Alot of rumors that it is slated for December but still no word on from Sony. To the PS5's credit, most games are locked or super stable most of the time but some games, especially the 120 FPS ones don't lock all the time. The whole benefit of those high frame rates is somewhat ruined by screening tearing and it's annoying that the solution is already there in the hardware of my TV but Sony just hasn't gotten to it yet. Is it really a big undertaking to enable this feature? Have they mentioned VRR at all since launch?
I keep wanting to upgrade my tv to the best PS5 companion possible.
But they're easily 4 figures, between new tech and the chip shortage, and PS5s features aren't completly unlocked yet.
When they do, im sure said TVs will drop in value a bit and hopefully I'll buy. Though I'm sure there will be another wicked sweet TV to drool overID: hp2x597
It’s not the best possible option but I got the Bravia x90j and love it. On sale for $899. I draw the line at $1000 for tv’s. Any more is just too much for me.ID: hp3h4b2
I'm debating on that or the LG C1. Both look great.ID: hp34ehp
Weird, I got my 55" LG Nanocell a year ago for 700€ and it wasn't even on sale. HDMI 2.1 and all that
It’s slightly annoying but I bought the tv I wanted regardless of what Sony is doing. I bought a LG CX which has been great.
It would be nice to use those features though. At this point, Sony comes off as backwards to me.ID: hp0n8g7
I had a PS5 since launch and bought a Series X in October. It’s pretty cool to see that console push my LG CX to what it can do with VRR and Dolby Vision gaming. Sony really needs to get up to par with Microsoft and enable these basic features.ID: hp285iz
"basic feature" 98+% tvs sold on the market doesn't have vrr integrated xD.
I get that people are wanting to have best experience, but you also have to realised that you are on a enthusiast forum section where the people that take the time to comment aren't even close to 1% of the playstation playerbase.ID: hp27vzp
Dolby vision and VRR is hardly basic.ID: hp1gdnv
Exact same situation here. Since getting my series X this autumn it’s nice seeing what the TV can do compared to the PS5ID: hp1a1aw
Dolby vision gaming on Xbox is broken and looks much worse than hdr10.ID: hp15nlx
I have a CX on the way. Are most of these features like 120 hz mode enabled on the TV automatically, or will I have to adjust the TV depending on what I'm playing?ID: hp15rok
You have to enable and adjust all your settings in the very beginning and have to enable 120fps on your system and then it does it automatically after that.ID: hp19yc1
No, as long as you are using the hdmi2.1 port you don’t have to change any settings on the tv
Oddly enough I have to give Microsoft props where they deserve it… The Series X has had VRR since launch. Along with a 1440p option and now Dolby Vision gaming for months. I have no idea why Sony can’t/won’t enable these basic features on their hardware. It’s frustrating to be honest.ID: hp18jum
Xbox VRR support predates the series consoles in fact. It was supported by the one x and even s.ID: hp0u646
The Dolby Vision one is likely a licensing thing, same with Atmos.ID: hp0qm9p
Because they arent basic. It was much easier for Xbox because their OS is a fork of Windows which already had these features supported.
Sony has to develop them for a different OS where it wasnt previous supported. May also be running issues if the tech is licensed or patented like many are.ID: hp1g4hc
Yeah I remember Digital Foundry (big advocates for adding VRR) saying it's not as simple to implement as just a simple patch. It'll come eventually just like the expanded slot did, and just like on the PS4 you'd to wait for HDCP options, folders etc.ID: hp1auji
Also xbox focused way more on entertainment stuff last gen so they don't exactly need to reinvent their wheelID: hp0xd0n
Have you compared Dolby Vision to HDR on anything 120fps? Why waste the licensing fee. Might aswell wait til Dolby Vision is actually better than HDR.ID: hp13eg9
Dolby vision is a mess on the likes of halo its recommended to just use hdr10ID: hp1ajmq
Dolby vision is the bees knees
Love my CX LGID: hp12p5s
Easily one of the best TVs on the market for gaming. I have used mine as a pc monitor for around a year, just incredible.ID: hp1lb7a
Me too, best purchase I've made in a very long time. Imagine if you could have vivid tv settings running that smooth and looking that good in game mode !
The implementation of VRR on the X90H has me thinking I'm better off not enabling the feature if it ever comes to PS5. TV caps to 60Hz, even if fed a 120Hz stream when VRR is enabled. No local dimming, so reduced contrast/HDR.
I mean, if a game is constantly running just under 60, maybe, but if it's an occasional frame drop, I'm not sure it's worth all the tradeoffs my TV has.ID: hp1i94f
Same. I still like this tv for its value for money at ‘75 but they might aswell not have bothered with how vrr and dv for gaming are implemented. Serves me right for buying something based on promises instead of what im actually getting
Is it really a big undertaking to enable this feature?
Most likely yes it is, software development often is, especially a new OS.
A lot of people point to Xbox as having VRR already but the OS Xbox uses is a fork of Windows which already supported it since I think 2019.
So Sony has to develop their own solution which likely has many hurdles like already licensed and patented tech for an OS they did not create.
A lot of people make a lot of assumptions about how easy it is to develop a feature when they really have no idea and have never done it before.
Was VRR ever actually promised from Sony? I can't remember them ever saying anything about it, it was expected and I was surprised when it didin't support VRR at launch but I don't think Sony ever said that VRR was coming before the release of the PS5.
