I have to say the devs went all out on the dualsense features for Deathloop; on one hand the adaptive triggers are fantastic and you really feel each gun when using them, every single gun is a treat to use with the adaptive triggers. Here was the kicker for me though, other than Returnal, I noticed most shooters on the PS5 will focus on adaptive triggers and the haptic feedback will be very mild and lacking, but man the haptic feedback is so dam good in Deathloop as well! Just about every aspect of the game has haptic feedback, from moving around the menu, to running on different surfaces/getting hit, to pressing buttons, you feel just about everything.
One of the coolest moments for me was one of the areas having fireworks go off in the distance at night, you literally feel the fireworks go off in the distance around your controller. After playing Astrobot, admittedly, dualsense has been the feature I look out for the most, and I have to say it’s so great to have a game where the devs took time to dedicate making sure the entire game had solid haptic feedback. Also, when Julianna talks through the "walkie talkie" in your controller it sounds so cool and well done. I’m genuinely surprised more people didn’t talk about this, I don’t think I read anyone praising the dualsense features even once and I only found out when I played the game myself.
Other than that, now that I’ve finished the game, it was such a great experience. The voice acting is great (VA for Julianna seriously deserved the award for this imo), graphics are great, you really feel the power of the guns when shooting, and the gameplay is fun. It's such a unique and fun experience, and it's clear the devs put a lot of work into this game. If you’re on the fence with Deathloop I can’t recommend it enough, especially with it being $25 atm for Black Friday sales.
I’d kinda written the game off, but picked it up in the Black Friday PSN sale considering it’s up for GOTY nomination. I’m glad I did, great game and I really enjoyed it. Definitely recommend to anyone on the fence about it.ID: hm4lu65
On the fence guy here. I might have to pick this up. Care to elaborate on what you liked about it?ID: hm4njxj
I liked the games atmosphere, story, and gameplay. Mostly I liked the freedom to approach the objectives however you liked, and the story/narrative adjusted to suit. I liked being able to create a build that suited my play style or the area I was going, for example certain times of day there might be heavy mines/turret placements so I took a hacking build, or you can go guns blazing,or stealth with multiple ways to approach your target.. the game is kinda easy which I didn’t like too much but if you alert the AI it can get hectic too, but otherwise it’s really fun and well worth the sale price. It can hand-hold a little with showing objectives locations, but it’s up to you to decide how to tackle them or make sure you’ve done the due diligence to progress to them.ID: hm5jtjl
I think for me what makes this my game of the year is the sense of exploration. I kept finding things that were new and I just really wanted to find out more about the mystery. It was a game I thought about outside of playing it and got really jazzed to try something new out.ID: hm5lep6
Caveat: I am in the early stages of the game, so I have yet to unlock mechanics that would alleviate the problem I am talking about.
For me personally, I really enjoy the psuedo-roguelite nature of the first few loops. You have to accomplish a set of tasks that take place at specific times of day, and you are free to travel to other regions before that time to gear up. If you die before accomplishing the task you lose the majority of your loadout (Note: there seems to be a mechanic within the first 2 hours of the game that renders this invalid) and have to plan all over.
I really enjoyed the fact that I could plan for a mission and take a specific approach to gathering gear in the morning that would help me overcome specific obstacles in the afternoon. It seems that the game also allows you to continue in this way if you don't feel like keeping stuff over the loops.ID: hm3uqcr
Why did you write it off despite the glowing reviews?ID: hm3vj5e
Speaking for myself, I disliked the Dishonored games and it seemed clear from reviews that 1) There’s very little reason to play after having beaten the game, and 2) The ending is lackluster. I doubted that it was worth $60-70.
