- Saw this posted in the Titanfall sub. I would say the same logic applies to Apex
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if (character.isWraith() && keyboard.isCoveredInSweat()) {
MastiffDamage = MAX_HIT;hitReg = true;
}
ID: gq7uy21 -
Still don’t understand how people get upset about their mastiff shots doing 13, it’s literally the same spread each time like bro you just whiffed the shot
ID: gq84d3fSometimes it isn't whiffing the shot and sometimes it is
ID: gq8qbqyWhile that is true it’s still very unsatisfying cause somewhere in your head you still think damn i did hit him and deserve better
ID: gq8qeylsometimes he is standing still eats all the pellets and the game decides on his D20 its 13
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Python best language
ID: gq87p0mWhen I was working on my PhD from 2016 to 2018, I was in shock how it overtook Java (and to a lesser extent C++) in undergrad Comp Sci curriculum at the university.
ID: gq8lbncC++ for life!
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rip camel case
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RIP naming conventions
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for us 1% of non programmers on reddit, what does that mean? a random number between 0 and 2000?
ID: gq7oawlIt's basically saying that there is a 50-50 chance of a mastiff shot registering and when it does register it does a random damage amount between 0 damage to 2000 damage.
Explains why I keep hitting 12s with my mastiff shots while my opponents hit me for 104 lol.
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I too am a develper
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Is anyone else gonna talk about the spelling of developers
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Isn't random(0,2000); actually a value between 0 and 1999?
ID: gq7zgupNo randint has inclusive endpoints.
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Because everyone knows Titanfall is written using Python
ID: gq8n36oHaha it's almost like...pseudocode for a forum post.
That'd be wild
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else { MastiffDamage = 12; hitReg = !hitReg }