FF7 Remake’s director says he’s ‘prioritising Part 2’s development’ over more DLC

1 : Anonymous2021/03/17 14:40 ID: m71wca
FF7 Remake’s director says he’s ‘prioritising Part 2’s development’ over more DLC
2 : Anonymous2021/03/17 15:26 ID: gr8utwp

Not a bad way forward, IMO. It gives them solid experience while not taking much time at all. It likely allowed the designers to play with different systems and mechanics as well while the technical teams ironed out how to get things running on the PS5.

Hopefully this makes for a better part 2, eventually. I'm stoked for the free upgrade and I'll likely get the DLC too. Been saving my hard mode play through for PS5.

ID: gr8xyrj

Did Hard mode immediately after finishing it the first time. It’s not too bad as long as you have hit max level. Getting all the skill books is the best part

ID: gr90zdh

Yeah, I plan on 100% it. I don't reckon it'll be TOO hard but I imagine a few fights will provide a decent challenge.

ID: gr98gz2

Should be level 50 before starting hard mode?

3 : Anonymous2021/03/17 17:45 ID: gr9doth

Nomura has confirmed he will be stepping away from his role for the next FF7 Remake instalment. The developer will instead take on a broader creative director position, overlooking all future Final Fantasy 7 projects including the recently announced mobile games.

He told Famitsu of his schedule working on multiple FF7 games: “It seems like I will be having a busy time for the foreseeable future, not just this year but next year and the year after that.

“This is only just the first announcement relating to FF7 and you can look forward to more information coming in the future. But first of all, look out for that release of FF7 Remake Intergrade on June 10.”

I perceive this as, they've already "charted a course" for the narrative of the next installment of FFVII Remake. And possibly an early draft/roadmap up to the end of the entire narrative.

And Nomura taking on a supervisory role over all projects set within the FFVII universe will provide stability/consistency for all creators involved.

They've got a sound plan. And I hope everything goes smoothly.

ID: gr9zucx

Sounds kind of like how Kevin Feige (sp?) Is the coordinator for the MCU

4 : Anonymous2021/03/17 17:49 ID: gr9e8al

Part 2 when

5 : Anonymous2021/03/17 14:54 ID: gr8qp4y

Wait... so they just recently prioritized it over DLC or it was previously prioritized?

ID: gr8r0tt

He says they originally planned on only porting FF7R to PS5 but then the idea of adding a DLC expansion came up and it worked out well because it allowed them to get a good grasp of how to develop on PS5. So they used Intergrade: Yuffie as like a prototype/practice now they are prioritizing future parts

ID: gr9lj99

This is good to hear, it bothered me that they were doing DLC for a game trilogy that is already going to take several years to develop.

ID: gr9gxmo

Tifa's mo-cap actor posted the other day that she's done filming her scenes. When she posted that same thing for the first part it was about a year to release. So probably looking at fall 2022 or spring 2023.

6 : Anonymous2021/03/17 15:46 ID: gr8xhbs

As a newbie to FF7, on chapter 4 at the moment. I was unaware that the story is in two parts. Does that mean the remake i an playing end in a cliff hanger or does it have a proper ending with part two being an extension of the main story with its own stand alone driven story

ID: gr8xon9

It’ll most likely be three parts actually.

ID: gr8yp3i

Will I have to buy the other two parts?

ID: gr8yg2u

FF7R stands well on its own but leaves you wanting more. Not really a cliffhanger but it's clearly just the beginning.

If you played the original FF7, you'll feel like it's a cliffhanger because FF7R covers only a small part of the story from the original. But if you never played the original, you'll probably feel like it's a fairly complete "part 1"

ID: gr907br

The original is a ~40 hour game, of which Midgar is maybe ~8 hours. Remake Part One only covers Midgar, so less than 25% of the original story. Presumably there'll be another two games to cover the rest.

ID: gr9m541

Yea I recently played the original again. Took me almost 6 hours to get out of midgar. Could’ve done it faster.

ID: gr93j9o


ID: gr9269l

People guess 3 parts because the original came on three discs. All we know is that there will be more than one.

I’m guessing more than three because of how fleshed out just Midgar is.

ID: gr99qsf

Also things like this tend to be trilogies.

I think the rest of the original story won't be fleshed out as Midgar was.

