- Can someone tell me how this guy acquired an armor class 100 skull?
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Desync, or you hit the windowsill + his arms I guess?
What helmet did he have? 6.3 will struggle against anything over class 4 too.
Tho it mostly looks like desync. Feels like PST would have done it with that many hits.
ID: h92zx49 -
That's AP 6.3 for you, I think this ammo it's bugged. I like to run MP5 often and I had several times situation already where I landed 36 shots at single dude and died to him. I also had situation where o dumped whole 50 rounders at guy and my friend had to come and kill him as he wouldn't die.
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It appears that your ammo/mag was bugged. I believe the server thinks your current mag is empty when it's a full mag on your end, resulting in this. When you reloaded, you loaded a "fresh" mag in and your bullets had their intended effect again.
The same thing happened to me last wipe:
I initially thought it was some cheat or whatever, but found out it was just some bug that happens sometimes.
ID: h9397uoI learned about this bug the hard way last wipe, now always load in with out any mag in my gun and loads one ditectly when I spawn instead , never had this problem after that
ID: h936tq2I was under the impression that bug had been fixed.
ID: h93b5ahBold of you to assume they fix stuff
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DEEEEEESYNCCCCCC
ID: h93bnkgNah. He was shooting the windowstill. Watch it in slowmo and you see almost every shot was through the wood. He was barely taking any damage at all.
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You’re hitting his arms a lot, although he should’ve been dead to collateral damage I’d think. Probably a lot of hits that didn’t actually register due to desync.
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I think the bulk of your rounds were hitting his hands/gun? Hard to say
ID: h93bwexhitting his hand/gun after going through the windowstill every shot.
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i mean i just watched it in slo mo
not desync
reg is client sided. when you hit a character their torso and arms react and fly upwards. this is also client sided.
you basically hit his hands/gun over and over again. every time you hit him his arms jolted back up to block another bullet
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Bad ammo, also looks like since he is looking at you, you may be hitting his arms instead of his head.
ID: h92pakpI landed like 30 shots in his head with ap6.3. Not bad ammo
ID: h92so1aWhat helmet did he have, also see my point about his arms.
ID: h93012bAP 63 isnt that good use 7n31
ID: h93bskpYou didn't land any shots on his head. if you pause, you can see all the bullet holes in the window stall. ap63 isn't powerful enough to pen through wood and armor.
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What ammo?
ID: h938fr6AP 6.3
ID: h93aibfI have had bad experiences similar to what youre showing here with that round. While it most definitely could be desync or other issues. Id personally stay away from that round. Try 7n31
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I think it may also be because he flinched up so you were hitting his arms/hands only.
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It's the arm animation problem, you hit his arms with every shot and 9x19 ap has low flesh damage so yeah, he was fucked up but it was blacked arms and all the damage that spreads trough them.
That is why limb penetration is plannedtm
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You was hitting the windowstill. Not his head.
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Summary:
Shots 1-5: Clearly missed.
Shots 6-9: Missed due to recoil (bad spray control).
Shots 10-11: Very close, but recoil and inaccuracy make these reasonable misses.
Shot 12: Likely didn't actually fire because your magazine was already empty.
/s
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considering he is also shooting at you and you are literally not taking any damage, have you considered maybe the angle in which you both are at, ISNT rendered? You are not even lean peaking, you are full on, half body out of the fence peaking. Its really not that big of a mystery
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I’m surprised you didn’t get one shotted to the head as soon as you peaked…
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I can't see what your hitting.
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AP 6.3, desync, arms, and his helmet all together give you the classic Tarkov experience. If it isn't instant penning every helmet in the game it simply does not get run for me.
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I see you hitting his face and his head bobbing back every time. It’s a T-100 I guess
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Also terrible on flesh unless you hit faces. 7n31 was a great addition to 9m.