignore some people stating that this game is really 1080p60.
The question is : do people that play at 60fps notice clearly aliasing?
ID: hi3qs9sI'm playing on performance mode and haven't noticed any major aliasing. The game looks pretty crisp to me on my 55" 4K tv.
The only imperfection that caught my eye was dithering on some characters hair, but it's really not bad. Rockets fur looks amazing.
It's a beautiful game, I doubt you'll be disappointed.
ID: hi46nliMy guess is that performance mode has a dynamic resolution. I think most of the time it is 1440p but can dip as low as 1080p to keep the 60fps.
We will have to wait for Digital Foundry for their tech analysis for confirmation.
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This game is such a pleasant surprise. Actual effort and care went into this one, as opposed to Avengers, and you can definitely tell. I am loving it and and can't wait to play more
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It looks so damn good on my Series X; I’m sure it looks awesome on PS5 too. It’s good enough that I’ll forsake 60fps for all the bells and whistles, at least for now. If I replay it I could see myself doing the performance mode but I want to see the graphics in all their glory at least this first time through.
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I'm still in the first mission (just did the first huddle thing) but really liking it so far. The combat and gameplay are fine, nothing remarkable but also pretty decent, but I really like the constant banter between the characters. I found myself laughing a lot and just having a good time.
The combat does remind me of FF7R, which I think is good, I found that system kind of weird at first but got really fluid with it.
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As someone with both a PS5 and Series X, does anyone know which version I should get? Does it have haptics? Does the framerate drop a lot where VRR would help? Damn I hate these decisions.
ID: hi3lv38Another user in this thread says ‘Haptics are on the milder side but they’re there. Right trigger gets more resistance as your gun runs out of ammo. There’s also some active reload thing that I didn’t get a chance to mess around with’ Personally, I’d go with the PS5 version every time just because I love the triggers :p
ID: hi3rdowI'm hoping Digital Foundry explore this game. Haptics are tempting but apparently only light in use; would love to know how it runs between the two consoles to know which one to get.
That aside, I have Halo coming for Xbox this year but nothing else for PS5 at the moment besides finishing Tales of Arise, so that might swing me to get the PS5 version if nothing else. Like to try and keep playtime even between both consoles.
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Does the game support haptic feedback and triggers?
ID: hi3jkosBoth. Haptics are on the milder side but they’re there. Right trigger gets more resistance as your gun runs out of ammo. There’s also some active reload thing that I didn’t get a chance to mess around with.
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ID: hi5lm5qYeah I tried the 3D audio setting with my pulse3d headset and it sounded broken. Was worried my headset died but after switching to stereo it sounds great.
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SOOOOO GOOOD
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I'm loving the chemistry between all the characters, like they actually feel like a family. Always puts a smile on my face whenever they all have group talks. Humor has been pretty good also so far.
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Wow. This is my goty so far!.. Amazing game. I love the combat story humor.. its better written and acted than the movies. And im kind away from all the marvel stuff for the past several years. it just could use maybe another patch to polish a bit some small technical glitches. But the quality and production value is on par with ps exclusives. Must play this year imo you will have a good time
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I have the pulse 3D headset. You can change the audio in the settings to “multi-demensional audio” under custom and it says it’s the recommended setting for 3D headphones so it sounds like the function is supported. When I turn it on the sound is crazy. Not in a good way. The ship is so loud like I’m in a wind tunnel. The music is a reasonable volume in the background, but then BLASTS in one ear or the other for a second or two with like quick radio static too. Very loud bursts, and very bad. What am I missing here for whatever 3D audio is supposed to be? 3D audio is also enabled in the general settings of my ps5. Sound is normal with every other audio settings but that one.
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I just started playing, and I'm absolutely going to listen to this whole album and read the liner notes like I'm a teenager again.
引用元:https://www.reddit.com/r/PS5/comments/qfzxja/marvels_guardians_of_the_galaxy_official/
Which difficulty or did you customize? I was going to pick this up but I want a nice challenge! Does it seem replabikity at all too or kinda one and done linear?