At everyone thinking Google would abandon Stadia

1 : Anonymous2021/03/07 16:37 ID: lzu7qh

Of course I can't predict future but the whole Stadia discussion reminds me of Chrome OS. See the history here:


By the end of 2013, analysts were undecided on the future of Chrome OS. Although there had been articles predicting the demise of Chrome OS since 2009,[44][45][46][47][48] Chrome OS device sales continued to increase substantially year-over-year. In mid-2014, Time Magazine published an article titled "Depending on Who's Counting, Chromebooks are Either an Enormous Hit or Totally Irrelevant", which detailed the differences in opinion.

This teaches me that Google doesn't care about the press and looks at the future possibilities and cooperations.

As long as partners like Ubisoft aren't pulling there games from Stadia I'm sure it will grow slowly over time for the next years.

Edit: Chrome OS is now the 3rd most used operating system on PCs:

2 : Anonymous2021/03/07 20:06 ID: gq4rmir

Stadia adds value to Chromebooks and Google TV.

ID: gq6domn

Will* add value.

Once it's officially supported.

ID: gq5292n

This. Plus so many people have chromecast now, which helps them beat out Amazon.

Plus stadia uses chrome browser only(right?) Which helps them against other browsers.

Additionally controller sales never hurt either.

3 : Anonymous2021/03/07 17:44 ID: gq46set

I don't see stadia going anywhere. Too convenient a service with the file sizes of AAA games rising well beyond 1/4th the memory capacity on most consoles.

ID: gq4gq6k

While I'm totally on your side this alone doesn't save Stadia from competitors like xCloud or Luna. It needs to be (better stay) technically better in each regard and expand on that.

I don't have doubts it will be there with other services in a sort of oligopoly (like current video streaming services)

4 : Anonymous2021/03/07 18:16 ID: gq4bjom

I thought it over took MacOS last year? I'm probably wrong.

ID: gq4jdey

It's correct. The Wikipedia article states it now got 10% in the end consumer market. The data provided in the link is all PCs navigating to certain sites with the websites stat counters running.

ID: gq4na86

Does it matter? Assume the vast majority of Chromebook sales are to schools, people who want a second laptop for web browsing and YT and a bit of email.

5 : Anonymous2021/03/07 22:50 ID: gq5enm2

Stadia is here to stay for as long as Google wants it to. It won't be what Google promised at the begging, at least not in the short term, but it will keep growing and evolving, gaming is too much of a juicy business with it's own set of data that I'm sure sparks interests inside the company. It may continue not as we know it today, but as a base platform for others.

Cloud gaming is new, an uncharted territory that companies know is worth exploring as it grows and changes. Big name companies keep looking at it and dipping their toes, and surely Google wouldn't want to be without a piece of the pie, specially since they went all-in from the start (maybe not a good idea at the time).

6 : Anonymous2021/03/07 16:47 ID: gq3zytd

They are of very different values to Google in terms of what information they can gather using them but at the end of the day, time will tell.

ID: gq46sl5

I thought that too but I think Google is after all the data. That's why there are OSes and Browsers. Gaming will get bigger and bigger in the future (esports, new generation of gamers) so they will also generate more and more data.

When we all grow up eventually we will still be gamers so it's still relevant for Google what games I play. I'm over 30 now but I have never changed my gaming preferences.

7 : Anonymous2021/03/07 16:45 ID: gq3zpjo

That's exactly what i think's gonna happen. It will just take some time

8 : Anonymous2021/03/07 20:24 ID: gq4u4cz

This is a great hot take for sure. The added-value that Stadia gives Chromebooks and Google TV is definitely something worth keeping around

ID: gq58o3x

That's if they ever give us an app for Google TV. They still haven't 7 months post release.

9 : Anonymous2021/03/07 19:23 ID: gq4lb8n

Being able to play the latest games on a $100 chromebook is a game changer. This was the one thing Google was missing to complete with windows laptops. If Google can convince isp to make it no bandwidth needed it will be here to stay.

10 : Anonymous2021/03/07 17:13 ID: gq432oc

You are comparing apples to oranges.

Google OS is really little project not requiring huge budget.

Stadia on the other hand - You need to keep up servers - Soon Google will need to upgrade their server blades to keep up with Series X and PS5 - Google is paying millions of dollars for single third party game ports (The Divisikn and Valhalla ports costs 20 million dollars) - Google need to pay for Stadia Pro games - Google need money to fund exclusive games from third party devs

Sooo.. Yeah. Not exactly comparable

I think that Google will keep up Stadia until they will need to upgrade their hardware. They they will either kill it or it will survive

ID: gq65sp9

Google OS is really little project not requiring huge budget.

Chromebooks and Chrome OS aren't a "little project".

You have all the manufacturer support, 10s of years of updates, partners, first-party hardware manufacturing, a whole lot of integration with Chrome, an opensource project to manage, and lots more.

ID: gq515ys

I think that Google will keep up Stadia until they will need to upgrade their hardware. They they will either kill it or it will survive

You really went out on a limb there with your prediction

ID: gq43521

apples to oranges

But you can still compare them.

ID: gq47vs2

I understand that but the initial development and upkeep of an operation system can't be cheap as well. We don't have the data so we can't argue on that I guess.

