Resident Evil VIIlage | Review Mega Thread

1 : Anonymous2021/05/05 15:18 ID: n5id4b
Game Information

Game Title: Resident Evil Village


PC (May 7, 2021) Xbox One (May 7, 2021) Xbox Series X/S (May 7, 2021) PlayStation 5 (May 7, 2021) PlayStation 4 (May 7, 2021)


Resident Evil Village - 3rd Trailer Resident Evil Village - Story Trailer Resident Evil Village - 2nd Trailer

Developer: CAPCOM Co., Ltd.

Publisher: Capcom Review Aggregator:

OpenCritic - 85 average - 87% recommended - 42 reviews

Metacritic - 87 average - 46 Reviews

Critic Reviews

Ars Technica - Sam Machkovech - Unscored

If you loved RE7, you might like RE Village

Critical Hit - Brad Lang - 9 / 10

Resident Evil: Village is equal parts terrifying and empowering. It's haunting, tense, and filled with all kinds of gruesome action you'll only ever see in a franchise that revels in its campy nature. Fans of the franchise will no doubt pick up on its familiar beats, but that's for the best as it strikes a happy balance between fresh and familiar.

Destructoid - Chris Carter - 9 / 10

I don't think Resident Evil Village is going to be very divisive per se: I suspect the reaction will be generally positive. But it's going to definitely spark some conversations as to how it stacks up against the current darling of RE7, and it has a long hill to climb to match its success financially. As for me, I think it complements it quite well, and then some.

Digitally Downloaded - Matt Sainsbury - 4 / 5 stars

I never wanted to stop playing Village

EGM - Josh Harmon - 8 / 10

Resident Evil Village expands the pared-back, first-person gameplay of Resident Evil 7 into a more ambitious and over-the-top survival horror experience. Greater variety and more mechanical depth prove that there's a lot of potential left to explore in this new approach to the series, but some elements are a bit uneven, and you may find yourself missing the simplicity of the Baker ranch.

Easy Allies - Michael Huber - 9 / 10

Resident Evil Village balances frantic terror with slow creeping fear in an unforgettable setting.

Eurogamer - Vikki Blake - No Recommendation / Blank

Capcom's follow-up to its first-person Resi reinvention is a fantastic horror romp - for its first half, at least.

2 : Anonymous2021/05/05 16:08 ID: gx1hd9k

I'm not surprised by the 9/10 scores, but I am surprised by so many reviewers being surprised by it turning into action game.

The moment I saw you could upgrade your weapons I knew it was gonna be a action RE. Every RE game with weapon upgrades you could buy from the shop is a action horror game.

Being allowed to upgrade your weapons allows for more multiple playthroughs (NG+), RE 7 was great, but it got pretty boring after the 2nd playthrough

ID: gx1r0g5

Didn’t they also talk about how RE4 was a big influence here? Isnt that when they really switched to more action style (which is more obvious in 5 and 6)

ID: gx24fj2


I believe the director or producer of the game said that they loved RE4 and wanted to emulate the gameplay style.

ID: gx2bos1

maybe my memory is wrong here but... 4 wasn't influential because "ACTION!" it was the all-new camera and overhauling of the gameplay from tank controls to fully 3d, not to mention the change from classic zombies to this crazy cult-like environment. People seem to be acting like what made 4 revolutionary was just that it was a lot more shooty shooty bang bang, which is their justification for more action here. But... being action focused was also the downfall of the series up until 7 grounded the game again (and why it got so much praise.) So I fail to see how we keep going "More action like 4!" while also still vilifying 5 & 6 because of action. As long as they keep thinking everyone wants action then they'll keep making the same mistakes with the franchise. Their push for these service-like RE games shows they think people like RE because of high octane action. They really don't seem to be able to grasp what they want RE to be. They keep thinking the next logical step after a successful entry is to pack it with more guns and more enemies rather than, say, smarte

puzzles and enemies that require thought rather than just sheer bullets.

ID: gx1jxnq

Yeah this has been screaming that it’s going to be action survival since like the first trailers lol. The scene where you see like 4-5 enemies at once says it all, and not to mention as you said, the weapon upgrades.

ID: gx1k9nl

Well now you be fair there are section of the last game that had 4 to 5 enemies in them.

Having said that it was very clear this was going down that route seeing as it seems to be a spiritual successor to 4.

