- Do Gamers Want Slow-Paced Games Like Death Stranding?
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people want a variety of games I'm told.
ID: hl8n66iID: hl9kk1kWe, gamers, are holding the semi-annual “What Games Do We Like” meeting tomorrow evening and you’re invited.
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Do people like different things?...Yes!
Great article.
ID: hl87a4hBut I like other things!
ID: hl88g8aDo you like the small things 😉
ID: hl8lmwaMakes a change from: I didn’t like this game and no one else will either.
ID: hl9l9hwPeople are polarized in so many ways right now. It's good to remind people that others can like other things and not be a horrible human for that. There is so much digging in.
The issue for gaming is that it sometimes hits a tipping point where the predominant position is a result of hearsay rather than first hand experience. Then it can impact game sales and, when living in a capitalist society, could impact future investments into these games.
Random but related aside - take misophonia which recently got some headlines. You get annoyed by hearing certain sounds. Not being aware that it's an issue might have you hear a sound, get a little annoyed but move on. Bringing it to light, imo, doesn't necessarily make the issue more prevalent in people's lives - but it can become a focus whereas before it wasn't. Or the tik tok tics that seem to be a thing
I relate this back to games because if your constantly being bombarded by comments that a game, for example, is a "walking simulator" and you may key in on that, and not enjoy other more nuanced things that the game provides. The spotlight preemptively gets placed on these things and impacts people's enjoyment of it.
As an individual, it's best to take even some predominant opinions with a grain of salt. Look for piling on and the karma chasing on Reddit. If you see the same top comment on many threads, it's likely mindless commentary chasing karma and mindless upvotes because it's been seen before and has been hit the tipping point. It's only matter of time before this gets used as a guerilla marketing tactic( if it hasn't been already) because sales is the core to a business and games success.
ID: hl8u0dzgamerant, screenrant whatever rant.com sites = pure garbage. so much fluff for seo and quote redditors in their articles
ID: hl8p65kAll I know is my gut says maybe.
ID: hl8zqbuNext Article: Do gamers like when games are released not as a completely buggy and unfinished mess???
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? Of course? Gamers want all kinds of games though? Otherwise we wouldn’t have all the genres we do.
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I've been playing through Death Stranding for the first time. Stopped playing the story to meticulously set up a zipline network all around the map. It's hours and hours of work.
I can't stop thinking about it.
ID: hlatz1tSetting up my zip line network was some of the most fun I’ve had in a game in recent years. It sounds totally absurd and mundane but it’s so damn satisfying, especially since you have a limited amount of bandwidth and can’t just place them every ten feet. So you have to be as efficient as possible with them while still covering enough ground to access any location easily.
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I think gamers just want variety, no?
Death Stranding wasn't for everyone, but there were great numbers who liked it outright, and many that were won over.
Kind of annoying this trope that 'gamers' want to be force fed the same shit constantly.
ID: hl9d0w5It’s kinda hard not to believe in that trope when Death Stranding or any AAA game that tried to be slightly different, gets review bombed.
I remember in 2012 people were PISSED that a game like Journey was winning some game of the years. Because you don’t blow shit up in that game.
ID: hl9idi0Journey was a magical experience.
ID: hl9fti2I just think that those instances are a result of the toxic echo chamber effect. Likely low IQ neckbeards or BROS, or just kids, people who never actually play these games, unhappy that their latest iteration of Dogshit 22 didn't get acknowledged for its mediocrity.
Death Stranding was a high profile target because of Kojima, and I think the game is certainly not to everyones tastes, but perhaps part of the issue was expectations being raised as a result of the hype machine - not that it justifies the actions of the morons.
Didn't Metacritic (or one of the aggregate sites) try stepping in recently to help stem review bombing?
ID: hl92n08This one gets it.
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I just want single player story driven games.
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Death stranding is totally not my type of game on the surface. I heavily dislike stealth play and mundane balancing but I finished it recently and I thought the game was incredible, maybe even masterpiece. Really solid mechanics for everything. Fighting and shooting becomes an option soon enough and the story and actors are top notch in every aspect. The cut scenes are the best imo.
ID: hl9axv1This is how I feel exactly. I heard all of the talk about it being a “walking simulator” but even if it you want to argue it still is, I can’t get enough of it so far. I’m only on Chapter 6 or 7 but I am absolutely loving it
ID: hl9z7o9Same, I don't have much time to game so I usually don't like "slow" or methodical games (I still haven't gotten far in RDR2 because the pacing kills me). I'm also too impatient for heavy stealth games too. I thought I'd get bored with Death Stranding too, but many hours later, I'm building roads, hiking over mountains, driving shipping trucks, having a blast.
I should not like this game at all, but it hooked me in a real way. It's the epitome of a game that you have to try before you form an opinion on it
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RDR2 ruined a lot of open-world games for me in a good way. The game is just so alive. I know we won’t get it but a 60fps update would make the experience even better. Ghost of Tsushima is the only game that comes close imo.
