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I have no doubt that the DualSense will be used in interesting ways to increase immersion. My imagination is running wild with how it will feel to swim, walk on the beaches, grapple and climb, and, of course, shoot the bow.
If anyone wants to add some fuel, please do.
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Adaptive triggers were pretty well utilized for a bow in astros playroom so I’m excited to see how they implement it in horizon.
ID: gzx0yleID: gzx3ytvDon't worry, AC was just marking attendance to make it seem like they did something for the "next gen" stuff. Guerrilla is in-house for Sony, and they really really care about their product. They will do it justice
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Was rewatching the footage earlier and I thought about how the part in the swimming section where you come across a stronger current would feel. I'm ready to pre-order this so hard.
ID: gzx0g8xIt's mad because a year ago I would've told you you were just overly hyped and exaggerating but nope. You're totally right. There's something about this new controller that you just gotta feel for yourself to understand.
ID: gzx3gw2What I find most interesting about it (and the 3D audio) in terms of marketing is that it's such a crucial element when analyzing the technical merits of first-party games in this new gen, but there's almost no way to faithfully describe it to someone.
ID: gzx6054This and when she pushed off and went fast.
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They can't go too all out with it. Remember, it's a cross-gen title. Anything that would be required is out of the table.
ID: gzx0vmnYep, for example they couldn’t have the same function on the triggers like Returnal has for alternative fire (where you press halfway to fire normally and all the way past the resistance to initiate the alt fire) as it wouldn’t translate back to the PS4 with the limited triggers on the DualShock 4.
I do enjoy having cross-gen titles but they are really holding back the power of the PS5.
ID: gzx34bfThere will be both a ps5 and ps4 version of the game. They can do whatever they want with the controller.
ID: gzx3ucdSucks how old consoles always hold back progress, even if they have a larger player base.
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ID: gzwfpmxI was an xbox guy for 15 years, never did like those older ps controllers. just switched to a ps5 due to the exclusives and the controller and it was the best gaming decision ive ever made. Im into gaming again like i was when i was younger
ID: gzx4knwNow try vr
ID: gzwidpg[removed]
ID: gzws8umWas that edit necessary in this thread though?
ID: gzwtyzqAgreed, this fanboyism needs to stop. So embarrassing
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Would be really cool if you can feel the vibrations of the galloping when you ride mounts.
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Pumped for that as well as the adaptive triggers for the bows. Anyone know if they've put that into Zero Dawn yet?
Neckbeards need to cool it with the downvotes. Just a simple question
ID: gzwf2w3Can’t put adaptive triggers or haptics into PS4 games unfortunately, those features are for native PS5 games only.
Unless they bring out a PS5 version of HZD
ID: gzwiwgjis that why, call of duty, borderlands 3, control, metro exodus, resident village, all have some dualsense functionality ?
ID: gzwrxxzHurrdurr Resident Evil 8 not on PS4???
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I literally just tried the controller out on HZD and while obviously not having any haptic feedback, the vibration you feel when shooting and killing robots just made me fantasize about how incredible the haptic feedback will feel in HFW
引用元:https://www.reddit.com/r/PS5/comments/nntzb2/im_very_much_looking_forward_to_the_haptic/
I hated the adaptive triggers when using a bow in AC Valhalla, so I hope they do better than that