- At least he got 10k
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At least he didn't get sued
ID: gr9ug30ID: gra6jsrNintendo would still have sent out a cease & desist letter & kept their shittier code
ID: gratdu7Nintendo are real **** when it comes to anyone doing anything with their games. But everyone comes to their defense like they're the white knights of games. They pull just as shady stuff as EA and Activision. But because Mario, Zelda, & Pokemon gives em a free pass. But I guess they don't have lootboxes right guiz?
ID: gr9unnt*EA
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Pog Wattson?
ID: gr9wvheZats a silly fence
ID: gra6vsbThat’s an angry fence
ID: gra0sb0Just adding a petite touch of Paquette here
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This will keep GTA5 going for another 8 years.
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It's already on the game or Rockstar didn't updated yet?
ID: gr8sv5nRockstar pushed the update with it last night, EU time.
ID: gr96c1jIs it noticeable? I have 4 buddies I play online with. With R*s dog shit connection sometimes it could take us half a fucking hour to all get in the same game due to load failures and painfully slow load times.
ID: gr9iay3YOO HE GOT PAID???
ID: gr9rwvxHe gets 10k, Rockstar makes 10Mil on the returning player base. Life is fair amirite?
ID: gr9n9jy10k is not even pocket change: it is the lint in the pocket. The good PR they are getting over this and all the talk generated is worth infinitely more.
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Wait, so is this fixed now? If I go play I won't have to wait 15 minutes for online to load? Or has it not been implemented yet?
ID: gr8t6gvRockstar has pushed an update with the changes.
ID: gr8ugpmCool thanks.
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Ten thousand to fix a bug in a game that pulled 6 billion.
ID: gr8vjrhHe should be happy he even got any money. Most companies would probably include some throwaway line in the patch notes like "special thanks to
for finding the source of this and this bug" and nothing else.ID: gr8yi3vThose guys that made the unofficial Skyrim patches should be getting royalties tbh.
ID: gr9euysEven worse, some companies might have even tried to sue him for it.
ID: gr976qvSo they really fixed the load times? Shit, I might actually play again. Which alone tells me this dude deserves more than he got.
ID: gr9jb1eAlso probably looks great on his resume.
I know that sounds like a BS "exposure" thing, but I've actually read that a lot of modders are able to leverage them to get into the video game industry.
ID: gr958ajHe's lucky he didn't just get a Mega Shark Card or whatever they're called
ID: gr9mjtcAs a designer, I'd kill for 10k per bug fix.
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Big question for me is if soemone outside of the company could fix it, why wasn’t rockstar looking into fixing it back when ya know, online was launching
ID: gr9j7t3You can only fix it after you know about it.
Projects are incredibly resourced constrained and many of the lead talent who wrote core modules will have left by now and not be on maintenance.
Therefore the skeleton crew doesn't really know what they can safely fiddle with and every fiddle costs a lot of time because they need to figure out how everything works.
So yeah, I would have loved it if someone used a code profiler to look at the loading times and went "Huh, JSON parser takes 70% of the load time? Seems weird." and then DID something about it. But I reckon they just don't do that on a regular basis.
TL;DR: Rockstar needs fix-it Fridays.
ID: gr9qj1bLong enough load times are usually considered bugs, the fact that they never ran a profiler (or never did anything with the results) points to some serious problems with their priorities. The fact that some random single person on the internet could do what a giant game company couldn't do in 8 years is fucking ridiculous
ID: gr9e3toConsodering their relentless efforts in preventing modding, I'd guess they didn't really care
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Now that I'm a dad, it's rare to get more than 1 hour at a time for gaming. Because GTA takes ~12 minutes to load on my PC, I stopped playing it. I can't waste 25% of my playing time. Maybe now I can play again.
ID: gr9p8bmTell me more about this experience. My child you arrive in one month and I would like to know if I should sell my videogame or if I will have some time to play it. ^^
ID: gr9r3evYou can have time, just have to sacrifice some sleep to do it. My son is 5 now and can play some games with me.
ID: gr9vblzNah, just launch the game 12 minutes before you plan to play.
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Did they pay this guy in cash or GTA online money?
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tbh I think the guys should've gotten something more than 10k
ID: gr8pv89They already made an exception and gave him more than the usual amount through the bug bounty program.
ID: gr9p2qw10k is good money for a couple of weeks work, but it's obviously worth far more to the company.
ID: gr8l76n[removed]
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I don’t play GTA online, did it make the loading times significantly faster? I’m just curious. Also, I think the guy should have got way more then 10k.
ID: gr9b9m4It used to take me 5+ minutes to load in, now it takes about 2.
ID: gr9ms3eWow, that's massive.
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Loading screens in Apex Legends and GTA have the same energy, except Apex Legends loading screen can be infinite
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Fuck these companies
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It’s ironic that you used an apex character because there is currently a bug where there is a 5 minute loading screen
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Pog wattson
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I do not understand the topic.
ID: gr94b7uGTA V has a really long loading screen for GTA Online. It has gotten worse over the years.
It was found a line of code was very inefficient and causing the super long loading. As more items got added, the inefficient code was getting even more inefficient. Average load times were 5+ minutes for most people, some having to wait 15 minutes.
A fan ran some code to see where the inefficiency was occurring. He did a dummy patch and found it sped up the loading by 70%. Rockstar is now implementing this fix after 8 years. They thanked the fan coder with a bug bounty reward of $10K.
ID: gr9crnyThank you!
引用元:https://www.reddit.com/r/gaming/comments/m70lut/at_least_he_got_10k/
If it was Nintendo, then that would be a whole different story