- According to developers, you'll need at least 500 hours to fully complete Dying Light 2
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*developers react to 25 min 100% completion run
ID: hrto5v5ID: hrtuufk(Edit: sorry, I'm not disagreeing, I'm worried that you may be right and I'm hoping that you aren't)
I hope not. DL1 was excellent in terms of pacing and restraint. Same with Dead Island. I would really hope they don't add a ton of unnecessary filler to a game that comes from such focused development.
But, honestly a bloated scope has been my biggest fear from the earliest reveals about DL2.
With all of this stuff, we will know soon enough.
ID: hrt4jrzLol, I can see IGN posting this .
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In the thread they mentioned the story content takes around 80 hrs to complete, for anyone wondering.
ID: hrtnis5Still alot tbh.
ID: hrvgvjmToo much to be honest. Very VERY few (non RPG) videogame campaigns are still enjoyable past the 35 hour mark imo.
ID: hruza73Man, as a kid I would love this. But now as an adult with responsibilerries, not so much. Hope to be proven wrong, but just seems like too much for a game like this. Hopefully they didn’t try and flesh it out with a bunch of grinding bullshit
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Update from developer:
500 hours is related to maxing out the game - finishing all the quests, endings, and exploring every part of the world, but a regular player should finish the story + side quests and do quite a lot of exploring in less than 100 hours, so don't worry!
ID: hrti4i7Ok so this is implying that there would be multiple playthroughs of the game to get the multiple endings. That makes sense given the fact that the world is supposed to evolve based on what factions you support and what missions you do.
ID: hru1hs8100h is still way to much, AC valhalla took.me like 70h and that game should not have been longer than 30.
ID: hruf2fnAgreed. I 100%ed all three Mass Effect games combined in less than 100 hours.
Length doesn't mean it's good.
ID: hruubtkBecause AC games are soulless games with 90% recycled assets and quests. Dont get me wrong, I play them too, but I can acknowledge theyre the equivalent of fast food.
Witcher 3 + DLCs on the other hand can be about 150 hours long and I would have loved another 150 hours.
Yes Quality > Quantity, but if the Quality is given, more quantity never hurts.
ID: hrtcj5ai'm getting all in on this game
ID: hrtmeytStill sounds like a lot of grind
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I have no desire to spend that much time trying to fully complete a game but for those that do, have fun.
ID: hrsxopgSame… Jesus, dude. 500+ hours?! I haven’t done that since Skyrim when it first came out and probably never will again
ID: hrtb5lnI still haven't finished Skyrim lol.
ID: hrt71h6laughs in Factorio
ID: hrtvr27That's my total playtime in Skyrim with all three of its Playstation releases.
Then again, I am coming up on 5k hours in Destiny 2...
ID: hrtya3pI think the closet game I have come too 500 hours in the pat 10 years is ESO, but MMO's are a different beast. But still. Wowzers that's a lot of time.
ID: hrt4h4vCracks me up but I’m in a lot of game fan groups and the witcher 3, fallout, etc kinda fans absolutely will do this if they like it haha
I saw a guy post today his level in fallout (I think it was fallout..) and it was like 3000.
ID: hrt26bdI'm a little leery of tackling 100 hour games, with the idea being I could knock out 3-5 other games in that same timeframe.
500 hours? That's fucking insane, I could finish at least 15 other games in that same timeframe.
ID: hrtfb1qAt what point does that stop being a game and instead becomes a chore?
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But how many hours are actual quality content and how many just dull filler content?
ID: hrt42aoThe game is supposed to involve a fair bit of player choice, so their playtime number probably includes the number of hours needed to see all the different outcomes of those choices. If I had to guess.
Otherwise it sounds like they just spammed the game full of repetitive radiant style quests, or some sort of grindy mini-game that you'd need to poor a lot of time into maxing out.
ID: hrtfv2fI seem to remember another Polish developer saying choice will play a large part in their expansive game
ID: hrt074qI don't know what the other dude ia talking about, the first dying light is pretty good but it gets repetitive after 40 or so hours, and all the quality content is basically gone after 30 hours or so. I sinked about 70 hours in the enhanced edition and i was DONE.
