- Red Dead Redemption 2 | FidelityFX Super Resolution on Linux | RX 6700XT | FSR
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Linux is running it better than Windows, wow
ID: h72b5cgID: h72e686How's that?
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It is possible to use msaa or fxaa instead of taa? Or you have to use taa only with fsr?
ID: h70gtn0FSR technically doesn't care. It just takes an image and upscales it.
However, you want an AA that produces as little blur as possible, so fsr has sharp edges to work with, and fast, otherwise it would defeat the point of using fsr in the first place.
FXAA might be too blurry for FSR to work well while MSAA + FSR might be slower than just increasing the native resolution
ID: h71x88aYeah, at first i was excited for FSR in this game but turns out FSR needs a decent AA to work properly and Rdr2 TAA is anything but good.
ID: h72jq3jbut no one tried real comparisons..
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That is a substantial difference.
Any idea when / if this could work with windows?
ID: h72dqpfSomeone will port it to reshade or make a windows tool capable of this sooner or later. Probably in the next 2 months.
Something like this
ID: h726or4Needs, wine + dxvk/vkd3d. Dxvk is available on windows, but wouldn't keep my hopes up.
ID: h72fysoDarn, the performance difference is so large that I may be forced to install Linux at some point.
Imagine someone considering switching to linux for gaming performance!
ID: h72o9oaAlready been ported to reshape for GTA v. Wouldn't be surprised to see it in RDR2
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I might have to buy another cheap SSD for linux, haven't used it in years but damn it seems to have come a long way.
引用元:https://www.reddit.com/r/Amd/comments/ou2lya/red_dead_redemption_2_fidelityfx_super_resolution/
On Linux you can pretty much use FSR on any game. That's amazing.