Naughty Dog technical presentations on The Last of Us 2 from SIGGRAPH 2020

1 : Anonymous2021/03/08 14:44 ID: m0h4sd
Naughty Dog technical presentations on The Last of Us 2 from SIGGRAPH 2020
2 : Anonymous2021/03/08 17:04 ID: gq89d1g

I watched a few of these the other day and while they can be a bit hard to understand, it’s very interesting to see the amount of tech and work that is required for a game like this. I recommend the Technical Art one in particular as it showed an interesting area of game development I didn’t know about.

It seemed like they really spent a lot of effort upgrading the engine after Uncharted 4/LL for the specific requirements of the game.

ID: gq8g07b

The one on the GPU particles tech for the blood, rain and snow is seriously amazing.

Tiny things that cost practically nothing on the GPU but have an amazing visual effect. I hope we get to see even better implementations of it on the PS5.

ID: gq8if21

I haven't looked at this yet, but I remember one of the programmers talking about his 'breathing' system. The game calculates character heart-rate, anxiousness, exertion, etc, and it's all tied together at all times. Seriously crazy stuff for something most people don't even think about.

Climb an obstacle and they will naturally become exerted for a few moments while they catch their breath. If a character is scared of heights and they look down, the game calculates the altitude and angle they're looking down at and their heart-rate spikes up - making them breathe deep and sound terrified, etc.

They also had to record thousands and thousands of different breathing sounds, murmurs, sighs, etc, for the system to dynamically shift in real-time.

ID: gq8befr

Game design is truly underrated. They're guys are absolutely pros at what they do. The video about the water was absolutely amazing.

3 : Anonymous2021/03/08 17:38 ID: gq8e91a

Naughty Dog's tech art team is really top notch.

Great stuff for people interested in game development!

4 : Anonymous2021/03/08 18:45 ID: gq8nu9z

I love this shit. Just got done binging Guerilla's GDC presentations on Horizon. I live for these behind the scenes deep dives.

5 : Anonymous2021/03/08 16:31 ID: gq84ltm

Everything was a 10/10 about this game except the story...I had to replay RDR 2 wash down the story of TLOU2, they’re similar in making you feel depressed and miserable but RDR 2 has amazing pace and character development something TLOU2 had none of.

ID: gq85q57

I think both games have excellent melancholy stories, but I think I liked TLOU2's more. It is just so all-consuming in its deep dive into the exploration of what grief and regret can do to a person, it absolutely floored me.

But the fact that I was going in expecting not a repeat of the Up-esque first game, but rather something much darker, helped set the right expectations for me. All in all, I think TLOU2 has some of the best storytelling I've seen in the medium, RDR2 does too!

ID: gq8p3m7

Eh, to each their own. I really liked Abby by the end and fucking hated her at first. Conversely, I really liked Ellie at the beginning, and I didn't like her all that much in the end.

I think there's some pretty solid character development in there. It's not a flawless story but it's pretty well told.

ID: gq85vp4

I couldnt disagree more. TLOU2 was world class storytelling with characters that actually have human like story arcs. There is really only one part of it I think could have been done better and that is they needed another chapter to explain Joel's trust in abby. RDR2 was a bunch of stereotypes and single dimensional personalities. Its like if MCU was a western genre.

Also if you're still in the camp of not realizing Joel is littearly the bad guy of the entire series....you need to learn a few lessons in morality. And BECAUSE of how good the writing is, while he is to blame for basically the end of the whole world, he is still complex and has likeable and endearing things about him, that's good storytelling

ID: gq8ambn

How does a giant open world game with a long ass story and a big problem with excessive long animation problems have better pacing lol

ID: gq85p8f

Oh boy, I haven't played 2 yet, but if RDR1 is any indication I am not confident in 2's pacing.

ID: gq8cfhv

id have to agree story-wise, but as a game id rather play TLOU2 than rdr2, which is just one step short of a walking sim.

ID: gq8hore

Both have messy and poorly told stories but it was less of an issue in RDR2 since it's not as narrative based.

ID: gq8o9rc

I agree that the story in TLOU2 was pretty badly done, but RDR2? I love that game too, but I can't say the story was better paced or just overall better than TLOU2's, it suffers from the same inconsistent pacing problems and stretched out story. It defnitely had better character development though.

