Red Dead Redemption 2 | FidelityFX Super Resolution on Linux | RX 6700XT | FSR

1 : Anonymous2021/07/29 17:57 ID: ou2lya
Red Dead Redemption 2 | FidelityFX Super Resolution on Linux | RX 6700XT | FSR
2 : Anonymous2021/07/30 03:38 ID: h71j4vg

Linux is running it better than Windows, wow

ID: h72b5cg

On Linux you can pretty much use FSR on any game. That's amazing.

ID: h72e686

How's that?

3 : Anonymous2021/07/29 21:54 ID: h70c8ke

It is possible to use msaa or fxaa instead of taa? Or you have to use taa only with fsr?

ID: h70gtn0

FSR technically doesn't care. It just takes an image and upscales it.

However, you want an AA that produces as little blur as possible, so fsr has sharp edges to work with, and fast, otherwise it would defeat the point of using fsr in the first place.

FXAA might be too blurry for FSR to work well while MSAA + FSR might be slower than just increasing the native resolution

ID: h71x88a

Yeah, at first i was excited for FSR in this game but turns out FSR needs a decent AA to work properly and Rdr2 TAA is anything but good.

ID: h72jq3j

but no one tried real comparisons..

4 : Anonymous2021/07/30 05:53 ID: h71w5t3

That is a substantial difference.

Any idea when / if this could work with windows?

ID: h72dqpf

Someone will port it to reshade or make a windows tool capable of this sooner or later. Probably in the next 2 months.

Something like this

ID: h726or4

Needs, wine + dxvk/vkd3d. Dxvk is available on windows, but wouldn't keep my hopes up.

ID: h72fyso

Darn, the performance difference is so large that I may be forced to install Linux at some point.

Imagine someone considering switching to linux for gaming performance!

ID: h72o9oa

Already been ported to reshape for GTA v. Wouldn't be surprised to see it in RDR2

5 : Anonymous2021/07/30 15:35 ID: h73dkoe

I might have to buy another cheap SSD for linux, haven't used it in years but damn it seems to have come a long way.


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