- How to make someone feel old
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Feels like it was only yesterday that Halo 4 launched
ID: h2w5ktdID: h2w6h28Outside of RayTracing, I think we’re on the verge of diminishing returns. Forza Horizon 5 is downright photorealistic. I don’t think we’ll have to deal with the Uncanny Valley anymore
ID: h2wkizwGraphical fidelity has pretty much reached its zenith. We wont be able to reach any higher in anyway we can recognize.
The way games make their games visually stunning nowadays is either through extremely well crafted atmosphere, aesthetic, or visually different.
For me, what games should he focusing on is game physics and AI. That should be where most attention goes to. Graphics aren't that big of a deal to me, anyways.
But... graphics are a lot easier to improve than AI or Physics.
ID: h2wvcdaI think the most recent example of games that amazed me with their visuals are Demon Souls Remaster and Ratchet&Clank Rift Apart.
ID: h2wfsaxMost games are lazy. But look at the New Battlefront 2 and I'm still blown away all the time. Or Ghost of Tsushima.
Lighting and resolution are stupid, the future is in cloth and plant physics and particle effects and so on.
Photorealistic games increasingly look bland and boring.
ID: h2wm5huThe big thing in graphics these last few years has been resolution. Which has been nice. The image has never been more clear and I love it. But as far as the actual graphical details go, not much has improved. But the move to 4K does let those details shine just a little bit brighter.
ID: h2xajr6graphics have been slowing down since dynamic lighting was introduced in 2004
the differences have been less noticeable with each generation of hardware since then
ID: h2xfexbYeah since 360/ps3 there really havent been much upgrades. Half life 2 still looks good and it's almost 20 years old. Even Xbone and ps4 didn't do any heavy lifting with graphical upgrades until way late. Heck GTA V was on 360/PS3. This is the first time I have literally no interest in buying the new consoles since I haven't seen anything that looks like a graphical improvement. Ps5 and Xbone whatever didn't even have flagship IP's. It's been forever now.
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Halo 1 turns 20 years old this year.
ID: h2x36rlI was thinking if that's really right, but 9/11 was nearly 20 years ago. The original X-Box is just a weird blur to me. I keep thinking it came out closer to 2003 - an even later PS2 rival than it really was. Though "rival" is a strong word against the best selling console of all time. 24M vs 155M units sold.
ID: h2xis69Fuck you.
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I'm old enough to remember telling my mom that the N64 was coming out and it was going to have REAL 3D GRAPHICS!
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9 years ago was only 2012. Dayum
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Got an emulator recently that has basically all games pre PS1 on it. It really hammers home to you just how far video games have come.
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good artwork is timeless. high graphical fidelity is dime a dozen.
ID: h2x8bh3There's a reason people are playing retro style games. Games like Super Mario World were artistically gorgeous, and more important than good artwork is great gameplay.
However, I wouldn't necessarily separate graphical fidelity from good artwork. Fidelity is part of artwork. However, you work with what you have to make it nice. Great fidelity with below average creativity is still bad. Great creativity with low fidelity can be pleasing. Great fidelity with great artwork is amazing. Something like Cyberpunk is visually pleasing. However, it lacks in other very important factors.
Off the top of my head, I'm thinking the pecking order is you, the dirt, the worms inside of the dirt gameplay, controls, story, and then art (including sound).
Minecraft? Amazing gameplay, good controls, potato art, no story, what the hell is art. Classic fun factor over anything else.
Life Is Strange/telltale games? Story. That's all they have going for them. And people eat it up.
ID: h2x8ki4agree gameplay is king. frankly I think gameplay is the only thing for a game, everything else is icing that should contribute to great gameplay
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Yep. Treating 'nine years ago' as the dark ages definitely does that for me. Cheers!
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The bottom picture is what combat evolved looks like to me in my head
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There's been a very nonlinear curve in graphic quality. The hardest part of having good graphics is having the funds to pay people to make the resources. There's a reason a lot of studios have gone retro. I bet video games in 10 years won't look much better than today - at least outside VR.
The big advances were going from 640x480 to 800x600, then on to widescreen for 780. 1080 was less of a leap (though very noticeable). 4K is often overkill, and VR is niche (so far). We can make advances in more advanced visuals (lighting through skin, etc), but we're already really advanced in 3D likenesses. You'll get more from adding more advanced physics than going for lighting effects that happen for 5 seconds every 100 in-game hours.
I'm waiting for the day when computers access a library of common assets for games. Use the same character models for Elder Scrolls 7, Fallout 6, and Battlefield 10. You only need so many noses, eyes, ears, etc. Maybe it's on a per-engine basis, but the idea remains the same (surely Fallout and Elder Scrolls could do it at least).
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All this feels old meme shitposting is really agitating my Peter Pan syndrome.... and arthritis.
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motion blur all the things!
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I mean... there's very little difference between the pictures. I remember going from the C64 to the Amiga, or when 3d accelerator cards came out, or when cd-rom allowed live action video... that was mind-blowing.
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i mean, they both still look excellent?
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To be fair, the qualitative measurement isn't triangle count or frame rate, it is memorability.
Halo 1-3 are very memorable, everything 343 has been involved with is completely forgettable.
ID: h2wvbugI dunno, the Halo Infinite demo last year will be remembered for a long time. Plus there's Craig.
In all seriousness though, I hope Halo Infinite is really good so can be used as a perfect example of what benefits delaying a game can bring.
ID: h2x5598I dunno, the Halo Infinite demo last year will be remembered for a long time
Anyone remember the Killzone 2 demo? How was the game?
I hope Halo Infinite is really good so can be used as a perfect example of what benefits delaying a game can bring.
Hey, anyone here buy Cyberpunk? I mean, I guess it's fair that it wasn't a terrible game. Just...not what we hoped for. Buggy on release, and still getting patched. A lot of cut corners.
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Noone ever posted this yet. Not 1000 times over
ID: h2w8bjaThis exact one? Where?
ID: h2w8ha0Yeah changing the picture doesnt do anything.
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11 years ago I was playing League of Legends... I feel old.
And yes I grew up with the original Halo.
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Yeah, that's nuts. Sad to think that Halo 4 is one of the big reasons I traded my Xbox for a PS.
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9 years ago i was running a potato 2E and had graphics set to minimum and while everyone complained about games being muddy browns and grays i was all like "you guys get brown too?"
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Ah, the day my friend had a sleepover so we could help him, kinda miss him
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Am more scared of shooting Captain Keyes than anything else.
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Holy fuck I'm old!
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They're the same photo
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The bottom picture doesn't even look that much better
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isn't that reversed? like to make this a joke you'd put the fancy one at the top as a "how good you thought graphics were" and then the shitty one is "what they actually were?"
Or is this that new sort of comedy where you do something not funny and it's so totally the joke
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Fuck I feel old.
引用元:https://www.reddit.com/r/gaming/comments/o72mn0/how_to_make_someone_feel_old/
Graphics have really slown down though, I don't feel they've done as much a leap in the last 9 years. Let's get some truly next gen games out and I might change my mind.