Sony can't even seem to figure out VRR on their own TV's so something must be wrong somewhere. I have the Sony A80J TV and I'm fully expecting the VRR implementation when it happens to be trash.ID: hp2442q
Sony advertised HDMI 2.1 compliance (it’s on the box!) and HDMI VRR is a core component of that. Further, in their FAQ they confirmed it would be implemented in a future firmware update.
My gripe is the lack of information. There ought to be some update regarding a timeframe for this.ID: hp28j6y
Yes, it was. A few days before the release of the PS5 on the Ultimate FAQ.
Does PS5 support VRR? PS5 hardware supports Variable Refresh Rate (VRR) through HDMI 2.1. After a future system software update, PS5 owners will be able to use the VRR feature of compatible TVs when playing games that support VRR.
I agree. It wouldn't be that big of a deal if the Xbox was in the same boat. But considering the technology is already available there, and the PS5 was advertised a year ago as having VRR, it's getting a little old that Sony doesn't seem to think that communication on the topic is something they should at least address more concretely.
The amount of mis information in this thread is unreal. I am not going to comment on it, but here is the update on vrr.
Hdmi 2.1 just got a certification process. So up until about 1-2 months ago, everyone was just guessing how to implement hdmi 2.1. So that’s a big barrier for Sony.
I am going to guess that another barrier is their own TVs can barely work with vrr and they are struggling with their TVs. That would be a bad look for them.
All that being said, digital foundry confirmed about 1-2 weeks ago that Sony will have vrr in roughly q2 next year.
I bought my A80J during black Friday at best buy so it's still returnable until 1/16/22 I believe. I knew this was an issue with buying the tv because you never want to rely on firmware updates.
I really don't want the C1 just because of the VRR capabilities, but damn Sony is screwing this up and they recently tweeted me back saying to look out for the update. ..ID: hp0p0xq
If you're just in it for gaming, LG is still the way to go. Seems like VRR in Sony TVs isn't great either/comments/qbgzr1/sonys_vrr_is_a_cluster_sorry_sony_fans_you_should/" class="reddit-press-link" target="_blank" rel="noopener">https://www.reddit.com/ /comments/qbgzr1/sonys_vrr_is_a_cluster_sorry_sony_fans_you_should/
The A80J has had the VRR update out for awhile now.
Vrr is only for unstable fps games
Mmm honestly I don't care, too busy playing games
Got the a80j best display ever
When will there be VRR?
Sort of off topic here but looking for help.
I'm using a PS5 with my new LG G1 EVO
If I run at 4K @ 120HZ (in HDR) in a game like Vanguard the colour changes to YUV422 (rather than RGB).
I've seen conflicting advice online. Is this a system limitation, or have I missed something?
If it’s any consolation it’s been over 5 years and I’m still waiting for it to be consistently supported on the PC.
When did Sony promise that for ps5, honest question.
Yeah. I’m also bummed that they chose not to support Dolby Atmos (which has been around since 2012) and shipped the console with no surround sound format like Atmos or DTS:X that utilizes the height channel speakers (especially since it’s been available dating back to the XBOX One X on that platform, and the games that utilize it are amazing). Dolby Vision is another thing that we’re missing out on.
It’d be cool to get Quick Resume as well — the whole Returnal “save file” controversy would have been pointless if you could hotswap between up to 10 different games without even having to save your game (and can come back months later and pick up exactly where you left off). And then there’s FPS Boost, where 100+ games have gotten their frame rate doubled from 30 to 60fps or 60 to 120fps, without needing the developer to invest any time/money/resources into patching it or even a patch to make it work. Playing games like Prey, Alien: Isolation, AC: Unity, Dying Light, etc. at 60fps is such a game changer.
None of this is console warring btw — I’ve been fortunate to own every generation of Sony and XBOX console. It’s not anti-Sony to say that “I wish we had these quality of life features on the PS5”. We’d all be better off to have the option to use them. And for people sensitive to FPS issues and screen tearing and have a VRR capable TV, I can only imagine how frustrating it is that they haven’t patched support for it in yet.
As for Dolby Atmos, it blows my mind that both my home theater receiver and my surround sound speakers are Sony brand, but the weak link in the chain is their next-gen console. I can understand if they didn’t want to pay licensing fees, but that’s no excuse to not at least pass it to the consumer — I’d have ponied up $15 just to get sound from all of my speakers. I’m sure someone will comment this btw, so I’ll preemptively say that the reporting that XBOX had exclusivity with Dolby was wrong and retracted. I’m not sure why Sony has chosen to not have Atmos/DTS:X. Maybe they’re working on their own proprietary 3D Audio solution, but that makes less sense when you already have physical speakers surrounding you. I still hope they come out with something though, that reinvents the way I think about surround sound. Fingers crossed.
Is… VRR really that big of a deal? I’ve been playing games on my ps5 and have no issues…
You want VRR to play what games exactly? Most games are locked to a specific 30/60. VRR is unnecessary right now.
Just because a console and TV have VRR doesn't mean it works with every game.
No. I prefer devs that are able to lock their games at 30, 40, 60 or 120fps. VRR isn’t necessary, just optimise tja game and don’t rely on another technology to be lazy.
Did they ever promise vrr? I don't remember that. Hoping they add it with 1440p