Just read this on GameStop’s site:
“SINGLE PLAYER GAMEPLAY INJECTED WITH DEADLY MULTIPLAYER Are you the hero or the villain? You’ll experience DEATHLOOP’s main story as Colt, hunting down targets across the island of Blackreef to break the loop and earn your freedom. All the while, you’ll be hunted by your rival Julianna, who can be controlled by another player. So if you’re feeling devious, you, too, can step into Julianna’s stylish sneakers and invade another player’s campaign to kill Colt. The multiplayer experience is completely optional, and players can choose to have Julianna controlled by AI within their campaign.”
This seems like it could be pretty cool.
Sounds like the guys at Arkane never gave up on the ideas they had for The Crossing. The idea of singleplayer & multiplayer being combined into one game always sounded like such a cool thing so I hope they pull it off in Deathloop.ID: gqm1www
Can't think of many games that meshed both but I did play watchdogs 2 last year and I seriously hated the feature. Doing your thing and suddenly getting the "player has joined" crap was annoying. Had to turn it off.ID: gqm8s2e
Dark Souls is the best example imoID: gqmfdmv
Journey had a similar mesh of single and multiplayer. It was an amazing experience!ID: gqm3bkl
Hopefully the feature is implemented more seamlessly in DL. Getting a notification for a player joining would definitely get annoying.ID: gqmq7gy
Dying Light does this. You can be a nightstalker and invade someones game at nightID: gqmgwau
Did you find the sounds and UI annoying, or the concept was flawed, or the interruption pulled you out of the story?
I seem to recall that if you didn't want to engage with the invading player, you could just ignore what they were doing and it didn't affect you negatively.
I have even vaguer memories of WD1 where you could invade a player and escape completely undetected if you were sneaky enough.ID: gqo43oo
Wait for the Cheaters to ruin your single-player game... I don't think this will work and even if, people are going to try everything to ruin the experience
From the initial reveal I always thought the rival assassin was some super advanced AI, didn't know it could be player controlled.
It was in the reveal.
Yeah, its kind of like getting invaded in Dark Souls. And just like Dark Souls, Ill be playing with the feature off. It isnt fun to play against Level 1000 Ubermaster or AFK ManID: gql48qm
I hate getting invaded in Dark Souls, but I may give this one a go. Implementation is pretty different. One key difference is that dying in Dark Souls can be really high stakes, but this game is set up for low-consequence deaths.ID: gql6ojo
Dying in Dark Souls is usually low consequence too, people just remember the cases when they bagholded a lot of souls, died, and have fallen off a cliff while going to retrieve.ID: gqlxuau
So is getting invaded the other person becoming the antagonist assassin who’s trying to kill colt ? Or am I misunderstanding ?ID: gql6lnw
I feel like in this game levels won't be important, so I don't think you'll be able to be out-statted as you could in Dark Souls. That being said I can see hardcore players with really good game knowledge making things hard for new players unless they do a good job with matchmaking.ID: gqo1xng
Yeah imagine if this is your first shooter and you keep getting invaded by sweaty pro players with god like aim and reflexes.ID: gqmum11
Problem with dark souls to me was the p2p conneccion. You go lag stabbed a mile away. Delay in hits made fights a gamble too.ID: gqn0tkr
P2P is actually better than dedicated servers for games like Dark SoulsID: gqm8gs2
Dark Souls doesn’t match you with players significantly above your level.
I suppose a really good player could roll a new character and invade you and fuck you up, but at that point it’s just their skill vs. yours, leveling has nothing to do with it.ID: gqny32o
It was a big problem in DS1 and it kind of just stuck as the stereotype. See: TwinkingID: gqo2736
Yeah but if invasions in Deathloop are similar to Dark Souls it will be very unbalanced anyway. Only the good players choose to invade and in shooters there are massive skill gaps between bad, mediocre and good players.
I honestly can't recall any instance where I won against an invader in Dark Souls. Getting invaded was always a guaranteed death sentence.
Nah we all actually watched the trailer.ID: gqldsey
The PS5 showcase trailer mentions Juliana as a rival assassin but it doesn’t mention that other players can control her.ID: gqlhwc8
It was hinted at from the very first trailers. The trailer switches to Juliana's POV and she is clearly being controlled as the player character, shooting at Colt. They've kind of built off that in every trailer since. There's no shame in having missed it, but it has been a pretty clear feature for a while now.ID: gqlo7sc
The trailer from January, as in 2 months ago, made it very clear how the pvp assassin would work.
Post revived! Thank you mods!
I feel like this game is going to be a big flop. They haven't really shown much gameplay so we don't really know how it even plays. What we've seen are trailers with a ton of different 5 second gameplay clips cut together. Just show like 4-5 minutes of one continuous cut ffs.ID: gqmgf2a
its a Gameinformer cover this month so gameplay is coming. I personally cant wait. Looks hella stylishID: gqmpqvm
It probably controls and plays like Dishonored. If you look at the trailers after a playthrough of Dishonored 2 you'll notice several re-used animations and stuff like that.ID: gqmjr5t
I’m getting stroooong flop vibes from this one. But I’m terrible at predicting those sorts of things so I’m hopefully optimistic. The marketing feels a little over the top, which usually gets me skeptical. The best games tend to not have to advertise much. Definitely waiting to see on it. I am desperate for a next gen FPS though.
bro what thats so dope its like dark souls!!!!
since pretty much the beginning they've been talking about how its multiplayer
It was pretty clear from the get go.
It was pretty obvious since the first reveal.ID: gql9g4a
What in the reveal trailer made it obvious for you? I clearly missed it.
I'm actually starting to get excited for this game. The deja vu trailer and track were awesome
Oh hell yes
I’ll low key invade my friend and destroy him
Isn't the game permadeath? I could imagine that the setbacks you'd face from facing another Player could be brutal.
I'm getting major Dark Souls flashbacks where invaders would taunt you and then then one hit kill you. I never had a chance to do anything. Those people were just wayyy too good. Imagine playing Desthloop and a sweaty invader with god like aim keeps fucking you up.
Game definitely looks interesting and I’ll be picking it up. Not much coming out in PS5 for a while besides Returnal which IMO looks awful so this game will fit in nicely, the multiplayer is intriguing.
Yes. And while I generally love multiplayer it's why this game is a pass for me.
1v1 sucks. Asymmetrical 1v1 sounds even worse. This is the kind of game I rather watch someone play than play myself.ID: gqlphov
You can play with it off. It’s a single-player game with a narrow, completely optional multiplayer twist.
Nope. Just thought it was their new incarnation of something with similar gameplay to the Dishonored games.
Oh! I forgot/didn't notice! That's actually REALLY cool and makes me more excited about this game!
Yes, they mentioned it from the beginning. You can play single player as well, and Julianna will be controlled by the AI
I think this game did marketing all wrong
I feel like it was announced 5 years ago, how is it not out yet?
Im pretty sure it's online only.
I don't see how this can work with split screen.
Thought it was purely multiplayer tbh
Did... did you even watch the trailers? Because in the context of those character intros and cutscenes, multiplayer makes absolutely zero sense.
Nah, only saw a 10 second clip that looked a classic team deathmatch game, and didn't look anymore into it. Which I will say I do regret that, looks like a good game