ID: gx1yi1w

From a couple of the reviews I saw it seemed people are more confused at how they transitioned from the gothic horror vibe to the action aspect, which I can understand from the developer trying to do something bigger, but when one section is more interesting it kind of hurts the game overall

ID: gx1ywo7

I don't think anyone was surprised by the lean back into action, I think they were just surprised by how heavily the game leans back into action. Seems like they didn't get the balance right, shouldn't have leaned quite so hard. Personally I prefer a 2/3 horrible horror to 1/3 action or less action ratio. 3/4 horror to 1/4 action: even better! 1/2 horror 1/2 action! Hell no!

ID: gx21vdj

A fair point as I feel RE2 Remake hit the standard very well. For me it's the pinnacle. I love RE4 but RE2 still has plenty of horror elements.

ID: gx1yarj

The director of the game said that they toned down the horror because the feedback of RE7 was "too scary"

ID: gx20pu7

Which makes me think he may have missed the point about why that game was so great. Resident Evil was finally "scary" again.

ID: gx26ty2

Man, my favorite sections of RE7 were the true horror parts. Though brief, I loved the fear I felt running from Jack Baker early on when I didn't know what I was doing.

ID: gx2900w

Most people that though 7 was to scary played it in Vr Probl (and it was insanly scary that way)

3 : Anonymous2021/05/05 16:15 ID: gx1idrc

What’s going on with the release timer on PS5? Mine says release in 19h 45m but that’s a day too early Oo

ID: gx1k99u

It’s a bug/glitch sadly. Happened to me with both cyperpunk & Returnal. When the counter reaches zero it updates again to the actual release time.

4 : Anonymous2021/05/05 17:26 ID: gx1sw3e

I am hyped. Even managed to not play any demos after the maiden one just to go in surprised as I could be.

5 : Anonymous2021/05/05 15:21 ID: gx1ahvv

Looking like 8's and 9's across the board, which is awesome, because it means Capcom is continuing to maintain the course with high-quality RE content. The game is obviously more action-heavy, less hillbilly hell than 7, which is fine as long as the atmosphere is still engrossing (everything is pointing to that being the case).

Can't wait!

6 : Anonymous2021/05/05 19:21 ID: gx297ql

I hope that leak about the RE4 Remake was true. That'd be something else look to forward to during their next State of Play.

Village definitely reminds me of 4 (with the merchant, the overall setting, and some other things).

7 : Anonymous2021/05/05 15:27 ID: gx1bc8i

Easy Allies says 15 hours long. IIRC, that'd make Village the second longest game in the franchise. That's sweet. That's really sweet.

(side note, shouldn't this megathread be cross-posted on


ID: gx1bite

Other reviewers are saying they beat it in just over 8 so don’t get your hopes up too much.

ID: gx1bpa7

This dude played over 9 times and enjoyed it

So, play on all possible dificulties, wait for DLCs, i will probably waste 30 hours on this just like i did with RE7

ID: gx1bql6

Which is what I was originally expecting for a RE game.

ID: gx1k2bi

I really liked Huber's review; it didn't reveal too much of the plot, just a high level impression for people wondering whether to pull the trigger or not. I like deep dives on video games but not on day zero. The function of a pre-release review is to know if it's worth buying, not pick apart every game mechanic, character, and story element.

ID: gx20q3r

Considering it took me like 30 hours to beat RE7, I'm sure I'll be getting my money's worth.

ID: gx28mis

I am this guy, too. Any time someone says "The game is X hours long," I can usually double that. I am not a completionist because I typically burn out before I get every little thing, but I do try to explore everything I can first before advancing the plot. I am not a "fast" gamer.

8 : Anonymous2021/05/05 15:27 ID: gx1b87k

Excited for friday! 🙂

Returnal last week, Resident Evil Village this week, and Ratchet & Clank: Rift Apart in a few weeks 😛

ID: gx1fnrr

Mass Effect next week too.

ID: gx1lobd

I've never played mass effect, looking forward to trying it out.

ID: gx1hb3q

Biomutant as well

ID: gx1t6ta

I know there have been some games this year but more on the smaller scale, I am so excited for this period of May-June with Returnal, RE8, Mass Effect Legendary Edition, Biomutant, and Ratchet and Clank. So hype

9 : Anonymous2021/05/05 18:06 ID: gx1ylms

Seems like the majority of critiques say they wish the game leaned more on horror and less on action, and personally, I agree. I LOVED, LOVED how helpless and horrible you feel throughout RE7 and prefer my RE as scary as possible. But I'm open to some action as well, and the environment in this game has me willing to follow the lead.

