- Skull and Bones co-director Antoine Henry leaves Ubisoft after nearly 15 years with the company
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It’s crazy how much they’re struggling with this game. They had a winning formula with Black Flag and could’ve just copied, pasted, and cut out the assassins.
ID: hrdjjp2ID: hreb5woThat's quite literally what were they doing in the beginning
But the game got the development wiped and started again a few times, Ubisoft basically wants a live service with his own in game currency, some kind of EVE online
ID: hrey935yep, thats exactly what i wanted. more pirate single player ship battles game. too bad they wanted to make a multiplayer game, i didnt want that.
ID: hrdppviThen everyone would've bitched about it being a copied, pasted, and cut black flag.
ID: hrdufl7Yeah well those people would be wrong
ID: hreb9tcLiterally every single Ubisoft game these days is a copy-paste of the previous version and they still sell pretty well. I doubt skull and bones would bomb if they copy and paste Black Flag
ID: hreog0cIt's a ubisoft game, everyone is gonna bitch about something no matter what they do.
ID: hrdrz2sThats basically what they did but what’s left sure is not enough for a full game
ID: hrduo23They also took out controlling a singular pirate which I think is the main issue
ID: hre4svginstead they basically abandoned the whole concept, I mean AC Rogue was basically the same thing (disregarding the story), but then they didn't even build on the fantastic base they had build and removed the naval side in the next entry of the series (which was Unity).
Like honestly they could've had a super fun game at the same time Sea of Thieves released, maybe even earlier (which was pretty bad on release if I remember), yet they squandered that potential and put that game through development hell because apparently they couldn't decide what they wanted to do
ID: hre8hveWhich is what they did the first time
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Sooo youre sayin this game is almost literally dead in the water haha
ID: hrdg7cnThey are legally obligated by Singapore government to finish the game.
ID: hrebq9f[deleted]
ID: hrdea9fTragically they couldn't find a way to shove NFT's into the game so they cancelled it
ID: hrded3yRight haha
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Is that game still alive?
ID: hre405cI mean it never got released so it never lived to begin with.
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He'll be working in The Animus now.
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I mean, they had good formula with the sailing in Black Flag. Just take the sailing out of Black Flag and make it a MMO with recruiting, treasure hunting and stuff.
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They realised they couldn't compete against Sea of the Thieves success with the amount of Microtransactions and NFT's they were about to use..
ID: hre1ll1Considering how many microtransactions exists for Sea of Thieves I doubt that would have been issue.
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Someone wants a new job after 15 years? I'm shocked.
Seriously though people look into this too much. Maybe hes done his part or he simply wants to work elsewhere in the world or he wants to retire.
引用元:https://www.reddit.com/r/PS5/comments/rwpiid/skull_and_bones_codirector_antoine_henry_leaves/
That was way too good for modern day Ubisoft. They had to pull it back quite a bit.