6 : Anonymous2021/03/08 15:08 ID: gq7t9ao

While it looked good, every level is very linear because they probably couldn’t manage to make them any bigger with hardware limitations. There’s plenty of open world games on PS4 that blow TLOU2 out of the water if we’re talking about technical achievements. RDR2 is probably the best example

Edit: oh I forgot, it’s against the grain on Reddit to say ANYTHING possibly negative about TLOU2.

Even cod:warzone is more of a technical achievement, TLOU2 is a walking movie with some shooting and scavenging.

ID: gq87bhn

You're presupposing a certain negative aspect to linearity, while no such aspect exists - it's all subjective.

Furthermore, TLOU2 embodies a "wide-linear" design rather than a completely linear one - some of the combat arenas are ridiculous in how many approaches they offer to the player...

ID: gq7zjvv

but.. the point of TLoU2 isnt being open world...

ID: gq8c1vc

While it looked good, every level is very linear because they probably couldn’t manage to make them any bigger with hardware limitations. There’s plenty of open world games on PS4 that blow TLOU2 out of the water if we’re talking about technical achievements. RDR2 is probably the best example

Dude, TLoU2 isn't even an open world game. Naughty Dog has never made an open world game.

Edit: oh I forgot, it’s against the grain on Reddit to say ANYTHING possibly negative about TLOU2.

Oh no, it's on point for Reddit to shit this game. Any thread about the game is brigaded.

Even cod is more of a technical achievement, TLOU2 is a walking movie with some shooting and scavenging.

You truly have no idea about game design.

CoD is a point a to b action game...see I can do what you did too...smh.

ID: gq7xvsv

They couldnt manage ? Or its more linear because its better for story driven game. Not every game needs to be a bloated timewasting openworld game. My Opionion the Size of the Levels where perfect. Focused but still enough to explore. Wish we had more Linear games and less ubi like ow that just waste peoples time miss those Splinter Cell or Max Payne games.

ID: gq8bmds

[removed]

ID: gq83x0d

TLOUP2 has easily the best animations the industry has seen, I doubt they'll be equaled for a few years.

Yes, it more linear than RDR2 but that's not a bad thing. They're very different games with massive differences in gameplay and design.

ID: gq7u5dj

Depends on what you're looking for. RDR2 looks great but it doesn't approach the level of graphical detail that TLOU2 has.

ID: gq89kyt

Open world isn't the end all be all of technical achievements, that's an extremely reductionist way of looking at things

ID: gq8es1f

You don't understand anything about game development.

ID: gq859ex

Apples and oranges. TLOU2 looks better on the same hardware as RDR2, and they were able to do that because they didn't make it open world. That doesn't make it "worse", just different. They made it linear because that is the kind of game they wanted to make. Not every game needs to be set in a sprawling open world.

ID: gq85z8z

TLOU2 was better BECAUSE it didn't do open world. Open world games dilute Storytelling

ID: gq7ueqo

Plenty?? I don't think so, I'd say only red dead redemption 2 is bigger technical achievement than tlou 2 on ps4

Ghost of tsushima comes close in visual aspect but lags behind animation one, aside from combat animation every other animation is average at best, and game straight up cuts to black screen whenever there is complex animation to happen.

ID: gq8dvp9

...it's not an open-world game, though. It's at no point trying to be RDR2. No need to get all big mad because you can't express your opinion in any way that makes sense and can't even attempt to defend it to people responding to you. Maybe try talking like an actual person.

ID: gq89h21

Every level is "linear" as you say because it's not an open world game, not every game has to be.

Also, "linear"? You can tackle every encounter so many different ways, that's the last word I'd use to describe it lol, what the fuck are you even talking about?

ID: gq8nsww

My man really just called Call of Duty Warzone a bigger technical achievement than TLOU2, damn.

ID: gq8rbtm

I don’t get people like you..

You said a terrible take that goes against all linear games, not just TLoU2. But we can’t argue against you because it will prove that “we can’t criticize TLoU2”?

Or maybe, just maybe, you simple said a terrible take.

ID: gq8oxka

Edit: oh I forgot, it’s against the grain on Reddit to say ANYTHING possibly negative about TLOU2.

Great shitpost

ID: gq85nkm

True, but at the same time, it's probably a significantly better game for choosing not to go that route

引用元:https://www.reddit.com/r/Games/comments/m0h4sd/naughty_dog_technical_presentations_on_the_last/

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