I did end up buying it at discount. I really enjoyed my 10 hours, but agree fully that the story peters out and there’s no reason to keep playing it.ID: hm4adbo
Only review I watched was Yahtzee, who thought the game was easy to the point of being boring.ID: hm672bz
Most of the reception hasn’t really been glowing. People don’t really have much faith in video game outlet reviews any more, especially after they gave Cyberpunk glowing reviews at launch and that was revealed shortly afterwards to be a catastrophe (causing many of the reviewers to go back and adjust their opinions to avoid losing all credibility). They prefer to go off of word of mouth and trusted YouTubers these days, and the consensus there has been that it’s fine but disappointing. Take a look at the discrepancy between deathloop’s user reviews and critic score, it’s pretty large:
Sometimes that can happen if people are review-bombing a title for non-gaming reasons, like what happened to TLoU2, but that’s not the case here. I’m surprised to hear it’s in the GotY discussion at all honestly. The state of video game reviews is so bad nowadays that I only take the “professional reviewer’s” opinions seriously on indie titles for which you know there are no conflicts of interest and for which there are no hype trains for the reviewers to be biased by. For AAA games they’re just not really credible.
Also my personal take is that it wouldn’t be discounted this heavily only a few months after launch if it had met expectations. I bet it will be a free ps+ title within a year.ID: hm56zdk
Why did you write it off despite the glowing reviews?
Because the user reviews were far from as ecstatic as the "professionals". Real people found it mediocre, not great not terrible.ID: hm3v6n7
First was the obnoxious advertising campaign, also I wasn’t a real big fan of the dishonoured series either. So I had written it off before the reviews came out as something I likely wouldn’t enjoy and never even bothered to watch them, also most user reviews I see on reddit and stuff seem kinda biased also so I didn’t trust it was “that good” either. Very happy to have been proven wrong in this instance however.ID: hm3yc2a
Honestly, it took awhile for it to click with me and I really wasn’t enjoying the prologue, but once it lets you loose, the actual gameplay loop is really fun.
Haven't had the pleasure of Deathloop yet (hoping somebody takes my hints for Christmas though), but Returnal's DualSense work is still incredible for me.
There have been some great games released this year
I currently have that on my list of games to play, it’s right behind GOTG and Returnal which is extremely difficult so I feel like deathloop will be a breath of fresh air.ID: hm3zgno
It’s on sale right now for $30ID: hm49j7s
$25 at GameStopID: hm4r3px
I just started up GOTG and it's such a fun and happy game. I get the same vibes from it that I do from Spider-man.ID: hm5hk54
GOTG is one of my favourite games of the year, a genuine surprise hit.ID: hm5isrf
Yeah it has been a surprisingly good game. I only decided to try it seeing everyone else talking about how good of a game it is.ID: hm4pnox
what is the GOTG? or GOTY?ID: hm4pyxb
Guardians of the galaxyID: hm4tr26
Guardians of the Galaxy | Game Of The Year
I've finished deathloop three days ago and i cant say that about it though. To each their own
This, Returnal and the new Ratchet and Clank game will be the first I purchase the moment I get a PS5 system.ID: hm4j6lb
What a great lineup to start off with, hope you get that PS5 soon!ID: hm4tj56
Same man, also picking up Ghost though, might do that before RCID: hm579rt
Well it’s their last chance at using it so why not.
The haptic feedback of Sparta kicking someone in the ass, right over a cliff never got old. I’m really sad that this will be the final game that Arkane Studios puts out on a Playstation platform, mostly due to their use of the DualSense. I’m fortunate to have both PS5 and XSX consoles, so I’ll be able to play their games on the GamePass. But I think I’d still pay to play their future games on the PS5 for the DualSense’s haptic feedback and adaptive triggers (and would love an update for Dishonored 1+2 and Prey as well).
To add to this, all of those games would make for INCREDIBLE ports when the PSVR2 comes out. But MS has zero interest in bringing VR to their console and so I don’t see Arkane putting much effort into doing any VR conversions or VR games. I realize this is still niche for a lot of people, but I would go crazy to play any of their released or future games in VR. That little taste of the Prey: Typhon Hunter for the PSVR had potential, but a full length AAA quality game on the PSVR2 would be amazing.