And since Google is a company earning money with data I think it's ok for them if one of the data sources is more expensive than another.

In the end you get the most out of your data when you are able to connect them. Connect user data of browser history with video/tv preferences now combined with gaming leverages the whole data.

Youtube wasn't profitable per se for many years but the data generated there combined with other has more value than pure profit.

ID: gq4amf9

You need to keep up servers

Fun fact: Server parks are usually positioned nearby lakes/rivers (cooling) with lots of private solar panels and wind turbines. Those server parks of Amazon and Google are fully powered by free renewable energy for max cost-efficiency and max profits with super long-term vision.

They have to use the servers all the time, else it's a waste of free electricity and cooling.

Soon Google will need to upgrade their server blades to keep up with Series X and PS5

The server hardware are shared with Google Cloud and Google AI. To keep up to date Google is constantly upgrading their server nodes to deliver more computing power to their users/clients. So the hardware upgrade is never going to stop, without Stadia or with Stadia.

Google is paying millions of dollars for single third party game ports (The Divisikn and Valhalla ports costs 20 million dollars)

How is that different with Chromebooks? Google paid lots of schools/governments to migrate from Microsoft Office to Chromebook / Google Workspace wherever possible, world-wide.

But alright, 20 million for Ubisoft game ports. How much is that actually?

Let assume Google gives Stadia a yearly 500 million dollar budget (similar to Amazon Luna).

What's 20 million on 500 million budget? 4%?

Then how is 500 million pocket money?

Google has 130 billion dollar in cash, 500 million pocket-money is less than 0.5% of Google's total available cash. We are talking about pennies for Google, they have 130 billion dollar and it's only growing and growing with billions. They could bought Bethesda over and over and over again.

I'm not even going to talk about Google's quarter revenues...

11 : Anonymous2021/03/07 16:47 ID: gq40130

Saying its the 3rd most users don’t really much when it’s only 1.99%.

ID: gq43wio

Sure, but the fact that Chrome OS sales have now surpassed Mac OS sales is a massive step forward and a good indication of the weight it could have in the future.

ID: gq413os

But sounds really impressive when you say 3rd most users.

ID: gq443bv

Strange. I read in recent news that Chrome OS is at 10 percent, thus overtaking MacOS and taking 2nd place.

ID: gq4675c

Well it surpassed all Linux systems and just taking end users it has now 10% market share (see the Wikipedia article).

That's something in a well established market.

12 : Anonymous2021/03/07 21:16 ID: gq51nqd

It reminds me of Allo or Inbox. Liked. Used by people. But never nearly popular enough and abandoned.

13 : Anonymous2021/03/07 23:08 ID: gq5grfy

I can see in a few years I’m going to have a lot of stadia games just from pro and by then I get bragging rights from the people who were shitting on it

14 : Anonymous2021/03/08 07:48 ID: gq6u9fj

Games - it's as simple as that. As long as games keep coming, the service will stay.

15 : Anonymous2021/03/08 09:37 ID: gq70xn5

after gpm went down i have no hope for anything they release. enjoy it while it lasts. nothing at google ever does.

16 : Anonymous2021/03/08 11:48 ID: gq78yip

What bothers me is you can't buy a freaking Chromecast that supports Stadia anywhere! The ultra is the only one that supports it and the damn thing is discontinued.

They're literally stopped production on the only 'console' they have.

17 : Anonymous2021/03/07 21:02 ID: gq4zmj7

Google has never killed a paid platform (that had a legit userbase... Newsstand was doa and they refunded everyone)... Fight me

ID: gq5mj19

Was dream cast free?

18 : Anonymous2021/03/07 23:36 ID: gq5jtdd

Chrome OS saw success in schools and that's where it's growing significantly. Stadia doesn't have that niche.

19 : Anonymous2021/03/07 17:01 ID: gq41mk8

I get the point your trying to make but supporting a development team for software like ChromeOS is very different from supporting a global service like Stadia with a MUCH MUCH higher up keep cost.... I would say Chrome OS costs them less than 50 million a year and Stadia is closer to the billion figure.

ID: gq62rt3

How do you back this up?

20 : Anonymous2021/03/07 22:27 ID: gq5brus

Yeah but people still think chrome os is a big joke. It's been almost 15 years.

21 : Anonymous2021/03/07 19:22 ID: gq4l7vn

Will Stadia be added here one day?

ID: gq4mar0

Is there any useful product that didn't get an improved version of itself as its replacement?

22 : Anonymous2021/03/08 00:29 ID: gq5ppaj

ChromeOS laptops are pretty trash. Only reason they sell is because they're bottom of the barrel, cheapest laptops possible. Same goes for all google hardware. Has little relevance to the fortunes of Stadia.

ID: gq6sk8r

I don't see where they are trash. In my company we bought Intel Chromebooks for 700€ as Android development machines and they are fantastic. I also use it at home for almost everything. Best thing is they don't need to be turned off and use almost no battery while in Standby.

ID: gq78oez

I have steered away several of my family members from getting one. It’s such a waste of money.

ID: gq62wgq

They're not trash for the cost. If you compare your gaming pc to this, yes they're trash, but your bank account think differently.


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