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Every time I'm there:
I'm surrounded by gunfire, not knowing which direction is safer.
It's difficult to figure out where I am.
Scavs take me down before I see them.
If it's not a scav then it's probably a player that hasn't left his angle in 20 minutes.
The extracts are awkward to get to, often having to go through high traffic areas.
Customs, a map with three lanes and one direction to go to is so much easier than fucking woods.
I'm so fucking bad at this game.
Rant over. Gonna go touch grass.
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Nobody has suggested a practical yet, so I will.
Learn to locate the central mountain. Most spawns are within sight of the mountain. You can learn to orient yourself from that mountain and the plane crash. Once you know which side of the mountain you are on you’ll be able to determine what direction you want to go.
Also extract as PMC is generally safe if you skirt the south edge along the mines and exit via the truck in Outskirts. There are a few exposed spots but I’ve had a lot of success going out that extract.
ID: huqr678ID: huqtljuYeah for sure, orienting is key when learning the maps and the mountain seems like an easy landmark to keep an eye on.
ID: huqtp6jYou can also orient based on the north mountain in the skybox and the factory skybox. There are also a lot of landmarks in the north like scav bunker, sunken village and the lake with the dock and the boat to get bearing off of spawn.
ID: huqvqsiThe whole western side of the map is safe as long as you avoid USEC camp and scav bunker.
ID: hurn2qaAnd the minefields I hear a few mines pop off like clockwork every woods raid.
ID: huqvovrIf you spawn northern un-loot the cabins, scav town extract car. If you spawn scav town loot it and probably take car(if solo). If abandoned-loot it, power, remains of usec and with stashes extract via outskirts. Easy run with minimal pmc action most times. Good money and safe.
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It looks way harder and more intimidating than it actually is. Once you know your way around it’s pretty laid back and sometimes super hard to even find a player lol.
ID: huqag2gI love running night woods, it’s always a gamble if I run into absolutely no one and no shturman, or 5 man chad squads with thermals fighting shturman then getting beamed by the cultists out by the marked circle.
ID: hur2aohNight woods for me is getting lost and walking into mines lmao
ID: huqy0xhMy two night woods experiences were me fumbling and giving up easy kills on the people I got the drop on back to back.
ID: hur0r33Been running night woods for shturman kills. Usually its ezpz, but a lot of sus deaths last two days.
ID: huqq4qyHonestly this. Finding 3 players to kill with a bolt action in 1 raid is one of the hardest quests in the gane. Only because finding 3 PMCs is 100% luck unless you camp
ID: huquwhtEven if you manage to find them they can just vanish into the bushes to be never seen again
ID: huqsiyuIf I ever go looking for players on woods, I'll never find them. But if I'm just grabbing loot on the way to an extract I'm practically guaranteed to accidentally bump into a pmc or some marauding player scavs. Woods drives me nuts with that lmao
ID: huqvdcgFam for reeeeal. As someone who started eft on woods and this wipe is kind of sort of maiming woods. If I don’t want to see anyone I can almost ensure I see no one and I come out FAT with loot. I generally run an attack 2 and I never have a single open square by the end of my run and it’s 20/80 if I see a pmc or not. It’s definitely a solid all around map once you learn it. You can get everything you want out of it and then some.
ID: huqxz0rEasiest way to find players is to have a quest to extract 15 times.
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every map is easy if you know it. woods is my favorite map because i play as a sniper and its way easier than customs
ID: hurapw9Customs is goated
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The key to every map learning for me:
Your exfil is on the opposite side of map every time, that's how you know where you are and what direction to go
ID: huqr5w5This actually can't be understated, it's sort of deviously simple but it didn't click for me until end of my second wipe lmao.
ID: hur0nv2For some maps, yes, but not on Reserve, Lighthouse, Labs or Factory.
ID: hur0p0hExcept lighthouse for some reason
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Woods is my favorite map. Super easy early game. Throw a scope on a cheap rifle, and pick off scavs/players from a distance. Learn the spots that people snipe from, and where scavs spawn, and it all becomes a lot easier. I actually hate customs.
ID: huqq60m100% my favorite map too. Once you know the map it's fun.
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When you’re done touching grass, try to keep moving and never stay in the same spot that’s what I started doing on shoreline and woods and it’s helped
ID: huqr2wnStop and listen but never stay still for too long. If you treat sight lines like the childhood lesson 'look both ways before crossing the street' you'll stay more situationally aware too.
ID: hurbdvqremember, someone is always watching but they’re too afraid to reveal their position on a missed shot.
ID: hursgwjThere is no reposition on shoreline though… if you get caught in one of the 20 open fields and the opponent had the discipline to wait until you’re in the middle… you’re well and truly fucked with nowhere to hide. Resort might be the safest part of the map.
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I main woods, here's a bit of help on all fronts.
I marked up a map for you
First and foremost, the purple circled area is sniper rock. You can see it from basically anywhere on the map, and if you look at it a bit you can figure out which side of the map you're on based on what you can see of the rock. Use it as a primary landmark to establish where you are and where you're going.
The skull/crossbones are scav spawns. AI scavs roam pretty far and wide around these areas BUT their roaming paths take them to predetermined points. With time, you can visually check every spot a scav patrols in each given area and unless the AI is responding to shot noise they'll always be in the same spots or moving to another spot.
Yellow circled areas have zero scav spawns in them. If there's shooting coming from those areas, it's always player vs player so you can engage or avoid as you desire. The yellow circled areas also have a decent amount of loot in them, so if it's all quiet in a particular place for a while then be on high alert, as there is a high likelihood of a player being in those areas hoovering up loot.