I haven't played it yet. I actually haven't even opened it yet. Along with Resident Evil Village, and Cyberpunk. First couple of games I played when I picked up my PS5 were Astros Playroom, Miles Morales, Avengers and Final Fantasy Remake. I sprinkled in some Wreckfest and be WRC 9 here and there, and am currently playing Guardians of the Galaxy. But I think Deathloop might get opened next. I'm weird like that. I don't open my games until I'm ready to devote the time to play through them, otherwise I'll end up with 30 games that I've only played the first hour or two of. I find not opening them allows me to actually get through a full game. Though it seriously builds up my backlog lolID: hm4uktj
I’m the same way, but I do it with digital games on my system which is tougher…!
My PS5 is coming on the 5th of December, got this bad boy lined up to play Day 1 along with Demon Souls.
This was on my list of games I’d buy on sale (I’m pretty cheap and don’t mind waiting, don’t usually look up spoilers or videos). I’m glad I picked it up, played about an hour for thanksgiving, but can’t wait to keep playing this weekend. Pretty fun game and for the $30 it’s running rn, definitely worth it for a relatively new game.
one of the things I like the most about deathloop is that you can hear the bullets from the controller, is a little detail but its awesome
its dope, the sounds coming from the controller surprised me, they really add to the gameplay, made me not play it on headphones
I've said it before and I'll say it again, PlayStation is the #1 platform for games that give a shit. It's not a concrete rule of thumb or anything, PS4-PS5 upgrades have been rather lackluster, there's an awful lot of story driven third person pov stealth/action games (if you like those, then great. If not, that's rough), but generally speaking if Sony's studios make a game or if the game in question is PlayStation exclusive for whatever reason then it's going to be worth your time.ID: hm4ncp4
Plus you get all the Japanese games that aren't going to even bother with Xbox, like Persona 5.ID: hm58zha
Tbf persona 5 is an outlier and has some sort of exclusivity with Playstation. While there’s poor support for Xbox, there are a lot of Japanese games on switch for this gen as well.
Just picked it up on Tuesday. Great game so far. So torn between Deathloop and FFXIV right now. ps5 I <3 U
never played this game but it seems like people either love it or hate it
I got it this week for only €35. Played for around q hours yesterday and had a blast!
Bought it for 50% off, and I don’t regret it.
Yeah, the first time I saw the fireworks it was awesome, I felt them before I saw them or almost even heard them. Also the vibrations just walking around in general are really satisfying.
Been on the fence for a long time but now I bought it based on this and the sale, can’t wait !
Returnal dualsense feature are way better in my book
I've seen so many comments from people about DualSense not being fully utilized.
While that's true for some games, I would say the majority of native PS5 games I've played have some implementation even if it's limited.
Compared to any other console out there, it's always an advantage for me, even in those instances where the implementation is limited.ID: hm7f2he
Well yeah that's exactly what I said in my post, some games either gloss over dualsense completely, or a chunk of them will implement a very mild version of it.
After playing Astrobot it's easy to compare what's possible vs what was implemented. If it's very mild then I get frustrated because the potential is there, some games will have the most minor rumblings and footsteps that you barely feel and call it a day, it's hard to appreciate that vs nothing at all knowing the devs felt dualsense wasn't important enough to dedicate more time to it when it's such a fantastic technology for next-gen when used right.
I actually felt like the triggers were kinda bland after playing Returnal. Seth loop just kinda adds resistance, Returnal actually built in a second aim function and that was super awesome and usefulID: hm4cqmn
Oh I hear you, Returnal’s implementation of adaptive triggers is just incredible, as good as it gets. I still appreciated that Deathloop had solid adaptive triggers though, it really adds to the experience feeling each gun your shooting.
I haven't gamed at all in years (other than rock band) and thought of buying this, due to the deals, but it seems so polarizing! Some say it's great and then tons give it 1 star reviews and say it's horrible.ID: hm4n883
Oddly enough I never considered getting this game until a recent Black Friday sale strictly due to all the indifference I read in this sub over and over when this game was brought. Then I actually play myself and what I got was a fantastic and unique gaming experience, really great dualsense features, amazing dialogue and voice acting, and a game the devs clearly put a lot of work into given how nuanced it is and how much you discover playing.
This is just my opinion, but I think it’s a fantastic game and worth your time to give it a shot.