- Don't feel bad EA, think of it this way...
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It said 780 gigs of data. So I'm guessing they stole two Battlefield updates.
ID: h1obgn8ID: h1ocnt1If that data is credit card information or account security details, it's a ton
ID: h1ogizvThat's surprisingly low. For EA, you'd expect at least a terabyte of data.
ID: h1ora8rTsk, it's only 1/4 of a Warzone update
ID: h1ogyybPlot twist it has ransomware and demands payment to be unlocked
ID: h1orsb5Madden 2006: 750 GB of code and assets.
Madden 2007-2021: 28 GB of new face scans and 2 GB of roster updates.ID: h1p9ol3780GB is nothing in the gaming industry. That's about the size of the original art asserts for a single map.
The current practice is target your assets for at least double what you ship. If you're shipping in 4k, make everything look good at 8k. Then when technology catches up, just release with the original assets, call it remastered and make a whole lot more money without any real work (slightly more complex, but you get the idea).
And if the hackers weren't going after account data, then they're stupid. If the next battlefield update was close to being released, leadership would be breathing down everyone's neck to get it out the door.
Also at one place we did have a non-employee steal source code (we think, hard drives just went missing). I think the owner was quates saying "if they can get it to compile and run without any help, I'd hire them." Turning raw asserts and code into a game is a long, multi step process that's complex enough that maybe one person knows the system end to end. Obviously this only applies to AAA games, but still.
Source: I work on a AAA game. Our servers we use to build everything number in the thousands. I probably delete more than 780GB of data every few days.
ID: h1oeh7gWell, they did claim what was stolen was limited.
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EA source code for everything was the lootbox all along.
ID: h1ntykdI'm out of the loop. What exactly happend? EA got hacked and their sources leaked?
ID: h1nupceGoodness. It's so much worse than that. It could be a deathblow. Good details on this link:
ID: h1oaa2eI'm sure all the lost revenue will give them a feeling of pride and accomplishment.
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Its not a kidnapping its a surprise adoption
ID: h1ohd44It is not genocide it is surprise extange of populations
ID: h1pae9xLaw of surprise?
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I'm sure they'll have a major feeling of pride and accomplishment after they've spent a few hundred millions dollars to repair all the damage this will cause.
ID: h1oxd5vIt's cute that you think corporations can be that accountable for financial damage.
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My wife: "Just my luck, the only online company that has any real security is the student loan processors."
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It’s in the game
ID: h1nzkb8It's in the gain
ID: h1orb11It’s in the Pain
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Emm context please? Did something happen to EA?
ID: h1o904kEA servers were breached and many data were stolen. Included source code of several games. Maybe employees personal data (they mentioned that customers data were probably safe but didn't mention employees data. When it happened to CDProjeckt, it was a major issue for their employees.)
ID: h1odhmhJokes aside, hope the employee's data wouldn't be used for anything malicious
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It's not stealing code, it's surprise sharing.
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Wait what did I miss?
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I do kinda feel bad for the small employees who probably got their personal info stolen that the big wigs just dont care about.
Dont hate the devs, hate the ceos.
Devs work to try to make shit good, ceos decide and order to make it bad.
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I don't feel bad for EA.
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I’m sorry, but:
1: Some of these analyses sound like people who only know half of what they’re talking about trying to provide info they shouldn’t even be providing.
2: This isn’t a death blow, they’ll shrug it off and pivot if needed and die-hard fans are still going to swallow whatever else comes next. They always do, otherwise nobody would be buying FIFA from the very release where nothing but the year was changed.
3: They used a 2015 email as proof, which can also imply that the data they have is a bunch of out-dated crap. ~800 GB of it. Knowing what I know about games, a vast majority of that would probably be models and textures. I’m skeptical as to the true value of this.
The only thing that is probably valuable in the stolen data would be any customer details and maybe their gambling-related algos which can be used for ransom - but even then, it’s a race: if I was in the shoes of EA management - id have people working on a different gambling model instead of paying a ransom or waiting for people to buy the data and unpick it. That way I can claim it was outdated, used only in betas and alphas, and carry on milking the community.
So this to me is no more significant than the CDPR “hack”.
ID: h1pzcqhThis isn’t a death blow, they’ll shrug it off and pivot if needed and die-hard fans are still going to swallow whatever else comes next. They always do, otherwise nobody would be buying FIFA from the very release where nothing but the year was changed.
I'm curious if the actual source (if it was source) would be sold off to a company like Tencent and they could compete at a much higher level with their knockoff product. Even assets and textures might help. Thoughts?
IANAGameDev
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I’m sure EA is feeling a sense of pride and accomplishment at being able to evaluate the security features of their proprietary software in real world settings….
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Honestly the hackers should just make EA buy their source code back in loot boxes lmao
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/
's only joke -
I just hope they didn't pilfer any personal information from EA's employees. I couldn't care less if their source codes and other corporate data got purged, they deserve no sympathy from me, but their employees shouldn't suffer just because the CEO's are assholes.
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I hope the people who stole it ransom it back in loot boxes.
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So for someone who is fucking dumb does that just mean people can now easily create their own EA type games at home. Or is this something way different
ID: h1o24shThe code will more likely be used to create hacks and exploits, which will be sold.
ID: h1o5xg8So, the hackers didnt get the entire sourcecode. However, one part they do claim to have is the microtransaction validation for Fifa 21 and 22. FIFA microtransactions were a 1.7 billion business for EA last year. Having this code could allow hackers to undermine the entire virtual currency system by making fake currency that looks real to ea servers cutting deeply into that profit margin. On top of this, theres been some damning allegations about how EA balances the fifa game for those who spend money vs those who dont. If the hackers can prove that system exists and show how it works, it could severely cut into game sales and microtransaction sales as more people either leave out of frustration or cheat the system.
ID: h1odvfnOn top of this, theres been some damning allegations about how EA balances the fifa game for those who spend money vs those who dont. If the hackers can prove that system exists and show how it works, it could severely cut into game sales and microtransaction sales as more people either leave out of frustration or cheat the system.
I've been reading a lot about this but I'm confused. Isn't it basically public knowledge that the more FUT packs you buy the more likely you are to find a good player, thus making a better team, or are people looking for more subtle manipulation than that?
ID: h1nzihnSure, but the bigger thing is we can see how the games work. One thing of interest is if people who buy "coins" in FIFA are at a competitive advantage.
ID: h1nzpmfSince they got some of all of the source code to the frostbite engine yes, someone could potentially use it. But there eis no point. For once there are better engines and also, that engine is still EA intelectual property și you can't actually sell said game. It is however problematic for other reasons. People can learn to exploit faults in EA live services he's but also maybe get some numbers on the drop chances of certain items in loot boxes. Or simply find fundamental faults in the engine or other info that could damage the companie's reputation (though if you asi me...i don't see how people could have a worse opinion of EA, it was already at rock bottom)
ID: h1oditfMost developers woudn’t touch stolen code with a 10 foot pole.
ID: h1p1rneTheoretically yes, but Frostbite is notoriously difficult to work with. Nobody in their right mind would choose to work with it given the choice, even if you wouldn't get immediately sued.
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The hackers probably feel a real sense of pride and accomplishment after pulling this off.
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Surprise Access.
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God this is just too delicious. Maybe EA would catch sympathy if they weren’t the absolute fucking worst
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Its a quick time event
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Probably could fit quite a few credit card numbers in 780gig
引用元:https://www.reddit.com/r/gaming/comments/nz4dwd/dont_feel_bad_ea_think_of_it_this_way/
Really that was all?