- Atelier Ryza Series Celebrates 1 Million Shipments Worldwide
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I got both Atelier Ryza 1 and 2. it a great gateway game for the atelier series type of JRPG games
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This series always seems to around and quite big, but I've never actually played dit, or know anyone who has.
ID: gsq9yckID: gsqbxyaWhat's different?
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I wish these games had a way to avoid the alchemy. It's part of my biggest issue with the series as I find it boring as hell.
ID: gsr10msThere’s a bit of a automation with that now
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I know i didn't contribute to the sales since i use gamefly now (>>>>> gamespass) but I hope this is enough for the devs to do a 3rd one.
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why is it news how many copies a game shipped? can someone explain to me WHO would want to know this information?
ID: gspcr0mWhen games sell well, they are more likely to get sequels, etc. This series is pretty niche, so it topping 1mil is impressive, and it just puts more faith in the “brand.” That’s it.
ID: gsppa2bShareholders, fans of the game etc... It's also shows how well a system can move software.
Not every platform hides their numbers due to poor interest or sales.
ID: gspqcpmI’m confused is this article just saying that they shipped like a million copies to the retailers? If so, why should that be praised as it is not what was sold?
ID: gspx7zjI'm sure it could be useful to the WHO
ID: gspd2h7Koei Tecmo Annual Reports for FY2020 ends in March 2021
so shareholders
引用元:https://www.reddit.com/r/PS5/comments/mfrx6c/atelier_ryza_series_celebrates_1_million/
atelier is actually extremely niche and still is
I'm not going to deflect how Ryza's games reaching 1 mil total is in part due to her design