Literally the title. Why should I play lets say meta AKM which costs about 220K + ammo to get 72 vertical recoil when I can buy Vector, MPX, MP7, P90 which are far cheaper, with decent ammo and insanely low recoil. The issue with SMGs is that all the bullets lack armor penetration (besides AP SX) but that's compensated by low recoil and high rpm. I wont even mention 5.45x39 because I think that is the most dogshit branch of weapons.
I would really love to play 7.62x39 guns but to me it seems like literally the worst weapon choice in the game (altogether with 5.45x39). I listed my stats below so you can make your image of what kind of player I am. Can someone tell me what am I missing ?
1400 hours. My stats this wipe about 450 raids and about 58% SR with KD around 5.5. Fully maxed out hideout with stash-worth almost hundred million.
People run assault rifles to get the easy headshots.ID: gq7c1j4
I understand that they are better in mid-range combat but to me it just doesnt seem enough. I am running AKM with PK-06 so its not like I am gonna be poppin' people's heads from over 80 meters regularly
Why are you counting ammo in the calculation for rifles but not smgs?ID: gq8nx1f
Cause SMG ammo can be crafted cheaply. Even 7n31’s only cost about 1400 per bullet when crafted. Sure, BP is astonishingly cheap, but its also not very accurate and suffers from having to pair it with expensive weapons.
I mean, it costs like 120k to build a decent vector while an AKM kitted out costs like 234k without trader levels.
Look at the pen differences 7n31 has 39 I think. M995 will go through Altyns on 1st or 2nd shot. Will shred level 6 armor.ID: gq7dbxx
Yeah but I can buy 9mm Vector for 90K, slap osprey for 25K and buy some 50 rounders for 10K each. I get 24 vertical recoil and 4 drums for about 150K and it annihilates anything but tier 6 armor and altyns.
Meanwhile 60 rounders for M4 are 90K each (besides trade). So basically I will be paying 200K more for fully kitted HK with 2 drums just to counter giga chads, which I dont even meet that often.
Versatility. Something like a meta m4 or HK is a zero recoil shred machine up close and can still easily kill people to medium and long ranges. SMGs are great but are a one trick pony.
AKs are just in a bad place right now and are only worth using for funsomething different.
You save money on gun but unless you craft 7N31 you lose money on ammo. Unless you wanna run M995 you can get M855A1 really cheap from Skier and also from PK for still decent price. (albeit in limited quantity but it's fine if you stock up in advance)
You also use more ammo with SMG than with M4 or HK
so I think the price eventually evens out + rifles offer med and long range superiority as well as better first shot penetration
I am with you, I am sucker for 7,62 AKs and BP should have at least 51 pen or there should be one extra round but unfortunately that is not the case.ID: gq8dmje
Crafting ammo costs the same as buying it as you can sell the ammo you crafted for the same price you can buy it for (minus fees)
Because you can? Run whatever you want. You have ~100 mil, so what does it matter? If you want to play with an AKM, do it, If you wanna play Mosin with a thermal, do it. You dont always need to run the best slot gear.ID: gq8oj9v
Yeah I just run whatever is fun
Smgs are absoutely the meta because they have basically no recoil especially with modifications. Assault rifles like the val or shak 12 fill a different role, and traditional 5.45/5.56/7.62 rifles are cheaper for a given amount of penetration/damage at the expense of higher recoil.
Run an hk or m4
worst weapon choice is sniper rifle. play with bolt and then tell us how bad is your 7.62 ak. but people still play with them because its fun.
Use what you want. I tend to switch it up each wipe. Last wipe I ran basically the RPK only. This wipe I’m running mainly the vector it’s a lot of fun but you know when your hitting a t6 guy for sure lol
I run an AKM and just single shot it, I always seem to do well because the BP bullet seems most consistent to me. 2-3 shots to the chest and usually they are dead, but I’ll use 60 rounds 55A1 to get one kill with an m4. But I dunnoID: gq8iyg5
55a1 is dogshit but no one want to realize it, it almost need double the bullets as 995 to kill someone wearing lvl 5-6
AK-104 is one of my favorite CQB guns. Can get the ergo to 70+ and the recoil around 70, makes it feel incredible and pop a 50 rounder on there. Shread city.
Why should I play lets say meta AKM
There's nothing Meta about using any AK. They're all bad from a Meta standpoint. The 7.62 ones are usable but the fire rate is still too low to truly compete.
If we're talking serious Meta it's really just anything that can shoot M61, or a Vector depending on if you're running into people with Altyns or not (not seeing much of them lately personally)
HKs/M4s are a decent middleground between the two but are outclassed on both ends.
Well if you want to intentionally nerf yourself don't use an SMG. 5.45 is dogshit, has half the damage of 7n31, and quadruple the recoil.
The reason is because someone a long time ago complained about 9x19 being too weak, now we have 9x19 as the most powerful round in the game and 5.45 as the weakest, because in some retarded world that makes sense apparently.ID: gq7u6la
7n31 is a russian military +p+ super overpressured round that also has a very lightweight penetrator. While in close range it's allegedly "the bomb diggity" the bullet loses speed very quickly and is more susceptible to wind. Not to mention the additional pressure generated from firing it puts a lot of wear on just about every part of the gun. Some guns handle that a lot better IRL but the vector has a warning on it's website that p+ rounds greatly increase wear and +p+ rounds are not recommended. That and some quick googling found both instances of vectors with overpressured rounds locking back the bolt early and what are allegedly 7n31s misfiring explosively due to alleged poor quality control. I'm 50% sure the last one was some 4channers having a giggle but eh.
Point is it has very real drawbacks but tarkov doesn't model them so it overperforms
I'm actually loving the ak-103 at 68 vertical. When I'm outgunned by smgs it usually makes sense, as I'm in their prime range.
