I’ve felt this way for a while and I know many games offer options to turn HUD icons off but sometimes it would be nice to be able to make a HUD icon transparent because you don’t want it completely off but you don’t want the image burning into your screen either.
This would be nice for many games.
I bet many OLED owners can relate.
Agreed. Actually, I think the best HUDS are "dynamic" and only show up when the information is new and relevant, before fading off the screen completely. My TV has a "logo luminance adjustment" but I still don't feel fully safe from burn in.ID: gqt3kym
Ghost of Tsushima’s HUD and on-screen navigation should be what every other game attempts to emulate going forwardID: gqt4mh8
The "guiding winds" are an absolutely brilliant idea. A little too obvious, with the cartoony visible "wind lines" but I love how the grass and foliage blow to guide you. Other games should take this concept and perfect it.
Hopefully they don't pull a WB and trademark the concept.ID: gqvby1y
As much as I love the game, I greatly disagree.
I like having a map on my hud, with clear and constant waypoints and markers.
Swiping up on the touchpad every 20 seconds or so got old fast in my 40+ hour journey in GoT.
It made sense for GoT and added to the ambiance and art style, etc. But it I see that shit in a game like GTA, RDR, CP2077, etc, I'd yeet that shit off my drive.ID: gqtd1v5
I still think Horizon Zero Dawn has the best HUD. It only shows relevant information when needed, and you can touch the touchpad to bring up everything.
A transparency/opacity slider would be great, not only for dealing burn-in, but as a general accessibility function. I’ve not played many many PS5 games, and I used it’s going to vary between devs, but I was very impressed with the accessibility options in both Assassin’s Creed Valhalla and Spider-Man.ID: gqsqamu
I’m getting to the point to where the different hud elements stick out horrible.
I believe it’s in the game Immortal Fenix Rising the hud elements are huge and are colorful and bright and you get the option to turn them off but, hell, I need to see this info but it would be nice if I could shrink it or make it transparent.ID: gqss5fd
Changing the size of them would be really useful as well!
Yall gotta chill. It takes a LOT to cause permanent burn-in on modern OLED TVs.
With that said, I certainly wish there was more customization for UI elements. I want health bars to just disappear, if they're at 100% anyway.ID: gqssrij
It would be awesome for the ability to shrink, move and make them transparent. Some of these huds and emblems are too much.
I’m new to OLED though and am trying to be careful.
I always wondered if OLED burn in was blown out of proportion like it was with late plasmas. I still have a Panasonic Plasma with 0 screen burn.
I’d love to see a 4K plasma.ID: gqt22tc
I have an LG OLED (CX model). Got it last year on release (May). I play video games pretty much every day (Apex, Monster hunter world, Dauntless, Pheonix Rising, CoD Warzone, etc.) All of these games have a very bright/static HUD and I can tell you I haven't had any issues with burn in. Like the previous comment said, new OLEDs are hard to burn in especially if you change content. Not sure what OLED you have but LGs have a pixel refresher that triggers automatically after using the TV for 2 consecutive hours (or 4). Meaning that when you turn off the TV it will go and refresh every pixel to make sure no burn in occurs.
But regardless, I agree with you. There should be a way to add transparency to HUD items or be able to enable/disable certain items.ID: gqsyn15
Look into the rtings burn in test. You have nothing to worry about.ID: gquiboj
While I do agree, I still think it would be nice to knock down bright HP bars to 50% or less.
Especially when you see their cinematic/gameplay trailers that look beautiful then suddenly you stick a massive ugly HUD and it just looks... meh
Shadow of the Colossus 2018 is perfect when it comes to what you’re describing. I keep the hud transparency as low as possible.
What I REALLY appreciate is what games like Horizon and God of War do, where you can toggle the HUD with the touch pad. That way I can have the screen always clean with no HUD at all and only toggle it when I need to know a specific info at a specific moment. Wish many more games had thisID: gqto1q0
HZD did it best imo. Dynamic HUD that only appeared for a couple of seconds in free roam with a gentle pass of the thumb over the touchpad. Was very immersive and simultaneously convenient seeing as how I could call upon it if I felt lost.
100 percent agree, with an OLED you have to really watch out for this. I even bought some games on PC instead of PS, because of too much permanent HUD on the screen.
Totally agree. The likes of Nioh 2 and Borderlands 3 etc are concerning as someone who plays on OLED. I tend to skip between games pretty regularly in the hope that I’m not displaying the exact same HUD for too long consistently. These options should really be the standard moving forward. OLED’s are becoming more and more popular and affordable. They are also stunning for gaming.ID: gqssfhj
As I’ve mentioned, I’ve felt this way for a while, but I had to buy a new tv a few days ago and went with an LG CX OLED and now it’s a much bigger concern.
I had a high end Samsung LCD but it’s awesome how much better a OLED is. I hated the brightness fluctuations and the picture deterioration when you moved more than a foot from the center with the LCD.ID: gqswycp
I’ve got a CX too and play (or used to) a lot of Elite Dangerous which has a lot of static display elements like sensors, ship status etc. Even with evidence provided by a player with an older Oled TV with quite noticeable burn in specifically from this game, there was no developer response and the response from the other players was mostly “get a PC”.