I expect it will be a trilogy, but 4 games is also possible. I don't see it being any more than that because otherwise the whole thing will take over a decade.

ID: gr910qo

The original was three discs. I could see remake being split similar. 1st disc was Midgar.

I wouldn’t worry about the ending of part 1. I was happy with it and excited for more.

If you haven’t played original I highly suggest not reading spoilers. Things escalate pretty quickly after Midgar.

ID: gr9dwpb

1st disc went to Temple of the Ancients. I think part 2 will go to around there though since disc 3 in the original is just end game

ID: gr9bur2

Ff7 remake only covers the first 10 hours of the original ff7. Based on the total content of ff7, ff7 remake could have 3 or more parts.

ID: gr9rkv0

What you're playing now makes up about 6 - 10 hours of the original 40 hour PS1 release.

FF7R is roughly 1/4 of the full story if they hold true to the original narrative and scope.

7 : Anonymous2021/03/17 16:41 ID: gr94y12

I'm a bit concerned about how many parts there's going to end up being.

Part 1 covers about 1/6th of the original game, so either there's going to end up being a huge amount of FF7R games, or they're going to condense other parts of the game, which seems weird to me that they extended instead what (in my opinion) was one of the least interesting parts of the game, Midgar.

ID: gr98q39

Having replayed the original, and watched many things about it and the remake, I honestly would be shocked if it's any more than three parts.

So much of the original FF7 consisted of just going from one town to the next. And franky, a majority of places are relatively small. I'm sure it'll all be expanded, but I wouldn't be shocked if they can get all the way to THAT significant moment by the end of the 2nd game.

Then again, with the announcement of the mobile game remakes which are more accurate to the original source material, it's hard to predict where they do plan on leading the story. Cause it's pretty much all but confirmed to be more of a sequel now than just a remake.

ID: gr9ge1q

I think it'd be cool if there were the same number of parts as there were PS1 Discs in the original release. Wouldn't even mind if part 2 were subtitled "Disc 2" for nostalgia lol.

ID: gr9pqw9

i would love for this entire project to be a trilogy, with maybe 3-4 dlc episodes in between. clearly they are going to be making changes from the original, which will mean making some cuts, but i'm confident we are still going to see the fan favorites (cosmo canyon, rocket town, gold saucer, etc.) I just hope they don't go off the walls with meta craziness involving time travel, multiverses, "guardians of fate", and all the other contrived plot devices nomura loves so much. a bit of that could be cool, but it can't take away from the overall story and characters which is what made the original so great.

ID: gr97xul

If they are all of this quality I don't care how many parts there are(: A great game is a great game.

ID: gr9jlww

Seriously. If they make 10 games as good as FFVIIR, I'll gladly purchase every single one. With the hard mode play through, and beating top secrets (first game i've played through twice since probably SNES when I didn't have options), I got over 150 hours out of this game. more than God of War, The Last of Us 2, and Ghost of Tsushima combined (still working on ghost)

ID: gr9as5x

This is what me and my sister were saying!

ID: gr95ktz

I think they were a bit desperate to make part 1 as long as it was, honestly. I think they knew they'd receive criticism but there was really no way around it. I believe parts two and three have so much more to draw from and will likely be much longer.

8 : Anonymous2021/03/17 19:20 ID: gr9qjb3

I was kind of hoping they would have had the second installment ready by now to at least announce a release date. While I bought the game last year, I didn't play it after it was confirmed to get a PS5 upgrade.

9 : Anonymous2021/03/17 16:54 ID: gr96pw4

As a newbie this games story was trash to me.

It felt like most of the game was filler with the plot barely going anywhere.

They should’ve just made this into one whole game. I had such high expectations for this series because of word of mouth.

I liked the characters though.

ID: gr99kyt

Unfortunately this is the intro of the game stretched out over one whole game, its pretty much a set up for the bigger plot in the mid to end game. it’s fantastic for fans but I can see how it could be a lesser experience for new comers.

ID: gr9d1oz

I'm enjoying it a good bit, but it definitely feels like a lot of filler or fleshed out parts that didn't need it. Like the Hobbit movies, it'd have been better from a story standpoint if it was one complete story like the source. It also feels very much geared towards tickling the nostalgia of original gamers who played FF7 back in the day (of which I'm one, at least to a degree), which is fine but it also means a new player is just kind of like "OK, I guess this is a thing I'd be excited about if I'd played the original" rather than feel like they've been brought into the fold.