I play a lot of different builds, im confident im them all although ill tailor my choice towards what im planning on doing.
If youre looking at it from a cost to build perspective then idk what to tell you- cost has zero impact on my choice especially at 12.9 where money is abundantly easy to get. Besides money, the build itself isn’t what you should be concerned with if you are low on money, the cost to run that weapon should be the priority. I consider my akm (now ak103) build to be eco even though its fully meta and not cheap to build, whereas my MP7 build is cheap comparatively but i would consider it a lot more expensive to use (ammo is more expensive and you use A LOT more of it).
As to your question, of all my builds SMG’s get the least play. I find them very situational and limited and i often wish i had more range when using them. This is more about my preferences and play style than anything tho, but there aren’t many situations where an SMG is a hands down better choice than a rifle- at least this deep into a wipe anyway.
I'm not sure what are you talking about, I usually run AK-103 with BP and its fairly cheap, also very good at range, meanwhile SMGs suffer at range
AKM seems like a fine gun. Recoil is a bit high, even when fully modded, but thats the trade off for shooting 7.62x39mm. Hit 2 BP rounds in your spray and theyre gonna be pretty fucked up, even with level 5 armor.
Even a cheap build is viable for getting dirty shots off on people.
Also, I like the way AKs sound. They go dutdutdut.
honestly play whatever you wanna play, as long as you can control it and you're using the very best ammo available
obviously certain classes of weapons are better on certain maps, with ARs being all-rounders but everything can work
I agree that 5.45 needs a serious buff (preferably a decrease in recoil to put it on par with 5.56), but 7.62x39 is still a viable caliber. It’s not as good as 5.56, but it’s not supposed to be.
SMG’s come off as overpowered in this game because the majority of combat happens at closer ranges than it usually would in real life, so SMGs tend to excel because your target is close and easy to hit.
My suggestion would be to play what you want and adapt to counter the loadouts you're against.
Assault rifles and carbines, I believe, are more viable on majority of maps, and if you enjoy CQC I would recommend just bringing more grenades to force displacement of closer range targets who's loadouts are more geared towards that play style.
I personally love the MP9 but can't run it confidently if I'm expecting to engage people beyond 25-50m. That likely speaks a lot to my skill, but a guy with an SKS and BP will likely kill most players with a small SMG when engaging beyond 50m outside of buildings.
I would say that there are some small objective advantages to assault rifles.Intermediate cartridges have less bullet drop and are more effective at medium to long ranges. Intermediate cartridges have higher armor pen and flesh damage than their SMG caliber counterparts. This means it takes less hits to kill a target. This may or may not be helpful depending on the situation. Ammo costs are typically cheaper for rifles compared to SMGs. This is because SMGs have a higher rate of fire and lesser damage. SMGs typically use more bullets to get a kill when compared to rifles because it takes more hits to get a kill and also because their higher rate of fire can lead to more waste in bullets (i.e. a player shoots more than is necessary to get a kill because of their reaction time to the enemy dying and latency)
Another note, specifically regarding 7.62x39 mm BP ammo costs, is that you can make 7.62 BP in the hideout. For the cost of 2 green and 1 blue gun powder you can make 260 rounds of 7.62 BP. I find blue gun powder all over the place and green gun powder is very cheap to make in the hideout and the ingredients for it are pretty easy to find for it as well. I primarily run 7.62 BP and have been able to make approximately four thousand rounds for less than one million rubles because of the ease of making it. AP 6.3 can also be made in the hideout, but in my opinion, is more difficult and more expensive to make than 7.62 BP. Right now, cheap SMG ammunition is viable because of the damage that shooting blacked limbs does to the rest of the body and because of high rate of fire. I personally hope the damage to blacked limbs is nerfed which will make cheaper ammo less practical and will bring some balance back to weapons in Tarkov. I cannot tell you how many times I have been leg meta'd or shot to death in my arm by someone running PST/PSO GZH, and it is incredibly frustrating. Ideally, blacked limbs would slow the movement of the respective limbs but would not allow someone to kill you without a ton of hits.
Regarding rifle costs, while it is expensive to run a full meta AK, I don't really think it is necessary. I have similar stats to you and I primarily run 7.62 AKs. A little over 1400 hours, 54% survival rate, and 4.2 KD ratio. I would say I spend about 100k total to run a decent AK with ergo in the 50s and recoil in the 80s. While it is not maxed out, it is still competitive. Additionally, success in firefights in Tarkov is often times just as dependent on position and situational awareness as it is on the weapon being used.
On a subjective note, rifles have a lot more parts and customization available to them. One of the reasons I play Tarkov is for the weapon building and extensive gear modding compared to other shooters. I get more joy out of building and running a rifle I put together than just buying an SMG and slapping a sight and muzzle device on it.
It's no secret that SMGs are OP in cqb. I think if you like rifles then you should run them. This is a video game and not every aspect needs to be about maxing out stats. They can still be competitive, good ammo for them is fairly easy to access, and in my opinion, are cooler and more fun to build and use. Depending on the maps you play and your play style, maybe SMGs are a better fit for you, but that is up for you to decide.
You shouldn’t run meta AKM because it’s not meta. 103’s are, for starters. Secondly, you shouldn’t run meta AK’s because you will just lose firefights to meta M4/HK’s. Clearly, that won’t always be the case, but fire rate is a heavy factor here, which is why the SMG’s look nice to a lot of people (clearly not talking about the UMP because it sucks in every way). Just depends on your play style. You will have an easier time using an M4 if you want to be able to snipe or CQB where a Vector will usually be mostly for CQB.
Preferences really. Lower pen but laser beam accuracy makes up for it. I been running shottys and semi auto 762s and loving it