ID: hl8j3ziI really liked tsushima but I wouldn't say it's open world felt alive. It was beautiful but you could see right through it in terms of the way it was scripted. The npcs didn't feel alive and it had a lot of the ubisoft formula in place with the same event just being played over and over spread across the map. A lot smaller studio though so it's to be expected, I bet red dead is an absolute nightmare to programme, soooo many variables in place
ID: hl9wrudyea agreed. GoT's world didn't feel alive at all honestly. It was just a pretty backdrop to keep you busy from one checkpoint to another.
to compare it to RDR2's world is madness
ID: hl8r9yoI agree. GoT looked amazing, but that’s about as positive as I can get. The side quests were very repetitive, and sometimes oddly short; the characters mostly unmemorable.
ID: hl883vmIt’s been 3 years and I’m still in awe of RDR2. I haven’t even replayed it because the first experience was so magical and I kind of want to leave it at that lol
ID: hl8is30Different games but I had the same sentiment towards God of War (2018). I finally dived back in earlier this year and I'm glad I did. Knowing the story from the off, I had more time to absorb and appreciate it much more and it felt like I'd enhanced my original experience.
ID: hl8smeti replayed it 2 or 3 months after finishing it. i kept thinking about the story, the rat bastard micah, watching colm o'driscoll swing, the braithwaite shitstorm, and dutch's plans. also, the beautiful soundtrack when your riding around. the side quests were awesome too and the random events. incredible game. a true masterpiece
ID: hl8z0nsIt was a masterpiece to play though. The Online mode (at least when I tired it) really left a bad taste in my mouth. And I despise Death Stranding. But RDR2 base game was absolutely incredible. Strolling through a town and feeling how populated it was or finding some random scenario out in the middle of nowhere and how real the world felt because of those details was incredible. And the story was amazing.
ID: hl8rnu0I played RDR2 as a hunting simulator and got really annoyed when it tried to make me do plot. I am just a simple man, chasing down animals and taking their skins. I don't care about your stupid money, Dutch.
ID: hl8c1anMy biggest issue with RDR2 is that I have issues riding Roach on Witcher 3.
ID: hl8exkwI had a whole totally different experience from Ghost of Tsushima.
I liked the game but never finished it. There just... wasn't much going on in the world aside from bases/camps. Definitely not close to RDR2 at all.
ID: hl8o83tI felt the same way. The first island was incredible but then I just… stopped. There were like 3 things to do outside of the main story line just cut and pasted all over the map. I do think Ghost 2 is going to be great assuming they can make the world feel alive with varied side quests and NPCs, etc.
ID: hl8z753Agreed. The "dedicated climbing spots" really were weak and antiquated. The floating birds just lead you to things that were already on the map. The upgrades were dull and simple: upgrade the sword to "kill enemies faster."
Pretty game,, but I didn't finish it.
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Death Stranding was my personal GOTY for 2019. Great design made it great, not the pace.
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Yes. Death Stranding was one of my favorite and most memorable experiences of last gen
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Slow paced? Dude this game keeps you on the attention if you are playing through mountains or in enemy territory. I wouldn’t say slow paced I love death stranding
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Not everyone wants games like Death Stranding. I personally love it but I understand is not for everyone.
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Weirdly I love death stranding but didn’t quite enjoy RDR2
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Some do, some don't
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Game play progression and expansion is what we want and I think Death Stranding does this better than most games.
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Yes
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Yes
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I just want games that work on Day 1. That don't cost £70. And that try something different. So many games today are just reskinned sequels of the game that came before. Nothing new. Nothing exciting. It all feels so stale. Save for 1 or 2 blockbusters that release every year or two.
Death Stranding wasn't perfect. But it was different. I enjoyed my time with it. It tried something new that wasn't for everyone... But it was new.
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Personally I absolutely love the slow pace of rdr2 and death stranding. I have a lot of free time so it doesn’t bother me.
In rdr2 I stable my horse and just walk around for fun.
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Death Stranding was one of the best games I've ever played, and it never felt "slow" to me. Every second, I was planning, strategizing, preparing, struggling, fighting, and solving problems toward short and long-term goals.
ID: hl9l03lI think the biggest problem with Death Stranding is that its something you have to feel to truly understand, just watching gameplay doesn't work. Yes if you look at the gameplay at face value you can call it a walking sim, but in reality there is a lot of planning and preparation that goes into every footstep.
Plotting out your route beforehand to optimally avoid terrain obstacles and hostiles, packing what you need or may need without overburdened or relying too much on assistance tools like Skeletons, building up the world around you piece by piece into a network that you can traverse easily, sometimes with mountains of cargo. Having to actively scan the terrain to make sure you aren't about to fall down a hill or trip over a rock. There's so much more to this game than "hold forward. Watch cutscene. Repeat" which is how most people (who haven't even played it mind you) describe it.
Its definitely a weird game, and it is a bit slow for some peoples taste. But I think it's one of the best of the PS4 generation, if not even further back.
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Sometimes a nice slow burn, is just what the doctor ordered.
引用元:https://www.reddit.com/r/PS5/comments/qxa1v9/do_gamers_want_slowpaced_games_like_death/
Yes, i've decided.
edit: Ryan George reference, for the few of you who don't know the guy.