Seriously though, a few guidelines - keep the TV on standby and don’t turn completely off, so it can run the short pixel refresh every now and then, and also play a long movie every now and then too so all the pixels gets refresh (mine’s playing Saving a private Ryan at the moment in my office lol for exactly this purpose - it doesn’t have top and bottom black bars on the movie so it’s a good choice). As long as you’re not playing FIFA or anything with solid HUD elements for months on end, or watching shit like CNN with huge yellow bullshit bars at the bottom, you’ll be ok.
Edit - read this from LG too.
I feel like everyone should take a leaf out of FFXIV's book, and have completely adjustable HUDs.
It's not just an OLED issue. It's also nice just to be able to see what's happening. Games have got better and reducing screen clutter but some are still bad at it. Crew 2 has a full pop up when going back challenge points that blocks the top of your FOV so you can't see where you are going.ID: gqt8sdh
Immortal Fenix Rising has huge colorful hud emblems everywhere.
Oh, that would be great. My LG oled b7 has some significant burn in from the hud in Dreams. Played that for about 1500 hours. I don't have any burn in from games only played a few hundred hours each though, so don't be too worried about it if you don't put a massive amount of hours in the games like I do.
The first thing I do every time I play a new game is check the menu for HUD options. I hate having the screen cluttered with shit.
I'm playing Nioh right now and there's too much shit I don't need on the screen.
Whats worse than huds are enemies that bleed numbersID: gqtgcac
Yeah, I always turn that off.
Lots of next gen purchasers are doing so because they have the set up for it.. OLED toggles should appear in more games and be a simple 1 button switch. Then it should modify all aspects that would cause an issue. Rather than go through flicking off certain ones. Customising and searching each time.
I just want more accessibility customization options in general per game. Always a let down when you pop in the settings of a game and can barely adjust everything. The Division 2 has some of the best HUD customization options out there. You can change essentially everything. My HUD looks nothing like the default one now.
Tony Hawk 1+2 I found was notably awful in this respect. The HUD elements are not only not dimmable, but incredibly static and run at full blast HDR brightness. Normally I don’t worry about burn-in but there was visible image retention every time I finished a Tony Hawk play session.
I know when MicroLED picks up this will be a non-issue, but we’ve got at least 10 years until that’s a standard. Dimmable hud please...
yes, dynamic huds should be a new standard
Completely agree. I play Genshin Impact quite a bit and it has a User ID number that is literally always on the screen at all times in the bottom right hand corner. Even during loading screens. A lot of games have static HUD elements, but I've never played one with text/icons that are persistent across every screen of the game like Genshin does. It's just asking for OLED owners to get burn-in.ID: gqybk5f
Was gonna say this exact thing. Genshin is gonna be the reason I have to use the protection plan for my CX down in the future.
I wish for a similar thing. The ability to scale the HUD and text size. I'm forced to play behind my desk rather than in the living room because the game elements are to small for me. :/
The amount of anxiety Persona 5 gives me on my OLED is measurable.
I’ve turned down the OLED light and colour to be safe. But the constant huge patches of bright red must break some game design laws in this ageID: gqtq079
I don’t think I’ll play that on my OLED.ID: gqu4aff
I played it for about 160 hours on an OLED, but no burn in.ID: gqufrv7
Honestly just seems sad to be that scared of your TV.
Dark Souls 3 was the best at this. All HUD elements would disappear completely until interacted with. Stamina bar doesn't come up while sprinting until you're within ~2 dodge rolls of running out, health doesn't show up unless you're poisoned, quick select doesn't show up until you switch something, and EVERYTHING pops up if you attack or lift your shield to block. It makes it look sooo slick.
I'm a plasma/OLED owner and have never had a problem with image burn in or retention and my system/TV are on like 10+ hours a day these days, there are multiple ways this is alleviated on current displays and really anything in the last 15 years.
I know fallout 4 has this kind of slider.
I won't buy OLED because of this reasonID: gqtd8hh
You really don’t need to worry about burn-in unless you’re playing the same game, for 12 hours straight every day. Even then, there are ways to mitigate it.ID: gqtdk1w
Well, I heard this exact same thing in regard to plasmas and I still have my Panasonic Plasma in my bedroom after 12 or so years and it still has 0 issues.
Pure curiosity is the reason I bought an OLED.
So far, it’s pretty awesome. The pure blacks are great. Although my high end Samsung LCD was pretty awesome as well but I sure don’t miss having to change inputs constantly to get it to work correctly as I use to jump from the PS5 to tv apps a ton and if you clicked HDMI 1 for the system it wouldn’t boot up unless you changed back and forth first.
YouTube LG OLED vs LED and see if you see stars to check out the quality of your tv. My OLED works as it should based on that video, my phone and my kids LCD does not. My buddy’s high end quadrant lit LCD actually barely shows them though.
Yes I do wish games would however. I've played constantly on the following TV's over the last 15 years? Pioneer kuro plasma as Panasonic GT55 plasma hd Panasonic 65oled 4k I've experienced short term retention on the plasmas but no long term issues. I also watch a lot of films lots are wide-screen with no issues.
I have a 5 month old Asus G513QR and the UID on Genshin Impact gets burned on the display after an hour long play session, it wears out throughout the rest of the day but every time I play it it gets stuck there for a while. So it is an issue and it doesn’t take too long to become an irreversible problem. I guess it depends on the panel itself, but it is an issue