Returnal’s intense, unsettling first hours offer more risks than rewards

1 : Anonymous2021/04/24 15:26 ID: mxm558
Returnal’s intense, unsettling first hours offer more risks than rewards
2 : Anonymous2021/04/24 15:49 ID: gvpvvbd

It sounds negative, but if you read the article til the end, it sounds like they're actually having a lot of fun with it.

ID: gvr5tcd

What an odd choice of title.

ID: gvrthyq

Everyone is praising the game so they wanted attention

ID: gvscfwk

It is Polygon. Nearly every article they create with click bait in mind. They are also usually the ones to stir the pot when there isn't even anything in it.

ID: gvpx5bu

Yeah he is definitely enjoying it just pointing out some rough edges

ID: gvqdlbl

I wouldn't say the malfunction mechanic is a rough edge, they've clearly calculated everything they've added into the game.

I personally think that mechanic is really cool and keeps the loop interesting, it forces you to complete a specific objective if you want to regain full strength. Plus it adds a good amount of immersion, like, you're picking up random alien tech and it shouldn't just integrate into other native tech seamlessly.

I get why people may dislike it though, it's obviously a pseudo random debuff system!

ID: gvqimx7

My understanding is that the imbalance is intentional. (story spoiler)The Devs hinted in an interview that Selene's over reliance on parasites has narrative implications, and players will come to perceive parasites differently as you reach the late game.

ID: gvqsldm

Because I've played rogue lite games before i immediately read it as "experimenting is the best way to start learning the game" which means how you go about things greatly affect the outcome it isn't just pew pew dodge.

ID: gvt0gc1

Polygons articles and reviews are often pretty bizarre. Tend to avoid them on the whole

ID: gvtd14l

I can see how it could sound negative, but to me, the words "intense", "unsettling", and "risks" make me MORE interested than anything.

ID: gvtgfwv

Yeah I totally agree. But lots of people seemed to think polygon were putting it down in some way. Got mine pre ordered and can't wait to play it!

3 : Anonymous2021/04/24 19:10 ID: gvqmi46

I mean even Hollow Knight’s and Bloodborne’s beginning areas are harder than the late game. I don’t know why it’s designed like that but it’s cool.

ID: gvr05qd

It gives players a sense of feeling weak in the beginning, and more powerful as they continue to play. Progression like that is an important part of an addicting gameplay loop, which both games you mentioned have

ID: gvr55t5

The issue is it can also be the cause for people to quit the game prematurely when they have no idea that it could get a lot better for them. It's probably why less than half of the players made it past Father Gascoigne. But yeah you could argue that if they're not willing to put in the effort they might as well stop playing.

ID: gvr1jby

Hollow Knight’s start wasn’t easy but it definitely still ramps up in difficulty with peaks and troughs. In the beginning you don’t even really have boss fights, for instance.

ID: gvr4nrp

I mean I replayed the game again when it was on PS Plus. In the beginning platforming sections, you have spikes falling on top of you. So some beginners who were already struggling with the platforming had more trouble during those. The thing is that never happens in the late game. But I guess you could say it was a lesson to move faster through platforms when it could get a lot worse with enemies.

ID: gvr8cfp

I think you’re meant to develop a deep respect for how dangerous the world is first. Not rush out like a one person army. Roguelikes and Roguelites are all about that discovery first anyhow, and then you find power ups and abilities and weapons and tools and more health and things that will help you survive your time there.

Returnal being a Roguelite, there will be overarching progression that carries over across your many lives too, meaning that you’ll gradually grow to become more powerful and capable as you play the game. What’s deadly at the start might prove to be less of a challenge later on, but with it also having elements of procedural generation in terms of levels, enemies, items, pickups, etc. there’s still that challenge as well as pretty much always-interesting gameplay because you’re not doing the exact same thing over and over.

ID: gvr9xwe

Yeah I mean in every game the first section is harder. Probably coz you’re weak or you’re new to the mechanics. But in these games, there are stuff that are actually more punishing or hardcore than the late sections like in HK you have spikes falling on top of you and the trolls, beasts, bonfire section in BB.

ID: gvrjbvz

I still wake up at night sweaty because of that douchebag called Father Gascoigne.

ID: gvrf2xq

Death Stranding was another game that was FAR more difficult the first half than the second.

ID: gvrhdpv

I found in both of those games the later sections much more difficult.

ID: gvs2kv4

I think it’s something that’s fun once you are used to those models but was hell the first time and I almost quit. Bloodborne was my first From game and I got smashed over and over and over and had no idea what to do or where to go & was close to giving up. Now I love those games

ID: gvsm493

I actually gave up on BB twice. I came back again and if I didn’t beat Father Gascoigne, I would have just accepted that these games are not for me.

