- Control with FSR (through wine)
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1st pic - enabled; 2nd - disabled -- [720p rende
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540p
1080p no fsr
e: all screenshot are taken with max fsr strength
ps: i inject SMAA
ID: h60omoa -
Are they basically just feeding the games output into a window and running FSR on the output as a whole? Looks like its acting on the UI elements etc. Would be interesting to see something like this in Windows is possible so it can be used on anything, even if its not optimal.
ID: h5zlt6zWould be interesting to see something like this in Windows is possible so it can be used on anything, even if its not optimal.
Good news, it is, and someone is already working on it. I'd suggest you to keep an eye on this project, it works exactly like that, by upscaling a window, and while it doesn't has FSR at the moment, someone requested it and the author has already confirmed to have added it, so it will probably be available on the next release.
Even though it doesn't has FSR yet, it already has a few very interesting upscalers to play with, for example ACNet does wonders with any non pixel art 2D game with cartoony graphics, and even works fairly well with cartoony 3D games because the overhead is not that bad, just a little worse than FSR. From the other upscalers that are already available, I found RAVU to be the most suited for 3D games because it has pretty much the exact same overhead as FSR, but sadly it doesn't look as good as FSR, at least in my opinion, because FSR is much sharper.
ID: h60l4zfWe need this on Windows. A bit of UI downgraded is worth it in my opinion. Especially if you want to run ray traced games. For me, I would be running it at 4K VSR scaled to a 1440p monitor using Ultra Quality mode (if an option) to get the maximum PQ with an FPS uplift.
ID: h60kc47To be honest, I am not bothered if it effects UI elements a little if it brings performance uplift to ray tracing on AMD GPU's.
ID: h60lga2Hopefully. I've had a look at the mentioned application and its pretty neat, not going to compile it myself so hopefully the version with FSR will be out in a few days or so. In general they need to fix RT in a fair few games too as its very buggy on AMD still. I'd imagine its because hardly anyone is using it so its not getting tested.
I can see it being decent upscaling from 1080p to 1440p which should be more than enough for most games, that said there are a few like Fortnite where unless going down to 900p and below its still unplayable(and currently the RT settings are broken completely on AMD cards).
ID: h60p0qyIf implemented correctly it should run before the UI is drawn.
ID: h60qayaThis is not integrated into the game, it's through Proton.
ID: h60p7qwYeah, this is just taking the output of the game I.e A window and feeding that image to FSR and showing us the output full screen. It’s pretty cool though for games that don’t have it implemented!
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Steam deck, here we goool!
ID: h60tstaValve's timing there is almost suspiciously good.
ID: h61nhq9It looks surprisingly good, in my hands FSR worked poorly at 1080p let alone at 720p but in this small screen it may actually do a good job. I'm hyped.
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Is performance supposed to be the same?
ID: h5yy1dsi capped fps, im not willing to plunge my blower 570 in the thermal throttle territory.
(and i cant monitor temps because mangohud crashes in that specific wine runner)
ID: h609w9owhats the point then? it looks worse for same performance
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Direct comparison
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Does Control have FSR support in windows, or is this a Linux hack type thing?
ID: h5z5sh0Control no fsr in windows. Yeah it’s a linux hacky thingy, they also used this on Witcher 3
ID: h60q5ehIt works with any Proton game.
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i don't get how people like this, its like ive lost 20% of my vision and need glasses
ID: h60ku3x20% vision loss for ~100% gain in FPS is worth it in extreme cases.
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Impressive result but still too blurry to be worth the trade-off. I'd like to see it "not max strength" as 540p rendering is just far too low to be useful for upscaling.
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could you take a screenshot at native 1080 just to see a comparison?
FSR is doing some serious work here either way. -
Here is FSR in The Witcher 3, if anyone interested. And in Kingdom Come: Deliverance.
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This isn't a horrible result at 1080P (it's not worse than DLSS 1.0) in my eyes. I would say my own experience with the current iteration of FSR at this point is in line with Hardware Unboxed who, like most other reviewers, has pointed out that FSR in ultra quality at 4K does a fantastic job of preserving image fidelity, while it is a bit less good at 1440P, and largely terrible at 1080P.
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I feel like I'm the only one that's never able to tell the difference
ID: h610lc2You can't see the blurry muddied mess the 2nd picture is compared to the 1st?
ID: h611cchLooks the same to me. Sorry
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How exactly can you use FSR for Wine games?
ID: h5zdwp1dl from
then extract to: /home/user/.local/share/lutris/runners/wine . restart lutris, then add the necessary env variablesID: h5zl426where can I get the necessary env variables? I wanna do this in Windows 10 with a specific game (Ghost Recon Breakpoint)
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[deleted]
ID: h5zotgyThere are 6 levels to that. I chose the sharpest
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It is offtopic and stupid question so pardon me but I have 5700XT Nitro+ I have 1080p 144Hz monitor.
Will I get more performance from FSR despite I have no really problems with the card to play on ultra.
Like for example I play RDR2 on ultra 1080p I get like 80fps if I enable FSR on it, what FPS will I have? And also the game crashed me once and the fans were spinning too fast on the card. Do I have a chance of bricking the card if I play on ultra?
Also in cyberpunk I have 60FPS ultra 1080p but looks not so smooth.
I'm sorry for the offtopic question
ID: h60egu6if i have the same setup as you, id still use fsr so gpu will be less burdened
ID: h60fdv4Yeah, I thought that as well tbh but isn't it better to lower the graphics settings than to use FSR?
I do see the graphics are blurred with FSR on, but in real world you hardly notice it.
ID: h60lb7zUndervolt the card i have the same card and card keep hitting max hotspot temps.
Once undervolted the fans runs lower and temps are better, you can also do a custom fan curve.
ID: h60pu5kI'm too scared to do that. Money is a issue for me where I live so I don't want to risk it. Also I wouldn't have any GPU if I break my card.... third world country
ID: h617r4di've seen several instances of ultra quality at 1080 giving 15-20% better frame rates. that's what I saw when testing the Rift Breaker demo
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Its like Adaptative Sharpen by Reshade.
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Can someone do a 4K Ultra Mode vs native screenshot comparison please. For those of us with more powerful GPU's I can see a bit of UI downgrading not being much of a problem at higher resolutions.
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Still images don't show shimmering, which is very important
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Could you please provide a gallery with images of different FSR modes and native render images comparitevly? I'd love to see how native 540p stacks against FSR Performance at 1080p through wine.
ID: h60uol3
For this to work you need to enable fullscreen mode in game settings and choose lower in game resolution than your display's native resolution.
all screenshot at 720p
ID: h60xyquThanks, looks great!
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Control was such a good game I still need to finiah it 100%
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Want to see cyberpunk if CDPR isn't already doing it themselves.
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can y’all please give it up with the linux shit
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absolutely boggles my mind how some people claim that linux commuity is toxic, with comments like these....
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This sub is absolutely full of Linux fanboys
引用元:https://www.reddit.com/r/Amd/comments/oojhq2/control_with_fsr_through_wine/
Is the 540p FSR doing it's job or did you use TAAU?