Holding still in woods gets you shot in the head. If you're getting killed by people camping on a rock, you need to bring longer optics and get better at identifying people at range. In particular, the way the game culls grass at longer render distances means it's kinda trivial to spot someone being a bushwookie if you're far enough away from them, and then there's a magical distance where if you're close enough they're effectively invisible to you. Once you get used to this distance you can use it to your advantage to spot campers - and then knowing the map means you know where to get line of sight on all the common camping spots. Speaking of line of sight, there's a bunch of angles that will reliably put you (or your target) in silhouette against the sky and make you stand out. Be very careful when you're up on a perch and use this to your advantage.
There's generally three groups of folks on Woods - those just running it for loot, people hunting Shturman, and people trying to PvP (generally the people hunting Shturman). The blue lines are generally the most direct path from the nearby spawns to Shturman's spawn, and thus those are the areas where good players with good gear will be traveling early game to kill the boss. If you stay away from those paths your survivability will go up immensely.
Getting to extracts is much easier if you hug the map boundary. You'll need to keep a close eye on the mine line and sniper boundries until you know where to walk, but hugging the edges means you only have to check half of the territory for players/scavs as you go. It's much slower but a much safer way to get to exfil. It's about eight and a half minutes to go from anywhere in woods to the opposite corner of the map if you can run partway through the map. Running the border bumps that up to 10-13 in the worst case, so get headed to exfil early if you want to go slow and safe.
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What helped me a ton, was getting the compass, combined with a map on woods it made it alot easier for me to learn, I also found woods as a trash map untill I learned it
ID: huqniwlThis sounds good, but idk if I'm able to get a compass yet. All my traders are still level 1 (and I haven't unlocked Jaeger yet, that's why I'm playing woods).
ID: huqref2once you get past the first or second prapor task he will give you two for woods, one of which gives you the compass. I would recommend looking for the central mountain and using it to orient in the meantime.
ID: huqns3yThe compass was a game changer for learning woods. Hated it before then.
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Keep your map up on a phone or a nearby screen When you spawn in, carefully scan the sky for a smaller mountain, that's the center of the map, if you see a large mountain in the distance, that is the Northwest corner, by scav bridge.
If you see a large factory, that's the Eastern side of the map, by factory gate
Finding the mountain at the center of the map is super helpful, if you can get an idea of where the power lines are in relation, that makes it even easier
Otherwise, I'd recommend looking up some LandNav and orienteering training manuals, having that knowledge before even playing Tarkov has helped me immensely, hopefully it helps you too!
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For new players, Customs is by far the best map to learn. It has the perfect mix of PvP, map landmarks for easy navigation, scav spawns, and simple extracts.
Go with Woods for your second map.
I agree with your sentiment on Woods and would not recommend it for new players unless they are with others that know the map really well.
Way too easy to get lost, vast areas of the map look the same, unpredictable PvP and scav encounters, poor visibility, mines, loot is rough unless you know the map, and distant extracts.
ID: hur0ptjCustoms is a noob trap. It’s easy to learn how the map looks but it’s probably one of the hardest to survive for beginners because you always have to cross one or multiple major pvp hotspots to reach an exit.
ID: hur31zdI feel like customs is tempting for experienced players who want to do some noob-stomping, since new players are always advised to start there and there's no level cap to join
ID: hur4jb4Well other commenters here suggest Factroy, which is fine for learning to fight, but customs has the best variety of all the maps in terms of terrain and variety of fights you can get into. It's also a really good map to learn when and where to engage fights on.
ID: hurab8fThis was true before the expansion, but less true these days.
ID: hur25bfFor me, woods were absolutely a no-go until I got a compass. Ironically, you need to complete a woods quest to get it.
It really makes a difference, because you can know where to walk to get to the exit at all times.
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While woods is the second easiest map to learn it sure is intimidating. Can't see shit, huge area, easy to get sniped. It'll click eventually but basically most players congregate around the lake in the south and fight at attachment cabin, lumber mill and M Base. Not many are in the northern areas, mountain stash is a good non stressful place to start at. Hopefully things go better for you.
ID: huqe7mfIf its the second, what's the easiest map then?
ID: huqgm6dCustoms - Lot of Landmarks to locate yourself - Bunch of hidden stashes and safe routes - Good loot Overall - Close and Open parts, making every skirmish possible CQC and Long Ranged
I guess thats more but to sum it up, customs is love
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Dude I had raids in woods where the only gunshots I heard were mines. Literally
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I hated Woods too. Simplest solution is to just go north. When you spawn, whip out your compass, point it north, and start running. The northern villages have decent loot, some scavs to kill, and generally not a ton of PMCs. No matter where I spawn, I sprint along the edge of the map going north and don’t loot until I get to either sawmill or scav bunker. Then head to the V-ex and peace out. Super quick and easy, very profitable.
Customs also has 4-5 lanes, only two of which are even remotely safe.
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Honestly I'm on my first wipe at lvl 7 and I've seen that woods is a nightmare as a PMC but since everyone is either sniping or getting sniped, it's a pretty good scav map, it's all almost unlooted and so far all the stashes i checked were untouched so it's easy to make money on it as scav
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Compared to shoreline and interchange it's a goddamn cakewalk I'll say that much
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Old woods had some very clear avenues people traversed on that made learning the map a little more straightforward (not easy but more obvious). New woods has a lot more space, but essentially the same avenues plus a few. I’d recommend watching Pestily’s guide to old woods to get a sense of where things were (are) at. Then see if he has a new guide.
Surviving the first 10-15 minutes is key. After that, it’s one of the best loot maps in the game, especially for new players.
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Woods has grass!
引用元:https://www.reddit.com/r/EscapefromTarkov/comments/sfk0sl/how_do_people_think_woods_is_easy/
Also locating the central mountain makes rotating around the map super easy, with lots of cover. Only issue is I've noticed the vertical audio issues seen in dorms or resort on the steep hills up.