- Fast Travel
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Hmm maybe I'm playing th wrong games cause its usually backward for me. I'm left to traverse the hell desert while the NPC just poofs there
ID: hb882a6ID: hb8eblkgames usually don’t let you fast travel to places you’ve never been
I can't think of a game that has ever let me fast travel to a place before going there, unless you count something very specific where it's the only way to get there first [like having to take a train somewhere as part of the story].
ID: hb8mlxeYou could fast travel to somewhere you've been thats geographically closer to a place that you haven't been. Usually about halfway through any Bethesda title you don't have to go on foot for more than a couple minutes tops.
ID: hb98s4rI just assumed he fast traveled to the nearest place he has been to it that skips the desert in some way, or part of it at least.
ID: hba13j8I have a bad habit of finishing the intro and then doing a lap of the map. By the time I take on any quest that requires travel I've probably already got a fast travel location.
ID: hbatzugThis is usually the opposite. Completely stunned with how NPC made it come alive there
ID: hbb3uaagames usually don’t let you fast travel to places you’ve never been
Then why you able to fast travel to my girlfriend's house...
ID: hb94dzkThe alternative is they require you to escort them the entire way, at RP walk speed, and get distracted by any mob in the area and then backtrack to where they were on the path when they noticed the enemy mob.
ID: hb8turgYou're playing the wrong games. In Skyrim, you can actually walk along with them, or wait for them to arrive. Since "fast travel" actually has time elapsing as if you're walking, you usually wind up getting there at the same time, but if you bypass that delay, you wind up sitting around waiting for the quest giver to show up.
ID: hb8qu01Exactly, that's how I read this comic the first time actually.
ID: hb9j4wwI liked fast traveling in Fallout and watching the npc run to catch up. Sometimes they teleport there, but on occasion, they don't
ID: hba1lgtid rather the npc poof there than have to follow them at walking speed, the worst is when an npc that needs escort walks faster than your walking speed but slower than your running speed
ID: hbajuyoIn the world of Guild Wars 2, there's literal waypoints. Floating stone cubes inscribed with internal magic circuits that use the magic leyline system circulation across the entire world to teleport people.
NPCs need to walk to one to use the waypoint system, but players can teleport to waypoints directly.
This difference is never explained, but I like to think players are given a little wrist device that allows teleportation from anywhere as a reward for their heroism in the first story mission, since a similar device is mentioned in the books.
ID: hbao651Or maybe you are the NPC!
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Its usually the opposite. With me completly shocked at how the npc even made it there alive
ID: hb8xs07Could be worse. NPC run speed could be slightly slower than your run speed.
ID: hb94bx1Slow NPC's with poor AI pathing...worst thing ever. :
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This but reversed
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And yet, that fucker will still manage to beat you to your destination.
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The sun's face is killing me
ID: hb9pt89Why is he have to cross that desert level in Super Mario Bros. 3? I mean….
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POP!
tiny bullshit text
ID: hbab3laI think OP could have avoided having to add that tiny text by just changing the 2nd panel's text to sth like "Oh, I've been to that place before!"
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Yeah, but it has to be bad for you...
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I think the comic has it backwards.
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I hate fast travel gimmicks, especially in MMOs.
ID: hb9h896An MMO already eats time like crazy, no thanks to running back and forth all over the map. Id spend more time walking places then playing the game.
ID: hb9j8bxFast travels as a concept is useful when its about saving time, but I really dislike when the game lets you teleport from anywhere you want.
I think the one I liked the best was Witcher 3, where you had to go to one of the travel points first (usually the nearest village or large crossroads) and couldn't just yeet yourself back from the middle of the forest immediately after you cleared the quest requirements.
So it worked like a travel network instead of magical transport shenanigans.ID: hbafnizYou can also fast travel from the edges of the map, when you get too close the map pulls up and you can fast travel to places. You can also fast travel from boats as well, but they only let you go to harbors.
ID: hb9g38wwhy, it makes backtracking much more intuitive and would it would feel wrong not to have it ESPECIALLY in MMOs
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Playing RDO with my friends who haven't got the "fast travel from wilderness camp" pamphlet.
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More like *Pop* go and complete 3 other sidequests, explore a little corner of the map, quick save, wipe out a town, quickload then wander over to the ruins.
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Skyrim.
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It’s both for me, depends on what level I’m at. If I’m new, npc somehow beat me there. If I’m experienced, I fast travel anywhere I please.
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In my survival challenges (if you die, start over as lev1 character, no loading games except to pick up where you left off previous day), one rule was no fast travel.
So much death at low levels. Learned to walk slow alongside npc's with better weapons and invest in running my arse off.
And WOW it's easy to kill your allies. Stopped playing archers for that one reason.
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Ah yes fast-travel
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I wish skyrim didn't have fast travel or quest markers
ID: hbamichThere are mods that will remove both.
ID: hbbgf3mYeah but they can't add dialog to the npcs describing where you need to go
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But the NPC is already there! They are the ones who have fast travel too lol, an even faster one.
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Benefits of exploring the map before starting on the quests.
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Is there any game that like quests actually take time and npcs dont just teleport and have an more complex interaction with the word? Like an game where npcs are just more realistic
ID: hbadrsgSkyrim has it so the NPCs walk to the destinations even if they are far. If you sprint ahead you normally have to wait a few hours for them to catch up
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This guy doesn't know about the dude hiding behind the mirror
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Probably a good move as he wasn't carrying anything outside of his armour so walking with him would drain your rations twice as fast
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In Games like Skyrim in game time passes when you fast travel. It's also roughly the time it would take to walk there. So it's not actually teleporting it's just not showing us the walking there part.
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This happened me in Black Desert Online. I'd be screwed without my horse.
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Usually its the other way around.
NPC ports to location : "Bout time you got here" -
Why is the NPC mad? The quest was his idea!
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Needs a vulture on a cactus or something in the last frame.
引用元:https://www.reddit.com/r/gaming/comments/pg1boa/fast_travel/
Yeah he would have had to have gone to the ruins once already, games usually don’t let you fast travel to places you’ve never been