Cyberpunk 2077 update 1.2 patch notes

1 : Anonymous2021/03/29 09:48 ID: mflxd3
Cyberpunk 2077 update 1.2 patch notes
2 : Anonymous2021/03/29 09:52 ID: gso6gsh
Fixed an issue where dumping a body in the trunk started the vehicle's engine.

Huh.

ID: gsoqikm

So much for biofuel

ID: gso71fk

I thought we would have developed that technology by 2077 🙁

ID: gso6oud

It's not a bug, it's a feature 😛

ID: gso6ub9

Exactly, if you're putting a body in the trunk you need to be moving quick and the car knows it!

ID: gspkcwh

Whole new levels of spaghetti code.

3 : Anonymous2021/03/29 10:33 ID: gso91qf

Took me like a half an hour to read through that

4 : Anonymous2021/03/29 10:11 ID: gso7nzu

Fixed an issue where the urinary stream could still be visible after NPC stopped peeing and moved away from the spot.

Finally...

ID: gspgd2p

Jackie no longer shouts "Nice shot!" when V kills enemies while in stealth mode.

ID: gsppn1w

Sounds like a step back if you ask me..

ID: gsq6tf0

First time I noticed that bug the guy started to walk behind a kid and I was all good god R-Kelly is here.

5 : Anonymous2021/03/29 11:49 ID: gsoepk1

All I could think of while reading this was the bit from the schreier article where when they announced the release date at e3 2019 for spring 2020, some of the devs were surprised cause they figured the game wouldn’t be done until 2022

ID: gsog7j9

It probably won’t be 🙂

ID: gsogrno

You might be right lol

6 : Anonymous2021/03/29 10:07 ID: gso7ej0

I have never seen such a long list of fixes. Looks more like a checklist of things to polish before shipping a game.

ID: gsoawj5

They should've posted this list in the first place instead of those pointless Night City News videos.

ID: gsp52bw

Marketing team: Fully funded, fully manned.

Dev/QA team: ????

ID: gsp82gc

LOL those Night City news wire episodes or whatever the fuck they're called look so pathetic now in hindsight.

ID: gsoc881

Polish*

ID: gsq0sbi

Battlefield 4, 1 and 5's were so long they literally put them in PDF's available for download, they were like 10 pages long lmfao

ID: gspkap0

Exactly, this isn't a patch, this is the fix list you see on the white board 6 months before going gold.

ID: gso9m48

Things to polish hehehehe

7 : Anonymous2021/03/29 10:39 ID: gso9hef

Patch notes longer than main story

ID: gsols9p

Lmao

8 : Anonymous2021/03/29 11:41 ID: gsoe1ph

This game has singlehandedly destroyed their reputation. Never forget how sleazy CDPR were hiding footage before release. Its one thing for the game to be broken but intentionally trying to deceive people into buying the game was beyond scummy

ID: gsoezfo

Exactly. This could’ve gone “gosh, our game is SO huge and ambitious that it was harder to make than we thought, there’s still a lot of bugs but we’re still working on it, sorry!”

Instead they went with deliberately hiding the current console versions from reviewers.

ID: gsogunq

"It runs surprisingly well on PS4!"

ID: gsoymoy

Is it known if this is mostly the same team that worked on Witcher 3? Or have they had a lot of turn over since then?

The whole situation reminds me of Rare back in the day. They were fantastic when they made Donkey Kong or Goldeneye. But then a lot of employees went elsewhere to make great games, while the refreshed workforce didn't as much.

ID: gsop0x1

The thing that boggles my noodle is that they MUST have had QA testing on this for months prior to release. The game was, and still is in such a bad way that there's no way that anyone could miss any of the blatant bugs.. yet they released it anyway.

They must have known it was so bad that people wouldn't settle for it so I really don't understand why they proceeded with the release anyway. Did they just expect people would somehow be ok with it?

ID: gsouxox

The bugs and performance issues weren’t missed by QA- they would have been intentionally disregarded by management. Both CDPR and Sony’s test teams would have logged the issues then delays to fix were overruled by the business higher ups. The plan clearly was to fix some of the most egregious stuff on a day 1 patch. We can but hope that this process might change now, so that big games with issues aren’t just waved through certification.

ID: gsp1p6j

I really don't understand why they proceeded with the release anyway

They were more concerned about keeping their stock prices up. Failed on both accounts in the end.

ID: gsparql

They could restart as DVD Projekt Green and nobody would ever know.

ID: gsoqs3a

Yep. For all the years it took for them to garner unconditional goodwill, that goodwill was eradicated overnight.

ID: gsolagy

I hope people remember the other warning signs of a broken game for the next studio trying to pull the same crap. The massive pre-order sales, the lack of real footage, the controlled media presence... It shouldn't have been a shock, just so many people were optimistic instead of pragmatic.

ID: gsoo7q0

Why anyone wants to preorder a game in the age of digital distribution is beyond me. Sure, you might have slow internet but there's no way demand can overtake a digital supply

9 : Anonymous2021/03/29 10:23 ID: gso8f9e

Now that’s a fix list.

10 : Anonymous2021/03/29 10:00 ID: gso6xq5

That's a comprehensive list.

PS5 version later this year shaping up to be almost like a finished game.

ID: gso8hcc

I’m starting to think we won’t have it until next year. Hopefully when the upgrade launches it doesn’t have any major issues.

ID: gso8rnv

It's CDPR, it will not be ready.

ID: gsoi2x5

People really need to learn and keep their hopes and expectations way down low about the future of CDPR and their games.

ID: gsobphk

Oh ya! That's what I was waiting for.

11 : Anonymous2021/03/29 10:42 ID: gso9oj5

I read every App Store update note. This is the longest piece of patch note I’ve ever seen

12 : Anonymous2021/03/29 10:23 ID: gso8e9n

Has any one got the highlights?

ID: gso94pi

It’s lots of bug fixes, most of which should never have made it into a shipped game. A few of them like police not spawning directly in your face and civilians just ducking in place when you hit them with a car should help with immersion breaking a bit.

13 : Anonymous2021/03/29 19:08 ID: gspw3ap

Im willing to bet (as a former QC/QA tester) 95% of these bugs and breaks were pointed out by someone during testing.

WNF

14 : Anonymous2021/03/29 10:31 ID: gso8y18

Fixed an issue where the urinary stream could still be visible after NPC stopped peeing and moved away from the spot.

Ha

15 : Anonymous2021/03/29 13:54 ID: gsor96k

This actually seems like a pretty comprehensive patch. Hopefully it runs a lot smoother for people.

16 : Anonymous2021/03/29 09:56 ID: gso6q1j

Never saw such a huge list of new feat... oh sorry bugfixes 😀

ID: gsppdv8

there is literally not one glaring missing feature added, four months after release. They gonna create such a fucking hubabaloo about adding haircuts into the game, just you wait. They'll act like they moses come down from the hill with fucking haircuts, the barest ass feature of any video game with custom characters. so fucking dumb.

17 : Anonymous2021/03/29 17:47 ID: gspl82c

Also, thanks for participating in the Cyberpunk 2077 full price alpha everyone. Your feedback is currently under consideration.

引用元:https://www.reddit.com/r/PS5/comments/mflxd3/cyberpunk_2077_update_12_patch_notes/

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