- [RUMOR] Looks like Call of the Sea might be coming to Playstation
It's a good little game that I enjoyed and finished due to its availability on GamePass.
It is a 1st person puzzle game with a good story that is a bit Lovecraftian. The art style is awesome and voice acting is great. It's about a 6 to 8 hour game that's not too difficult. I got tripped up on one puzzle because I didn't explore enough, but worked through by tracing back my steps just a bit.
Great palate cleansing game from the big AAA games.ID: gtqov6g
Yeah agree. I thought it was a lovely little game, great atmosphere, cool story. The puzzles are hard enough to get you thinking without being punishing.
I played on Game Pass too, so no idea what a good price would be for it. It's tough, because if you don't like it you'll feel like you overpaid. I loved it though.
Hope it finds an appreciative audience on PS too.ID: gtr21be
“A bit lovecraftian”? It’s absolutely steeped in the Lovecraft mythos. There are constant references to his short stories. It couldn’t be more Lovecraft if Cthulhu himself came out and did a jig.ID: gtrblpc
Y'know it is and it isn't. Sure it's pure Lovecraft in terms of plotting and setting, but the tone and tenor in general are pretty far from cosmic horror. Without going into spoilers, I think there's plenty of space for it to be "more Lovecraft."
A six month Xbox timed exclusive, by the looks of it.ID: gtpjs7g
I can see The Medium coming to PS5 soon as wellID: gtpnd4n
I thought it was a Xbox first-party ip. I also do not like the game at all, it has weird quirks and technical issues e.g. the protagonist having 2 conversations with herself at the same time and framepacing or framerate issues.ID: gtq0kua
I didn’t have any technical issues but some of the puzzles towards the end of the game made me feel like a complete idiot and not in an amusing way.
It felt like most of the challenge was trying to get into the mindset of the developer when making the puzzle rather than using straight up logic or trial and error to solve them.ID: gtq5bfd
I was starting to get that impression after the first two chapters but was wondering if I should stick with it. But it sounds like I shouldn’t.
It’s a shame because I love the style and music. Maybe I’ll watch a YouTube playthroughID: gtq7eat
I don't mean this as a slam on you, but one of the issues I had with the game (which I otherwise liked a good amount) was that I thought most of the puzzle solutions were spelled out for the player.
That said, I don't think I would have liked it as much if I hadn't played it for "free" on Game Pass.ID: gtqc1zy
It's not developed by Xbox Games Studios so it is not first-party. It's a timed exclusive.ID: gtq3xph
I had a good time with it. Probably wouldn’t have paid for it but it was on game pass and I am glad I played it
This was one of my favorite games from 2020. Definitely worth a play for anyone who likes puzzle games and 'walking sims'.ID: gtqch2q
If this was one of your favorite games of 2020 then you must not have played much.ID: gtqg0eh
There are not many games from 2020 that I haven't played, tbh. The only one I can think of I've still been meaning to try out is 13 sentinels. It just so happens to be the exact kind of game that I really enjoy, and I enjoyed it quite thoroughly.ID: gtqpj8t
It was one of my favourite games of 2020 too, and I played lots of games. Are you sure you know what "one of" or "favourite" means?ID: gtrc28g
Different people have different tastes. There's really no need to be a gatekeepy dick about it. I liked it a lot too.
Makes sense. Timed exclusive
It's a fantastic game. I hope so. More people who can play it the better.
Never heard of that game tbh.ID: gtqlpux
Really great narrative adventure ("walking sim"), and I especially like it's more vibrant take on Lovecraft.
Some of the puzzles were hard for me.ID: gtps8zo
Actually think calling it a walking sim will give the wrong impression to a lot of people. The game is just flat out a first person puzzle game, every area has a major puzzle you have to figure out by doing smaller puzzles until you can piece together the big one. Not a lot of just walking around listening to story outside of a few key moments.
I actually got stuck at one puzzle near the end, which based on the google searches that followed seems to be where most people got stuck cause the puzzle kinda sucked tbh.ID: gtpv758
Narrative adventures often have puzzles for their gameplay, and walking sims have an environmental emphasis, as this does.
The whole point of the entire thing is progressing the narrative.
I know some people wanna use the term "walking sim" in a condescending manner, and so some people feel compelled to avoid the term, but some people use "2D" and "indie game" in a condescending manner too. I call it a walking sim as a fan of the genre, to properly set expectations first and foremost.
Even if some (few) of the puzzles are obtuse, they're ultimately linearly laid out as a means of engagement while taking in the story and atmosphere.
As an example, we could look at how something like Talos Principle compares to this. One has "stages" and "levels" with underlying consistent mechanisms in place that make it the puzzle game it is. Meanwhile the narrative and environmental emphasis is there, but it's there in a largely optional way.ID: gtq6lbg
It still has the same identity as a walking sim game, just with a stronger focus on puzzles than most of them have. Take something like gone home, the medium, firewatch, etc and add in some more difficult puzzle elements, and they'd be pretty similar.
I thought I was having trouble with the last puzzle just because of how stoned I was at the time, luckily I managed to figure it out though.
This is a fantastic game for people who like story-based games. Honestly one of my favorites from last year. I think the folks complaining about the technical issues played it Day 1 on Game Pass -- they were patched day 2 or 3. Or maybe had a last gen console, it looked stunning on Series X.
It’s no longer a rumour it’s almost confirmed. Great! Let’s hope it runs better than the series X version.ID: gtpsem4
What's wrong with the Series X version? I'm usually quite the stickler for frame rate and I didn't get many noticeable drops from 60 fps (except for the first area of the game, oddly enough. That dropped a lot. Afterwards it was fine.)ID: gtpsu4u
That’s what I’m referring too. It has very bad frame pacing and inconsistent frame rates at launch.ID: gtpzvjn
Why would it be better? It’s a less powerful platform than the 2 it currently exists on, and it’s unlikely they would fix underlying tech issues only on a port. At best it would be equivalent performance.ID: gtq10fg
It has issues I was hoping that would be fixed. Such as bad frame pacing and inconsistent frame rate.
I really enjoyed this on Series X. Would recommend if you like slow paced, narrative-driven puzzle games. It was very pretty, too. Lots of ray tracing. Sort of like Firewatch, but harder puzzles.
Played the demo.on xbox and liked it so this would be great!
Makes sense. No reason for it not to.
Fun game, but nothing to get really excited about.
I tried this on game pass. Looks beautiful, but the awful camera stutter put me right off.
Traversal is a chore; sprint button barely does anything. I get that it makes sense due to the characterization but that doesn’t make traversal any less boring. Other than that this game is great. Puzzles are doable if you aren’t a complete dunce. I am only partially a dunce.
I didn't knew it was an Xbox Exclusive.ID: gtq141v
I thought it being a timed exclusive was common knowledge?