The other major critque I have been seeing is people saying the game peaks very early, in that Dimetrescu's castle is one of the first environments you come across and both the castle and it's lady are criminally underused as one of the best set pieces and the game's best villain respectively. And that really is a shame. I would have been happy spending a third of the game in that castle running away from the big Lady.

But you know and I know there will absolutely be a Dimetrescu DLC down the line. So you know, it's cool.

10 : Anonymous2021/05/05 17:11 ID: gx1qmt6

Definitely gonna get it, but I’ll wait until I beat Returnal and maaaybe until I platinum Days Gone.

ID: gx302im

I just finished Returnal in time to get RE8. Returnal is amazing by the way and I loved most of the time I had ( some runs had me a little salty).

ID: gx36jsm

Nice! I’ve been loving it. I’m on the third boss and he’s gotten me a couple times now. I feel like I just haven’t had the right weapon for it yet.

11 : Anonymous2021/05/05 18:49 ID: gx24oet

I was really hoping for more RE7 level horror but it sadly sounds like they went back towards it being action oriented. Oh well, I'm always into the gothic horror aesthetic anyways.

12 : Anonymous2021/05/05 16:26 ID: gx1k0zc

I don't understand some reviewers. Re4 is pretty much a 3rd person shooter by the end too. If they build it up fine to the point where you just get to shoot your way through everyone, what's the problem.

13 : Anonymous2021/05/05 15:56 ID: gx1fno6

Kind of disappointed to hear they moved away from what made RE7 so successful, the survival horror and just the constant dread that it gave you. Still gonna play it though.

Reviewers also saying the later parts of the game feels more like COD than RE, they'll never learn lol.

ID: gx1itpt

people love resi 4 and that's exactly what happened there. in the end you were shooting yourselve through a military basis.

ID: gx2jbdz

Lol and when I get to that part each playthrough I'm going "isn't this over yet?"

4 was too long. The island dragged on.

ID: gx1j8ps

I loved RE4 also, but to say that section is what made people love it is wrong in my opinion. They took that formula and said "hey people love this, let's ramp it up even more for the next 2". And they both fell flat on their face, just don't want to see that trajectory again.

ID: gx1y7rz

The second half of 7 wasn't survival horror at all, once you got to Lucas and beyond it was almost entirely FPS action thriller more akin to the later Saw movies.

14 : Anonymous2021/05/05 16:05 ID: gx1gxte

I ended up skipping Returnal since the rogue like aspect and being difficult made it seem like it wouldn't be for me

I may very well get this one though!

15 : Anonymous2021/05/05 16:23 ID: gx1jl90

They really went with RE 4 as a waypoint by not only making this game heavily inspired by the locations but also by changing it from a survival horror game to a survival action horror game yet again.

Capcom seems so divided in what they want to do with this franchise.

Either way, can’t wait for Friday, the game does look phenomenal. Would have preferred it not to be that much action focused but I’ll take it.

16 : Anonymous2021/05/05 15:19 ID: gx1a48v

Had to cut down most of reviews because post was being automatically removed

17 : Anonymous2021/05/05 18:08 ID: gx1ywn5

I'm a little upset that they seemed to have cut back on the pure horror aspect. I loved how intense / scary 7 was for the first half but after reading that the reason they did this was because some people couldn't play 7 due to how gory/uneasy it made them I understand why.

Still excited to play through tho.

18 : Anonymous2021/05/05 19:10 ID: gx27j8k

I wonder if this means we won't see RE4 remake next year after all. This game seems VERY RE4.

ID: gx2kmjk

I haven’t checked in a while but I think the current rumo

is that we’re getting Revelations 3 (though it may not actually be called revelations 3) as a timed switch exclusive in early 2022. The remake of 4 is set for early 2023, I’m pretty sure.

19 : Anonymous2021/05/05 20:14 ID: gx2gtk2

I’m in the air on this one. I liked re7 but felt the weakest moments were in its action focused segments, the gunplay never felt as good as the rest of the game, the re8 demos gunplay also felt kinda weak. Still gonna pick it up down the line.

20 : Anonymous2021/05/05 22:45 ID: gx31l8h

I’ve recently finished 4 again so I’m in the mood for more action Resident Evil so this sounds excellent.

I enjoyed 7 but I never had the urge to play it again. Re2 and 4 are still the king for me.


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