ID: gr99u7v

I disagree with you

ID: gr9apsb

I know you're a newbie and I might get downvoted for this opinion but the original had filler too.

Story is good (beside those wisp things) and I love the character and gameplay.

10 : Anonymous2021/03/17 15:45 ID: gr8xbwx


11 : Anonymous2021/03/17 17:50 ID: gr9eep1

I really wish the combat was better. They really need to get someone on the team that knows how an action game should feel. IDK why the final fantasy games get a pass for the new combat systems. I liked how you "pause" to do some actions but the real time parts feel floaty and off for me. Plus the story being stretched out was more of a hurdle to finish than I thought it would be since I love the original story.

ID: gr9htmk

The lead battle director was the lead director of monster hunter world so I think he knows what he's doing. The combat has been given plenty of praise.

Maybe ff16 will be more up your alley as the lead battle director for that was lead battle director for DMC 5.

ID: gr9fbj9

Agreed on the combat part . The dodging with no I frames just didn’t feel right for me but I still beat the game just not on hard mode lol

ID: gr9gtdy

You have to keep in mind that FF7 remake, like the original, is primarily a JRPG not an action game. Your main defensive option is damage mitigation through buffs and elemental materia, not actual dodging. But if you wanted a dodge with i-frames, the game does give you that option with the parry materia.

ID: gr9nbfu

Wow what? I thought it was the best combat system I’ve played in a long time.

12 : Anonymous2021/03/17 18:09 ID: gr9h0l1

The one DLC I would actually liked to see happen would have been a completely revamped version of Crisis Core. Scrap ALL of what was the previous PSP game, and just tell a focused beat by beat version that relates the -->main story<-- of FFVII, where [REDACTED 20+ YEARS SPOILERS] is explained for those unaware. And of course featuring the same combat from FFVII Remake. A seriously don't fix what ain't broken situation.

Other than that, YEs please focus on Pt II. Can we at least get to the or near the Ancient City?

ID: gr9nawg

Lol I don't think a single FF7 story, maybe even including the first game, has been particularly "focused".

ID: gr9nzib

Well it's a major FF release with its own world to build out for the player. Of course it's going to have things go here and there so you can attempt to understand characters.

But compared to the last 10-20% of the Remake pt1, the original kept straight...ish. Crisis Core unfortunately made already convoluted plot threads way more convoluted. Jesus to the point where nobody was even asking. (me internally screaming at Nomura) ONE WING ANGEL WAS JUST A DAMN SONG! Also me:

13 : Anonymous2021/03/17 18:33 ID: gr9k8cb

As he should.

15 : Anonymous2021/03/17 20:38 ID: gra0yf7

Glad to see they're focused on finishing this faster than Part 1.

16 : Anonymous2021/03/17 21:38 ID: gra8py6

Doesn't this make more sense when the part released wasn't even the whole game?

17 : Anonymous2021/03/17 23:22 ID: graldi0

Good good.

18 : Anonymous2021/03/18 00:02 ID: grapwd3

"However, the original intent was to create a PS5 version of FF7 Remake and not to produce DLC. Accordingly, we do not have any plans for DLC at this time,”

We were never planning to do DLC but here's some DLC....what?

19 : Anonymous2021/03/18 00:36 ID: gratscu

Either someone made a really cool tech demo and they decided it was interesting enough to make into a full fledged thing and release or they got pressured into it

20 : Anonymous2021/03/18 02:21 ID: grb5vce

It means the Yuffie stuff isn't really DLC, they were forced to label it that way for some technical reason.

Intergrade as a whole is the PS5 version of the game, and oh by the way it includes new content. That's why the "yuffie DLC" isn't available on PS4.

21 : Anonymous2021/03/17 17:05 ID: gr989ty


22 : Anonymous2021/03/17 17:49 ID: gr9e5d5

Actually what we played is the first 3-5 hours of disc one, which is about a third of the disc.

23 : Anonymous2021/03/17 18:48 ID: gr9m9rw

Like a third of disc one*

24 : Anonymous2021/03/17 18:32 ID: gr9k2ru

Not really, the smallest disc is part 3, and FF7 Remake is just the first 4~5 hours


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