I highly doubt dying light 2 will be longer than the witcher 3 or rdr2 and i think you can get about 100 hours of really good content in both games. I'm expecting the same amount here. Of course if you really like this type of games you can probably get 2/300 hours of fun but i'm really not seen how it can be 500 hours long, especially when they said the map will be about 4 times the one of the first game
ID: hrtv99zIts got multiple endings and factions. So you need multiple playthroughs to see all of the possible outcomes.
ID: hrt0fwiThat's the thing, people always talk about how Skyrim goes on forever like it's a good thing but after a certain point in every 'interesting' questline so much of that forever becomes repetitious fast traveling to one side of the map, stealing a goblet from a house, fast traveling back, opening five doors, talking to an npc, getting another assignment to fast travel to another spot on the map, opening 3 doors, stealing a goblet, rinse and repeat. It's life waste, at a certain point, all joy removed for the sake of stretching and bloating.
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These kind of articles come out before every open world game's release. They said the same shit for Cyberpunk.
When they say you need 500 hours to fully complete the game, they mean literally every single thing you can do in the game, and even that estimate is completely exaggerated.
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It's not the kind of flex they think it is
ID: hrtirsaThey started to double back on their comments after this tweet because of that. A lot of comments were talking about how this is not great.
ID: hrtbmffI think it's a pretty big turn off to anyone other than the biggest fans of the franchise or gamers who are terminally online
ID: hrt1sffAkin to the idiotic micro dick waving of a 'It's the biggest open world map yet!'
ID: hrtboodBiggest empty soulless map yet !
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They gotta clarify this, honestly that feels like too much.
ID: hrsud1iI doubt the story is 500 hours to complete. The hours could include collecting all collectables, doing runner side missions, races and lots of filler content.
ID: hrswy2fThat’s like a LOT of collectibles and side content then. Dying Light 1 was like 50 hours to get all the trophies and whatnot, 500 hours of one game is a ridiculous amount. That’s like 2/3 of a month.
ID: hrsyl8wYeah I don't think anybody thought for a second the story would be 500 hours, that'd be 3 times the length of every season of the walking dead
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As i get older im starting to hate longer games more and more. I think 40-70 hours to do 90% of a game is plenty and worth my money
ID: hrv9mpoHell, 20-25 hours is enough for the main story for me.
I’d much rather have a great story and unique content than repetitive grinds and multiple hours walking around on your horse.
ID: hrvc5clI agree. I think the sweet spot is around 30 hours. The Last of Us 2 typically clocked in around 25-35 hours for people and that felt like the right length to me. GoT was a bit bloated, but the first 25-30 hours were perfect.
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So in other words, about 60 or so enjoyable hours and about 440 meaningless, grind able hours just for trophies?
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That doesn’t impress me. I have no problem with a good 10-20 hour campaign. A bloated game with repetitive side quest (follow this person, pick this up and bring it back to me, clear this area) makes me shelve a game fast.
ID: hrssdlwWell you don't need to Platinum the game to beat the campaign, I know I won't be putting 500hrs into it.
Fetch quests would actually be realistic for a zombie apocalypse, not every survivor can parkour and beat the piss out of zombies and psychos.
ID: hrupxcsWould it be realistic? Yes. But there’s a line where the developer needs to draw when it needs to be realistic and when that mechanism is just annoying and it turns into poor design choice.
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This sort of game design is just exhausting.
I've mostly overcome my completionist mentality, but it's still a part of me and keeps me away from most games like this.
ID: hrth3s3For the open world games I'm highly tempted to just do the main quest line. But for some reason I feel so bothered by not doing all the side quests/missions and not having the strongest gear and items for the boss battles. But the time I'd put in repeating boss battles would be way quicker than exploring every corner of the open world. I have a large gaming backlog and have a busy life now. I don't think I can spend 100+ hours on games anymore
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To put it in perspective, that's playing 8 hours a day for over 2 months lol
引用元:https://www.reddit.com/r/PS5/comments/rz4dzo/according_to_developers_youll_need_at_least_500/
Nah but half will probably be like collecting 200 pigeons in gta4. Boring filler