4 : Anonymous2021/04/24 20:30 ID: gvqvy5i

I'm super hyped for this game. One thing I need to know before buying is the post-game content. Can you keep going like Dead Cells and Hades or after you beat the story there's no reason to go back?

ID: gvs2451

It was my understanding that you could continue playing. They even have daily challenges and leaderboards etc

ID: gvrw68h

Currently unknown. Perhaps we'll know when the reviews lift.

ID: gvrxfr4

Yea that's what I'm waiting for.

5 : Anonymous2021/04/24 18:00 ID: gvqdxm9

This looks really good, I don't really have the time to play it between Nier and RE8 but I think I'll still buy it. Gotta support those new good ideas.

ID: gvqszc6

Same, hopefully it'll go on sale this summer and ill grab it for sure. Just got a lot on the slate atm.

ID: gvsvo6o

I might get it simply because it's the only PS5-only title you can buy.

Everything else is on ps4 or several systems.

Including RE8

ID: gvqsq37

You looking like a whole MVP out here champ.

6 : Anonymous2021/04/24 15:41 ID: gvpufi6

Man I'm so excited for this game, I would already have preordered it if I didn't have other things to pay for.

ID: gvqwr18

Don’t listen to the other guy, spend your money how you want to

ID: gvr6xod

I spent 60 dollars on Cyberpunk and still regret every second I think about it.

7 : Anonymous2021/04/24 18:38 ID: gvqilff

Aaaaaah I want a ps5 lol

8 : Anonymous2021/04/24 16:01 ID: gvpy49i


ID: gvrd60c

Same. Couldn't have cared less about it until this last month.

9 : Anonymous2021/04/24 23:01 ID: gvrdd4m

i hope the game has a good life cycle and not get worn out after a few hours of play, especially for $70, i need to know how people will feel after like 10 to 15 hours playing it....i really think i will be better off waiting a bit until it reaches a nice price, like $45 and then we will talk, especially since some of us are looking to pay over $100 for this in some parts of the world due to currency exchange.

ID: gvs7rwt

Playstation access has a video where nathan plays the first 45 minutes of the game. During this run he mentions that on his main save he is 10 hours in, and that he still has so many questions about the world, the time loop, and the protagonist that he is compelled to continue playing. He works for playstation, but it seemed genuine.

10 : Anonymous2021/04/24 18:23 ID: gvqgqg3

This article didn’t make sense to me. Starts by talking about “various” systems to untangle, but there are just two: parasites and malfunctioning items. A lot of words spilled to say he’s not that good at the game yet...

11 : Anonymous2021/04/25 06:58 ID: gvsn29o

Dude this game looked so sweet at the PS5 showcase! So excited for all the games put on show in both showcases!

12 : Anonymous2021/04/24 16:41 ID: gvq43oz

Polygon is always like this, but in reading it clear That the game will have its praise

13 : Anonymous2021/04/24 18:40 ID: gvqiwtg

I just cannot decide how I feel about this game.

ID: gvs03m5

I'm with you on that. I don't dig the general aesthetic, although I appreciate some of the metroid vibes I'm getting. I need to see more of the game, definitely a couple reviews, before I buy.

14 : Anonymous2021/04/24 22:24 ID: gvr96dj

Their complaints make me more excited for it, I like my roguelikes to be cryptic and take some time and learning to get into. Hopefully it equals a game that we can play for a long time

15 : Anonymous2021/04/24 19:08 ID: gvqm6eo

Feel like I'm at a weird impasse with how I view games journalism these days. Most of these professional game reviewers are just men and women who also like games - but they need to have a story, so they pick apart anything that can serve 300 words or so, or provide a narrative. I'd rather journalists (or reviewers) focus on things where the consumer can benefit - such as glaring bugs that can hurt the experience (e.g. Cyberpunk and Assassin's Creed Valhalla). Everything else is subjective and I take with a major grain of salt.

Sometimes I think the media hurts the medium, so to speak.

ID: gvrhp93

I think there should be more articles picking apart anything and having interesting and not obvious angles on it. The subjectivity is the part that makes it interesting.

A review needs of course to mention facts like bugs etc. but this isn’t a review.

The good thing with articles is you don’t have to read them if you’re not interested.

16 : Anonymous2021/04/24 16:30 ID: gvq2q0w

First next gen pre order I've made

ID: gvqdf9a


ID: gvqlwpc

He’s an early alpha tester for the PS6, testing the PS5 backwards compatibility for Returnal.


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